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by abma
16 Mar 2018, 11:05
Forum: Lobby Clients & Server
Topic: TS rating on test hosts
Replies: 7
Views: 1125

Re: TS rating on test hosts

ATM it looks for me like BA-test IS BA. Its to stable / heavily used that it can be named "test" 8)

why not just enable TS for it?
by abma
16 Mar 2018, 10:06
Forum: Bounty Offers
Topic: [DONE] Upgrade buildGit to handle submodules
Replies: 16
Views: 3928

Re: [DONE] Upgrade buildGit to handle submodules

Several projects profit from this new feature, also thanks a lot for the Donation for the server! :-)

I've updated the donations page.
by abma
16 Mar 2018, 00:11
Forum: Balanced Annihilation
Topic: Old "maintenance" builds used for BA autohosts
Replies: 11
Views: 2252

Re: Old "maintenance" builds used for BA autohosts

(atm when you connect after a game has started and if you cant catch up withing time, you'll memory rise rapidly until the limit of 800MB is reached and lua gets disabled and sync errors occur) should be fixed by https://github.com/spring/spring/commit/b5e2016e43d52e8aef3ce112b193fab8b642aa34 or ht...
by abma
14 Mar 2018, 23:42
Forum: Balanced Annihilation
Topic: Old "maintenance" builds used for BA autohosts
Replies: 11
Views: 2252

Old "maintenance" builds used for BA autohosts

a lot of autohosts for BA still use old versions of spring from the maintenance branch. "104.0.1-151-g11de57d maintenance" is most common. the most recent version is "104.0.1-303-g6a15411f7a maintenance" is there a reason for using the old version? it makes debugging / finding + fixing desync diffic...
by abma
14 Mar 2018, 21:01
Forum: Map Creation
Topic: New mapconv that works flawlessy on linux
Replies: 54
Views: 8745

Re: New mapconv that works flawlessy on linux

static win32 build compiled from current version with mxe:
SpringMapConvNG.7z
win32
(1.31 MiB) Downloaded 96 times
by abma
14 Mar 2018, 17:22
Forum: Help & Bugs
Topic: mapconv, mapconv & mapconv
Replies: 10
Views: 1104

Re: Compiling maps larger than 24x24? (solved)

I suggest we deprecate all other mapconvs and make pymapconv "the" mapconv. Any objections? IMHO all mapconvs expect MapConvNG should be deprecated because its the only mapconv which can be easily added to the existing infrastructure / distribution methods: - works (?) on linux / windows / osx - gp...
by abma
14 Mar 2018, 16:07
Forum: Help & Bugs
Topic: Compiling maps larger than 24x24? (solved)
Replies: 13
Views: 974

Re: Compiling maps larger than 24x24?

abma, I think MapConvNG needs to be (re-)compiled with -static-libgcc. I only tried the 64 bit one. At the moment (at least on Windows) when run it asks that libgcc_s_sjlj-1.dll be externally present, which it isn't in the current wiki dl. I tried manually placing a version of that dll next to the ...
by abma
14 Mar 2018, 16:00
Forum: Map Creation
Topic: New mapconv that works flawlessy on linux
Replies: 54
Views: 8745

Re: New mapconv that works flawlessy on linux

I don't think we need to force it as a submodule. It would be *nice*, as it'd force better support and maybe make it easier to combine generation and compilation, but it might fast become too complex (as it'd need to be threaded, like pr-downloader). And as usual it's not the best idea to force unn...
by abma
14 Mar 2018, 14:09
Forum: Map Creation
Topic: New mapconv that works flawlessy on linux
Replies: 54
Views: 8745

Re: New mapconv that works flawlessy on linux

I'd like to use this tool as backend for compiling maps through SpringBoard. For this I'd need to have an easy way to create Linux and Windows executables, from Linux dev station or with buildbots. Is this possible somehow? add as git submodule in spring? for a windows exe mxe should be used, for s...
by abma
14 Mar 2018, 12:18
Forum: Help & Bugs
Topic: Compiling maps larger than 24x24? (solved)
Replies: 13
Views: 974

Re: Compiling maps larger than 24x24?

for MapConvNG a 64 bit windows executable exists.

not sure if it has some bugs / drawbacks in comparison to MapConv.

