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by Silentwings
05 Oct 2018, 08:41
Forum: Balanced Annihilation
Topic: Subforum moderators
Replies: 2
Views: 817

Re: Subforum moderators

See the sticky https://springrts.com/phpbb/viewtopic.php?f=14&t=33523&p=569840&hilit=subforum#p569840 for info on topic-control rights. The content developers group is https://springrts.com/phpbb/memberlist.php?mode=group&g=3621. Game/content devs can be added to this group, by asking a board admin....
by Silentwings
25 Sep 2018, 18:11
Forum: General Discussion
Topic: Request: rename #moddev to #gamedev
Replies: 23
Views: 1534

Re: Request: rename #moddev to #gamedev

I can't see anything much to gain here. #moddev is likely advertised in several places as "go here for help!" and it probably isn't easy to find+change them all, which is why #moddev was not changed to #gamedev. Ofc if many gamedevs actually want to move their channel, it can be done, after I've fin...
by Silentwings
22 Sep 2018, 12:16
Forum: Lobby Clients & Server
Topic: Email verification - protocol info
Replies: 12
Views: 976

Re: Email verification - protocol info

See the last time you asked this question - https://github.com/spring/uberserver/issues/265#issuecomment-417661625. If that is to be done, it would be best after the forum/lobby dbs are linked, which is not going to be quick (=likely years). I've no plans to do it. Also, it wouldn't help unmaintaine...
by Silentwings
21 Sep 2018, 19:33
Forum: Lobby Clients & Server
Topic: Email verification - protocol info
Replies: 12
Views: 976

Email verification - protocol info

Uberserver now supports email verification, for registration and for changing email address. This means some unavoidably breaking changes in the lobby protocol will happen, and lobby clients will need to be updated. It isn't live yet, there will be time to update - this post provides the info of wha...
by Silentwings
18 Sep 2018, 18:18
Forum: Lobby Clients & Server
Topic: Help wanted: Player lobby client name & version reporting support to lobby protocol and Uberserver (langs: XML,Python)"
Replies: 7
Views: 1126

Re: Help wanted: Player lobby client name & version reporting support to lobby protocol and Uberserver (langs: XML,Pytho

CPU model and GPU models present, for game rooms to decide whether to let people in No - it's not practical, they can't be detected or classified reliably enough. Also, allowing exclusivity based on users $$$ is not really in keeping with the whole "free software" mantra... and better to keep the i...
by Silentwings
16 Sep 2018, 08:58
Forum: Game Development
Topic: Checking spectators doesn't work for specs who have always been specs
Replies: 3
Views: 457

Re: Checking spectators doesn't work for specs who have always been specs

I fully recognize that this is likely because a widget used for spectating is likely getting cute with getplayerinfo. My question is, is there any way for me to work around it? If that's actually the problem (which I am skeptical about) and "is getting cute" was intended to mean "is breaking", the ...
by Silentwings
15 Sep 2018, 10:23
Forum: General Discussion
Topic: rank conditions
Replies: 10
Views: 949

Re: rank conditions

what about to count only time from ingame on hosts with botflag? I'm not sure about this because some games will display newbie infos for singleplayer mode and others for online multiplayer (e.g. recall past issues with ZKs system when they were using online battles for singleplayer mode). More gen...
by Silentwings
13 Sep 2018, 18:55
Forum: General Discussion
Topic: rank conditions
Replies: 10
Views: 949

Re: rank conditions

Actually, there are spare bits, only 7/32 bits are currently used, just the rank bits are currently in the middle so adding more rank bits one would want some re-ordering. It should work to deprecate the current rank bit positions and use up some of the free positions for a new longer set of rank bi...
by Silentwings
09 Sep 2018, 16:41
Forum: Lobby Clients & Server
Topic: local uberserver, can't register
Replies: 6
Views: 490

Re: uberserver can't register

For now, you'll need to downgrade your Springlobby from 0.266 to 0.260, and connect to your local uberserver without using TLS, because of this bug https://github.com/springlobby/springlobby/issues/828
by Silentwings
09 Sep 2018, 09:05
Forum: Lobby Clients & Server
Topic: local uberserver, can't register
Replies: 6
Views: 490

Re: uberserver can't register

Which version(s) of uberserver and SL did you use?

