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by Godde
15 Aug 2010, 17:47
Forum: NOTA
Topic: NOTA 1.82
Replies: 1422
Views: 211484

Re: NOTA 1.63

I prefer the lasers.
Its previous weapons are propably better against AKs and bugs but i simply think it is cool with the lasers.
by Godde
12 Aug 2010, 15:18
Forum: Zero-K
Topic: Gunships
Replies: 52
Views: 6189

Gunships and NOTA

And this why air takes so much time and energy to build in other mods. I don't know how much you have discussed this before but buildtime and energy is a way to decide how much infrastructure/economy(builders and energy) that different units require to be built. Now gunships can only be balanced acc...
by Godde
05 Aug 2010, 09:17
Forum: NOTA
Topic: NOTA 1.82
Replies: 1422
Views: 211484

Re: NOTA 1.62

It'll be easier to disengage thanks to more equal front/rear guns. +1 for making it rewarding to fire broadside with destroyers. I can own hovers faster then. Destroyers were better off against hovers with the bigger main cannon since it allowed them to skirt samurai range and the small gun still w...
by Godde
04 Aug 2010, 20:58
Forum: NOTA
Topic: NOTA 1.82
Replies: 1422
Views: 211484

Re: NOTA 1.62

godde, stick the planes on land at 0 that way they dont try to refuel until they are empty and dont try to return when they are low hp. But my point is that they go back to refuel when they are empty and ignores any orders given to them in until they are refueled. So if you ordered the plane to att...
by Godde
03 Aug 2010, 20:59
Forum: NOTA
Topic: NOTA 1.82
Replies: 1422
Views: 211484

Re: NOTA 1.62

It'll be easier to disengage thanks to more equal front/rear guns. +1 for making it rewarding to fire broadside with destroyers. I can own hovers faster then. Sweet! Then I can own noobs faster since both my torpedoes and my rear gun will be firing at the same time as I run away from their destroye...
by Godde
02 Aug 2010, 15:59
Forum: NOTA
Topic: NOTA 1.82
Replies: 1422
Views: 211484

Re: NOTA 1.62

Now you can't even be guaranted to kill a lone destroyer with 6 torpedo bombers which cost 50% more in metal not to mention the energy and buildtime. Torpedo bombers is a big threat espacially against arm BC or other low hp big ships. Personally I would prefer if torpedo bombers just got better agai...
by Godde
02 Aug 2010, 10:24
Forum: NOTA
Topic: NOTA 1.82
Replies: 1422
Views: 211484

Re: NOTA 1.62

I think that it would benefit sea gameplay if torpedo bombers didn't miss so often. If you micro the destroyer you can usually make half of the torpedoes miss or sometimes even all of them.
by Godde
02 Aug 2010, 02:29
Forum: NOTA
Topic: NOTA 1.82
Replies: 1422
Views: 211484

Re: NOTA 1.62

NOTA ships have the best offensive capabilities on sea maps. If you get an early destroyer there is no costeffective offensive counter. Torpedo bombers takes too much time and infrastructure(energy). By the time you have 4 or 5 torpedo bombers the enemy has already reached your coast on maps like S...
by Godde
29 Mar 2010, 18:07
Forum: Map Creation
Topic: WIP: S44 map * Insert name here *
Replies: 14
Views: 1556

Re: WIP: S44 map * Insert name here *

It is looking good. About the river. What units can cross it and at what places? Trucks, towed guns and infantry support cannons have a max deepth of 5, heavy tanks 15 and pretty much everything else 10(infantry, halftracks, tanks). The mountains seems to offer abilities to sneak partisans or comman...

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