(it sucks that we have like 10 of MapConv's: all with different bugs / drawbacks)
by abma
13 Mar 2018, 14:58
Forum: Help & Bugs
Topic: windows protect computers from springlobby
Replies: 14
Views: 1198

Re: windows protect computers from sprinlobby

https://springlobby.info supports https, thanks koshi! :-)

(will take a bit until all stuff is switched to use https)
by abma
12 Mar 2018, 23:21
Forum: Help & Bugs
Topic: windows protect computers from springlobby
Replies: 14
Views: 1198

Re: windows protect computers from sprinlobby

@triton: whats the md5sum of Springlobby-0.264.exe? it should lead to the same result as here: https://www.virustotal.com/#/file/4a4fa0364435d40507ac81d798cb6d9956a887599aa9195df168d92d7aef871a/detection (if its really just signing, then https://sourceforge.net/projects/osslsigncode/ very likely has...
by abma
12 Mar 2018, 19:47
Forum: Help & Bugs
Topic: windows protect computers from springlobby
Replies: 14
Views: 1198

Re: windows protect computers from sprinlobby

do you live in a country where malware is inserted to downloads?

https://citizenlab.ca/2018/03/bad-traff ... key-syria/

sadly springlobby.info still hasn't https enabled :-|
by abma
12 Mar 2018, 19:31
Forum: Community Blog
Topic: [website] Major bug fixed in Rapid / streamer.cgi
Replies: 2
Views: 17187

[website] Major bug fixed in Rapid / streamer.cgi

some stupid bug was fixed in streamer.cgi which is used at server side when games are downloaded via rapid. streamer.cgi did not close the file handles used for reading files from the rapid pool. This made it send invalid data after more than 1024 files where opened. As streamer.cgi is closed after ...
by abma
11 Mar 2018, 22:56
Forum: Bounty Offers
Topic: [DONE] Upgrade buildGit to handle submodules
Replies: 16
Views: 3928

Re: Upgrade buildGit to handle submodules

ok, seems that this is fine.

dansan / PepeAmpere please contact each other for details. dansan has a paypal account, too. so this should be no issue.
by abma
06 Mar 2018, 23:30
Forum: General Discussion
Topic: What is the official name of this engine?
Replies: 16
Views: 2765

Re: What is the official name of this engine?

IMHO from here: https://github.com/spring/spring/blob/d ... ain.cpp#L1

-> "Spring engine"

see also at the top left of this page. 8)
by abma
06 Mar 2018, 00:17
Forum: Bounty Offers
Topic: [DONE] Upgrade buildGit to handle submodules
Replies: 16
Views: 3928

Re: Upgrade buildGit to handle submodules

Some wish:

Since 2014.11.5 server basicly is unpaid :?

https://springrts.com/wiki/Donations#Server%20costs

thoughts about this?
by abma
01 Mar 2018, 22:02
Forum: Bounty Offers
Topic: [DONE] Upgrade buildGit to handle submodules
Replies: 16
Views: 3928

Re: Upgrade buildGit to handle submodules

seems to work! :-) :-) /forceupdate.sh 21171 (process ID) old priority 0, new priority 19 Updateing /home/packages/git/s44 Already up-to-date. Already on 'master' Your branch is up-to-date with 'origin/master'. HEAD is now at 1e3ba6f Merge pull request #274 from sanguinariojoe/cleaning /home/package...
by abma
28 Feb 2018, 11:57
Forum: Balanced Annihilation
Topic: [NEWS] BA 10.06: Widgets, BAR, tips and more fanciness!
Replies: 1
Views: 541

Re: [NEWS] BA 10.06: Widgets, BAR, tips and more fanciness!

like the possibility of switching to BAR models
awesome! 8)

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