What happens if you try to register the same username twice?
by Silentwings
05 Sep 2018, 14:31
Forum: General Discussion
Topic: rank conditions
Replies: 10
Views: 949

Re: rank conditions

You are right. JSON ftw here. It can wait...
by Silentwings
05 Sep 2018, 11:54
Forum: General Discussion
Topic: rank conditions
Replies: 10
Views: 949

rank conditions

Two suggestions for general discussion: I think it would be useful to lower the bar for progressing from first to second rank, at currently 5h in-game time, to enable the first->second rank transition to be used as a check by autohosts for "should we tell completely new player info to this guy". I s...
by Silentwings
30 Aug 2018, 09:13
Forum: Ingame Community
Topic: This behavior is unacceptable
Replies: 11
Views: 1837

Re: This behavior is unacceptable

@Forboding Angel: All issues concerning users behaviour inside battle hosts should be reported to the hosts owners and admins. Springs moderators will not normally become involved in such cases. Issues of serious and prolonged disruption that extend beyond an individual battle host, or concern the c...
by Silentwings
30 Aug 2018, 09:13
Forum: Ingame Community
Topic: This behavior is unacceptable
Replies: 11
Views: 1837

Re: This behavior is unacceptable

I also think that rulez should be differents according to who is in the room.
I'm not in favour of this (and afaik no autohosts have them, either). I do think context is important, but I think rules that depend explicitly on which users are present are just not practical.
by Silentwings
26 Aug 2018, 14:31
Forum: Lobby Clients & Server
Topic: Help wanted: Player lobby client name & version reporting support to lobby protocol and Uberserver (langs: XML,Python)"
Replies: 7
Views: 1126

Re: Help wanted: Player lobby client name & version reporting support to lobby protocol and Uberserver (langs: XML,Pytho

On server side there is already a way https://github.com/spring/uberserver/blob/master/protocol/Protocol.py#L123, but the access level is lobby mod/admin. Adding an arg to ADDUSER is trivial. So, the real question is whether or not its appropriate to share this info to all. (I haven't thought about ...
by Silentwings
18 Aug 2018, 05:18
Forum: Help & Bugs
Topic: Why isn't my X-Ray shader working?
Replies: 3
Views: 903

Re: Why isn't my X-Ray shader working?

Please post your Infolog https://springrts.com/wiki/Infolog.txt and say where/how/in what you were using the x-ray shader.
by Silentwings
16 Aug 2018, 09:30
Forum: Map Creation
Topic: 4 geovent decals, 4 mex decals
Replies: 3
Views: 985

Re: 4 geovent decals, 4 mex decals

I don't know, sorry. Maybe gajop would know, perhaps it could be done using "proper" ingame map editing tools (instead of the naive decal placing in my widget).
by Silentwings
12 Aug 2018, 18:45
Forum: Off Topic Discussion
Topic: Re: Common accounts for the entire spring ecosystem?
Replies: 3
Views: 3202

Re: Common accounts for the entire spring ecosystem?

"You do realize how incredibly ignorant you sound right now?" contains no constructive comment, no recognition of subjectivity, and could easily be construed as offensive by the person it is aimed at. Consequently, it is not an acceptable response. Agonizing over whether such a case should be labell...
by Silentwings
12 Aug 2018, 10:22
Forum: Off Topic Discussion
Topic: Re: Common accounts for the entire spring ecosystem?
Replies: 3
Views: 3202

Re: Common accounts for the entire spring ecosystem?

Split from viewtopic.php?f=1&t=36940#p586976
You do realize how incredibly ignorant you sound right now?
Please avoid personal insults and try to follow advice on https://springrts.com/wiki/Forum_Etique ... _criticism.

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