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by Sprang
02 Aug 2012, 14:14
Forum: Map Releases
Topic: Small Supreme Battlefield Revisited v0(with download)
Replies: 22
Views: 3957

Re: Small Supreme Battlefield Revisited

The ramp that I mean is right south of that spot you highlighted in the picture. :)

Also, working snow & rain widgets, awesome! Though I wonder how long it'll take for them to get broken again by something...
by Sprang
01 Aug 2012, 07:35
Forum: Map Releases
Topic: Small Supreme Battlefield Revisited v0(with download)
Replies: 22
Views: 3957

Re: Small Supreme Battlefield Revisited

I most definitely could but not sure which one your refering to I'll take a look and see if it sticks out at me. Cool! ZK doesn't really support mapoptions currently though, and also the map rotation system works better, when there's both a dry version and a watery version. Thus, I suggest to relea...
by Sprang
29 Jul 2012, 20:12
Forum: Map Releases
Topic: Small Supreme Battlefield Revisited v0(with download)
Replies: 22
Views: 3957

Re: Small Supreme Battlefield Revisited

In the map, there is one ramp leading from water to the bases that, while looking hover passable, really isn't. Could you make it passable?

Also, dry version, anyone? :-)
by Sprang
16 Jul 2012, 22:21
Forum: Map Creation
Topic: springmapedit sm2 export messed up with ATI
Replies: 2
Views: 1069

Re: springmapedit sm2 export messed up with ATI

Yep, I've tried all kinds of stuff and talked about this with Frostregen... bottom line is that SME and ATI just don't match, it's some multiple-year old bug with all ATI drivers. SME's map compilation would have to be rewritten to work around this. I switched to Nvidia, and now everything with SME ...
by Sprang
06 Jan 2012, 16:18
Forum: Map Tutorials & Resources
Topic: New Mapping Tool - "SpringMapEdit" - r321
Replies: 391
Views: 70760

Re: New Mapping Tool - "SpringMapEdit" - r1335

Is there still hope of getting map conversion fixed for ATI?
by Sprang
29 Nov 2011, 20:09
Forum: Map Creation
Topic: Map edges, how can they be fixed?
Replies: 171
Views: 17844

Re: Map edges, how can they be fixed?

I like the blackbox widget by Argh. http://springrts.com/phpbb/download/file.php?id=6726 Makes the borders look nice and neutral on any map. However, there's a problem with hills in the map edges: http://springrts.com/phpbb/download/file.php?id=6727 Looks quite horrible. If this was fixed though, th...
by Sprang
28 Nov 2011, 21:22
Forum: Videos - contributions
Topic: Zero-K trailer
Replies: 20
Views: 6497

Re: Zero-K trailer

No problem.

The vid still isn't in the video page btw, so probably not a matter of waiting more!
by Sprang
04 Jul 2011, 22:58
Forum: Lobby Clients & Server
Topic: TASClient needs/wants
Replies: 58
Views: 8063

Re: TASClient needs/wants

If I try to host a replay in TASC, I get disconnected, and "Message from server: No flooding (over 1024 per second for 10 seconds)".
by Sprang
10 Jun 2011, 11:47
Forum: General Discussion
Topic: What is up with the lobby server?
Replies: 23
Views: 2080

Re: What is up with the lobby server?

I get the same as Wombat, TASClient throws me a "timeout assumed" a few times a day, and I have to wait some minutes to be able to rejoin.

Also I was on skype with another Finnish player, and he got one of these the exact same time I did.
by Sprang
08 Jun 2011, 00:43
Forum: Map Creation
Topic: Is there even want of maps anymore?
Replies: 81
Views: 7892

Re: Is there even want of maps anymore?

There is never ever ever too many good maps!
by Sprang
13 May 2011, 22:36
Forum: Map Tutorials & Resources
Topic: New Mapping Tool - "SpringMapEdit" - r321
Replies: 391
Views: 70760

Re: New Mapping Tool - "SpringMapEdit" - r1335

I tried the workaround you suggested a few times, and for some reason, the minimap looked allright, but the map texture was still the same.
by Sprang
07 May 2011, 22:11
Forum: Map Tutorials & Resources
Topic: New Mapping Tool - "SpringMapEdit" - r321
Replies: 391
Views: 70760

Re: New Mapping Tool - "SpringMapEdit" - r1335

Being slower isn't really a problem. It's lightning fast as it currently is, but at least I can wait longer too. Cheers for your effort! Editation: I spectated a game on this map, and saw it had this same bug - if you want to see how it looks in action. http://www.zero-k.info/Maps/DetailName?name=Ti...
by Sprang
06 May 2011, 22:44
Forum: Map Tutorials & Resources
Topic: New Mapping Tool - "SpringMapEdit" - r321
Replies: 391
Views: 70760

Re: New Mapping Tool - "SpringMapEdit" - r1335

Ahh, so that's what you meant! Yes, the map looks perfectly fine when in SME.

I'm using Windows 7 and a Radeon HD 6800 card.
by Sprang
06 May 2011, 18:54
Forum: Map Tutorials & Resources
Topic: New Mapping Tool - "SpringMapEdit" - r321
Replies: 391
Views: 70760

Re: New Mapping Tool - "SpringMapEdit" - r1335

Ok, I tried your suggestion, but there was no effect.

All maps looks okay in SME, however when I compile them with SME and play, the texture is always like that when not viewed from very near. Also, the minimap is odd.
by Sprang
05 May 2011, 12:17
Forum: Map Tutorials & Resources
Topic: New Mapping Tool - "SpringMapEdit" - r321
Replies: 391
Views: 70760

Re: New Mapping Tool - "SpringMapEdit" - r1335

So, is this the reason why the terrain looks like this, when viewed not from up real close:
by Sprang
04 May 2011, 04:50
Forum: Map Tutorials & Resources
Topic: New Mapping Tool - "SpringMapEdit" - r321
Replies: 391
Views: 70760

Re: New Mapping Tool - "SpringMapEdit" - r1335

Wow, a very cool program for spring mapping, very easy to use. I really like that you can open map files with it, and compile.

Is it possible to adjust the compression rate during the compilation? It seems the map is compressed heavily by default. And if there is no such feature, could one be added?
by Sprang
27 Feb 2011, 16:38
Forum: Lobby Clients & Server
Topic: TASClient needs/wants
Replies: 58
Views: 8063

Re: TASClient needs/wants

Many thanks! :)
by Sprang
27 Feb 2011, 00:10
Forum: Lobby Clients & Server
Topic: TASClient needs/wants
Replies: 58
Views: 8063

Re: TASClient needs/wants

Tasclient is a fantastic lobby, and i was very happy to know that while it isn't included in spring intaller package, it's still alive. Right now ignoring someone only filters out what they write in channels, but not in battle rooms. Could you, for example, add an additional checkbox option to 'mana...

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