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by Jools
22 Nov 2017, 20:54
Forum: Engine
Topic: Removing SM3 support
Replies: 11
Views: 1475

Re: Removing SM3 support

If it confuses new developers then they are not ready to become develops. What benefits are there in wasting time for something like this?
by Jools
22 Nov 2017, 15:01
Forum: Engine
Topic: Removing SM3 support
Replies: 11
Views: 1475

Re: Removing SM3 support

Just comment out all SM3 .cpp's in rts/Map/CMakeLists.txt, leave the code for historical reference.

Do this.
by Jools
22 Nov 2017, 12:28
Forum: Engine
Topic: Removing SM3 support
Replies: 11
Views: 1475

Re: Removing SM3 support

Needs more information, for instance:
- what is sm3
- why was it implemented
- why do we want it removed
- what will replace it
by Jools
18 Nov 2017, 13:37
Forum: Feature Requests
Topic: A simple blur on underwater shadows
Replies: 8
Views: 1374

Re: A simple blur on underwater shadows

Anything would be better than the way it is right now. I think the real fix would be to change how water is implemented in the spring engine.
by Jools
18 Nov 2017, 11:40
Forum: Feature Requests
Topic: A simple blur on underwater shadows
Replies: 8
Views: 1374

Re: A simple blur on underwater shadows

I made a widget that turns shadows off if there is water on the map, and restores the setting otherwise. On water maps, it's just confusing to see the water bed shadows, they make it difficult to see sea planes' elevation.
by Jools
18 Nov 2017, 10:26
Forum: Feature Requests
Topic: A simple blur on underwater shadows
Replies: 8
Views: 1374

Re: A simple blur on underwater shadows

Compare with this:
https://imgur.com/a/snEl6

Edit: I cannot get the inline image posting to work :(
by Jools
18 Nov 2017, 10:20
Forum: Feature Requests
Topic: A simple blur on underwater shadows
Replies: 8
Views: 1374

Re: A simple blur on underwater shadows

I also agree regarding underwater shadows: there was a long thread about this before, and my opinion is that the shadows should be cast on the water surface and not on the bottom, the dev team misses a thing called scale. Yes, you have shadows on the bottom of a bath tub, but on the bottom of the pa...
by Jools
08 Nov 2017, 15:39
Forum: Ingame Community
Topic: Damn why do I defend this guy...
Replies: 14
Views: 2729

Re: Damn why do I defend this guy...

Is that a knight on a real horse or are you using coconuts?

In case of the latter, here's a video of how to make them:
https://www.youtube.com/watch?v=QkCZRnB3VFg
by Jools
08 Nov 2017, 09:45
Forum: Balanced Annihilation
Topic: magnitude of changes in ba:test (Re: BA sea balance)
Replies: 10
Views: 1238

exploit in 103 (split)

Is the exploit in 103 relevant to other games as well? Just asking because nobody wants to have a game with an exploit.
by Jools
02 Nov 2017, 09:40
Forum: Ingame Community
Topic: Re: Changes to moderation & lobbyserver
Replies: 3
Views: 731

Re: Changes to moderation & lobbyserver

It is possible, by the autohost owner to create or implement such a spads plugin that notifies the battleroom of who did force somebody a spec. But if the autohost owner does not want this, it's not possible.
by Jools
29 Oct 2017, 14:04
Forum: Lua Scripts
Topic: Unit in area -> destroy units
Replies: 10
Views: 2037

Re: Unit in area -> destroy units

Start by reading the documentation (and maybe not by creating a gadget, use widget instead): Spring.GetUnitsInRectangle ( number xmin, number zmin, number xmax, number zmax [,number teamID] ) -> nil | unitTable = { [1] = number unitID, etc... } What happens when you try to execute the code? What is ...
by Jools
28 Oct 2017, 20:02
Forum: XTA
Topic: Zombies during Halloween
Replies: 4
Views: 1355

Re: Zombies during Halloween

Hmmm, it works for Easter, each client sends the data in the start script.
by Jools
28 Oct 2017, 15:08
Forum: XTA
Topic: Zombies during Halloween
Replies: 4
Views: 1355

Zombies during Halloween

Should zombies be forced during Halloween? What is your opinion?
by Jools
21 Oct 2017, 12:12
Forum: SPADS AutoHost
Topic: Boxes do not work, game wont start
Replies: 8
Views: 1447

Re: Boxes do not work, game wont start

It would be nice if a new engine would work well on most games before it is released, and not like it's now that lets release this engine so we get people to properly test it. Ideally, there should be a engine test group that works close together with the engine developers. Why not try to assemble s...
by Jools
15 Oct 2017, 12:46
Forum: Ingame Community
Topic: Re: Changes to moderation & lobbyserver
Replies: 4
Views: 992

Re: Changes to moderation & lobbyserver

https://springrts.com/phpbb/viewtopic.php?f=16&t=36479 I think such issues as deciding who can own a host or not should be dealt with a mandate from many people and not just one man. It would add some legitimacy to the decision. In this case i felt legitimate as there were several complains by othe...
by Jools
15 Oct 2017, 11:52
Forum: Ingame Community
Topic: Re: Changes to moderation & lobbyserver
Replies: 4
Views: 992

Re: Changes to moderation & lobbyserver

But now it's out of context totally and will get lost in springspace. Nothing will eventually happen.

Originally moved, but now split instead - hopefully better for you. (Silentwings)
by Jools
15 Oct 2017, 11:01
Forum: Ingame Community
Topic: Re: Changes to moderation & lobbyserver
Replies: 4
Views: 992

Re: Changes to moderation & lobbyserver

I think such issues as deciding who can own a host or not should be dealt with a mandate from many people and not just one man. It would add some legitimacy to the decision.
by Jools
12 Oct 2017, 15:36
Forum: SPADS AutoHost
Topic: Questions about engines downloads
Replies: 9
Views: 1311

Re: Questions about engines downloads

In your case, you could edit your spads.conf so that the autoManagedSpringVersion setting is defined using a config macro: autoManagedSpringVersion:%mySpringVersion% Once you have done that, you just need to launch SPADS adding the config macro definition as command line parameter, for example: ./s...
by Jools
12 Oct 2017, 14:02
Forum: SPADS AutoHost
Topic: Questions about engines downloads
Replies: 9
Views: 1311

Re: Questions about engines downloads

the problem I have is finding the path and name of the config file itself, I do not always have it called spads.conf Why do you need several spads.conf files? In case I need to write to one conf file while another host is running. That way you can take down one host and do maintenance without affec...

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