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by Masse
03 Sep 2010, 14:15
Forum: Art & Modelling
Topic: AO bake ground plate misalignment [solved]
Replies: 14
Views: 1947

Re: AO bake ground plate misalignment [solved]

Beherith wrote:Can features have ground plates?
No... Or at least time I was playing around with spring.
by Masse
03 Sep 2010, 12:56
Forum: Art & Modelling
Topic: Random WIP 2006-2011
Replies: 8358
Views: 584854

Re: Random WIP

Wombat wrote:im PLANNING to use DC models and creating something similar
Cool! I wish you could find a way to make the "city" building same as it was in Dark Colony :)
by Masse
03 Sep 2010, 12:51
Forum: Art & Modelling
Topic: Command line tool for 3do->s3o
Replies: 15
Views: 1236

Re: Command line tool for 3do->s3o

I bet he is making one giant texture that has all the ota textures in it and then he converts all 3do to s3o's and uses that giant texture for all of the units :)

Then we can get rid of 3do forever! I had this idea once.
by Masse
03 Sep 2010, 12:48
Forum: Art & Modelling
Topic: AO bake ground plate misalignment [solved]
Replies: 14
Views: 1947

Re: AO bake ground plate misalignment

Beherith wrote:Solved: I was using /give to place the unit, and didnt know it would place with perfect accuracy. (meaning it can place under the 16 elmo resolution).
Aww... this was the first time I knew what was the problem and you went ahead and found the problem yourself :'(
by Masse
03 Sep 2010, 12:45
Forum: Art & Modelling
Topic: Random WIP 2006-2011
Replies: 8358
Views: 584854

Re: Random WIP

Wombat are you making Dark Colony remake or something?
by Masse
31 Aug 2010, 15:11
Forum: Art & Modelling
Topic: WIP renders
Replies: 23
Views: 3704

Re: WIP renders

Very nice... sooo... ready to join Damned? We need fresh blood :P
by Masse
23 Aug 2010, 22:20
Forum: Engine
Topic: A pathfinder that may be good for spring
Replies: 31
Views: 5014

Re: A pathfinder that may be good for spring

Way to be an ass community! I hope that you guys apologize.
by Masse
03 Aug 2010, 00:10
Forum: Art & Modelling
Topic: ZK Logo
Replies: 189
Views: 10987

Re: ZK Logo

rattle wrote:Image
PERFECT!
by Masse
02 Aug 2010, 13:52
Forum: Art & Modelling
Topic: ZK Logo
Replies: 189
Views: 10987

Re: ZK Logo

SirArtturi wrote:
Licho wrote:None of these latest logos make physical sense.
Do they need to?
He was probably just trying to find a nice way to say that they don't look good. So please make more logos :)
by Masse
28 Jul 2010, 23:11
Forum: Art & Modelling
Topic: Detailed crawler/spider model pics included
Replies: 51
Views: 6945

Re: Detailed crawler/spider model pics included

superb model... we could use that for the Damned :P I could even texture it if you don't feel like texturing.
by Masse
28 Jul 2010, 17:24
Forum: Lua Scripts
Topic: Unit Tracer
Replies: 15
Views: 1434

Re: Unit Tracer

Just add anti-aliasing and make the line thickness to vary by speed or maybe by health of the unit, then you got art!
by Masse
28 Jul 2010, 14:36
Forum: Feature Requests
Topic: Wow, why do we not have this!
Replies: 25
Views: 3152

Re: Wow, why do we not have this!

koshi wrote:1) it's old news and has already been discussed here
2) there was one dude on irc a couple months back who wanted to give it a stab for spring, never heard of him again
Never give it a stab... it may stab you back!
by Masse
27 Jul 2010, 16:51
Forum: Art & Modelling
Topic: Detailed crawler/spider model pics included
Replies: 51
Views: 6945

Re: Detailed crawler/spider model pics included

Good job scifi! Ready to join Damned team? :P
by Masse
14 Jul 2010, 16:25
Forum: Damned
Topic: Faction - Orcs
Replies: 51
Views: 15219

Re: Faction - Orcs

Hello guys! Scifi I have actually been thinking of getting more guys in the team! And now that you popped here I will ask you to join in? :) Neddie no need to be desperate :D It's just moving on very slowly... like 1 model in 2 months slow, too hot and too little motivation right now, If I could get...
by Masse
18 May 2010, 11:05
Forum: Art & Modelling
Topic: Random WIP 2006-2011
Replies: 8358
Views: 584854

Re: Random WIP

Wartender wrote:teach me D:
or how/where did you learn?
You need to first learn the basics, So just launch Gimp and draw anything that comes to your mind while you do it try different tools that gimp has (they aren't hard to use) if you haven't used layers before, you start from that :)
by Masse
17 May 2010, 22:54
Forum: Art & Modelling
Topic: Random WIP 2006-2011
Replies: 8358
Views: 584854

Re: Random WIP

I am the speaker for gimp! I don't think most people even need masks for example I never used them before now with the latest unit I'm texturing and didn't really need it for that either. What are you talking about, Gimp supports masking. I use it all the time! Didn't say gimp didn't have masks. I ...
by Masse
17 May 2010, 22:48
Forum: Art & Modelling
Topic: Random WIP 2006-2011
Replies: 8358
Views: 584854

Re: Random WIP

gimp is gimped, don't you have wine? What I do in Photoshop in less than a minute took over an hour in gimp only to find out that gimp does not have feature x, y or z. For example the simplest layer mask manipulation took ages in gimp because it was lacking many many shortcuts that other programs d...
by Masse
15 May 2010, 18:35
Forum: Engine
Topic: ROAM terrain rendering, help us make spring much faster!
Replies: 206
Views: 27368

Re: ROAM terrain rendering, help us make spring much faster!

Maybe the developers should just rewrite the fucking shadows already there are at least 3 major bugs in the shadows and this feature wont work until shadows are fixed.
by Masse
13 May 2010, 23:35
Forum: Lua Scripts
Topic: gui work
Replies: 27
Views: 2794

Re: gui work

thanks since i have not seen any good ui around i at least posted this to show that anyone can do it btw cremsus beat me to it he has a nice looking gui coming up i checked his portfolio and there is awesome stuff there looks like a starcraft ui He just designs stuff... That GUI is probably never c...
by Masse
13 May 2010, 01:40
Forum: Lua Scripts
Topic: gui work
Replies: 27
Views: 2794

Re: gui work

How did I miss all this! I'm happy that you necroed it! Oh and keep up the good work it looks awesome!

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