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by Godde
17 Feb 2013, 06:37
Forum: Engine
Topic: Infantry get stuck behind tanks and trucks in Spring 1944
Replies: 11
Views: 805

Re: Infantry get stuck behind tanks and trucks in Spring 194

Yes it does happen in the latest test version which will become 92.0
by Godde
16 Feb 2013, 22:43
Forum: Engine
Topic: Infantry get stuck behind tanks and trucks in Spring 1944
Replies: 11
Views: 805

Infantry get stuck behind tanks and trucks in Spring 1944

Infantry are unable to push trucks and tanks in Spring 1944. Infantry tries to move onto the position of the truck as they path through it. They might keep humping the truck forever unless new orders are given. Infantry have a footprint of 1x1. How can this be solved? http://springrts.com/phpbb/down...
by Godde
24 Jan 2013, 13:17
Forum: General Discussion
Topic: And the most popular spring game of 2012 is:
Replies: 70
Views: 4628

Re: And the most popular spring game of 2012 is:

Don't forget factory plop.
Getting a free factory, a steady income from your commander and communism is probably the biggest reasons why large public teamgames are possible on pretty much any map.
by Godde
04 Nov 2012, 16:32
Forum: NOTA
Topic: BUGlist
Replies: 32
Views: 8013

Re: BUGlist

Montros Pod disapears when it is finished in the factory unless it is given a teleport command.
by Godde
13 Oct 2012, 18:59
Forum: General Discussion
Topic: Pathing
Replies: 49
Views: 5649

Re: Pathing

Mm... GoogleFrog might rememeber what I meant. Propably noone else.
He made a widget that placed a specific ramp on that map and units wouldn't use that ramp even though it was traversable for them.
by Godde
13 Oct 2012, 00:58
Forum: General Discussion
Topic: Pathing
Replies: 49
Views: 5649

Re: Pathing

Remember when we were doing that hardcoded ramp on Castles? Now I think it was actually that the path updating that failed rather than the cost of slope that was causing that bug.

I don't think I saw that before that Spring version, whichever it was...
Too much speculation though.
by Godde
09 Oct 2012, 01:21
Forum: NOTA
Topic: BUGlist
Replies: 32
Views: 8013

Re: BUGlist

NOTA 1.69 and engine 91.0 Planes sometimes kinda gets stuck on airrepairpad. I have seen this happen with Hellfish on arm aircraft plant pad and vashp on core airplant pad aswell as Hellfish on Airrepair pad. Steps to reproduce: Attack ground with hellfish The hellfish might miss the airpad when it...
by Godde
07 Oct 2012, 19:43
Forum: NOTA
Topic: BUGlist
Replies: 32
Views: 8013

Re: BUGlist

NOTA 1.69 and engine 91.0 Planes sometimes kinda gets stuck on airrepairpad. I have seen this happen with Hellfish on arm aircraft plant pad and vashp on core airplant pad aswell as Hellfish on Airrepair pad. Steps to reproduce: Attack ground with hellfish The hellfish might miss the airpad when it ...
by Godde
15 Sep 2012, 21:33
Forum: NOTA
Topic: MISSION: TTD
Replies: 2
Views: 3210

Re: MISSION: TTD

Was pretty fun. They were just breaching the top platou by 20 minutes and they exploded.
If you change the length of the game will they keep spawning with bigger and bigger waves?
by Godde
10 Sep 2012, 00:09
Forum: Kernel Panic
Topic: Balance as I recall it
Replies: 13
Views: 5359

Re: Balance as I recall it

Feel free to PM me for a game of KP if you see me around. The hardest matchup in my opinion is Hacker against Network since the only counter is to stun the DoS and then kill it which is hard to do effectively and reliebly. System vs Network is usually system spamming Pointers as pointers can put dow...
by Godde
01 Sep 2012, 23:27
Forum: Kernel Panic
Topic: ComplexAI
Replies: 6
Views: 4078

Re: ComplexAI

Sounds cool. What Spring engine version is the replay in, kernel panic and what map? Edit:Spring 89.0, Kernel Panic 4.4, Quad core. Pretty impressive. Your AI did really well with that unit combo. Flows are really good if you get alot of autofacs. The other AIs didn't really get a combined army like...
by Godde
08 Jun 2012, 02:29
Forum: Engine
Topic: Engine Testing - 29. May 2012 (88.0.1-264-g89ee3b2)
Replies: 57
Views: 6888

Re: Engine Testing - 29. May 2012 (88.0.1-264-g89ee3b2)

Ships can get pushed up on land pretty badly. http://desmond.imageshack.us/Himg846/scaled.php?server=846&filename=screen00049.png&res=landing If you FPS them you can "drive" down into the sea again. Land units might drive down too steep slopes. If you FPS a tank you can just drive down a too steep s...
by Godde
20 Apr 2012, 17:10
Forum: Balanced Annihilation
Topic: Unit Movement Pt. II
Replies: 52
Views: 4966

Re: Unit Movement Pt. II

I'm gonna list some of the challanges that the spring engine pathing require: Speedbonuses. Units can get speedbonues on different parts of the map. Slope tolerance. Different units can traverse different stepness. Changing elevation as craters fill the battlefield requiring the available paths to c...
by Godde
13 Apr 2012, 21:00
Forum: NOTA
Topic: BUGlist
Replies: 32
Views: 8013

The dust cloaker can be attacked

If the dust cloaker(that is fired from the dustbug/crawler) gets hit by fire from a pyro it will uncloak and be attacked by other units. Could you make the cloaker a category that no units can attack? Is there still a risk that units will try to attack it and get really close to it? Would you have t...
by Godde
26 Mar 2012, 09:42
Forum: Off Topic Discussion
Topic: Total Annihilation + All Expansions on Sale this Weekend
Replies: 12
Views: 1317

Re: Total Annihilation + All Expansions on Sale this Weekend

I still have all of thoose discs. I still have some missions on the Battletactics extra missions I have not completed yet.
by Godde
20 Mar 2012, 17:16
Forum: Off Topic Discussion
Topic: Old meat
Replies: 22
Views: 1830

Re: Old meat

Thats how you make fruit wine. :P :lol:
by Godde
19 Mar 2012, 22:04
Forum: Spring: 1944
Topic: Add Japan
Replies: 4
Views: 3526

Re: Add Japan

I lol'ed. That caught me off guard.
by Godde
19 Mar 2012, 12:26
Forum: Spring: 1944
Topic: Add Japan
Replies: 4
Views: 3526

Re: Add Japan

Japan was mostly a naval force. Japan is seriously lacking AT-capabilities against heavy armor. Their AT-guns would have trouble even against the basic M4A4 sherman front armor.
S44 is against the inclusion of "experimental" units.
by Godde
19 Mar 2012, 12:21
Forum: Spring: 1944
Topic: Add 2 more factions
Replies: 15
Views: 5861

Re: Add 2 more factions

Italy is being worked on. They have a lineup of powerful guns that make them able to compete with other factions armor and have an experimental tank, P.43 bis, at their disposal. The inclusion of an experimental unit is against the design goals of S44. What kind of army did France have in 1944? Coul...

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