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by Yuri
28 Feb 2011, 14:47
Forum: Balanced Annihilation
Topic: Spring Multithread crashes when trying to play BA 7.20
Replies: 8
Views: 863

Re: Spring Multithread crashes when trying to play BA 7.20

Intel GFXs are complete rubbish anyway so get anything better if you can :/
by Yuri
28 Feb 2011, 10:27
Forum: Balanced Annihilation
Topic: BA dynamics (gamelength, techlevel(s), costs)
Replies: 117
Views: 10248

Re: BA dynamics (gamelength, techlevel(s), costs)

Hackfresser wrote:try teaching a noob and you'll get one angry noob
"Punisher/Guardian IS EXPENSIVE SO IT HAS TO BE GOOOOOOOOOOOOOOOOOD! U DON'T KNOW ANYTHING!1!1!!!! SHUTUPIDIOT!"
by Yuri
28 Feb 2011, 10:25
Forum: Balanced Annihilation
Topic: Spring Multithread crashes when trying to play BA 7.20
Replies: 8
Views: 863

Re: Spring Multithread crashes when trying to play BA 7.20

When both executables crash it's strange. IMO infolog doesn't show a GFX driver related crash.

Does your PC behave normally? I mean no RRs, shutdowns, BSODs, etc.
by Yuri
21 Feb 2011, 10:06
Forum: Balanced Annihilation
Topic: BA dynamics (gamelength, techlevel(s), costs)
Replies: 117
Views: 10248

Re: BA dynamics (gamelength, techlevel(s), costs)

Everybody plays the 8v8 /9v9 LOL/ DSD because it's often the only one filled room. It's filled because of newbs who can nearly always survive to 18+ mins.
Try to wait for the adv fus in 4v4 CC...
by Yuri
21 Feb 2011, 09:48
Forum: Balanced Annihilation
Topic: catapult
Replies: 12
Views: 1609

Re: catapult

Catapults need a HP buff, they are as fragile as f*.
by Yuri
06 Feb 2011, 21:47
Forum: Balanced Annihilation
Topic: Nodraw widget
Replies: 4
Views: 430

Re: Nodraw widget

BaNa wrote:/mapmarks 0
Thanks!
by Yuri
06 Feb 2011, 21:07
Forum: Balanced Annihilation
Topic: Nodraw widget
Replies: 4
Views: 430

Nodraw widget

Is there some widget which would disable drawing? It's kinda annoying when some fucktard keeps trolling by draw-spamming in spec.
by Yuri
10 Jan 2011, 15:54
Forum: Balanced Annihilation
Topic: Balanced Annihilation V7.20
Replies: 78
Views: 17868

Re: Balanced Annihilation V7.20

Every issue that I've discovered was mentioned. However spinning tops of MMs are not so good. I would prefer classic OTA red/yellow light :(
by Yuri
05 Jan 2011, 16:20
Forum: Balanced Annihilation
Topic: Balanced Annihilation V7.19
Replies: 17
Views: 7803

Re: Balanced Annihilation V7.19

Any chance for a new release along with 0.82.7? :P
by Yuri
06 Dec 2010, 22:06
Forum: Balanced Annihilation
Topic: Spring+BA installer [Updated 12-4-11]
Replies: 24
Views: 3387

Re: Spring+BA installer

SinbadEV wrote:
Yuri wrote:THX for your reaction.
Literally OTA is an abandonware now, so I don't see why Atari should bother.
I think you mean "Figuratively" or "Effectively"
hehe, my English is like Engrisch...
by Yuri
03 Dec 2010, 10:12
Forum: Balanced Annihilation
Topic: Spring+BA installer [Updated 12-4-11]
Replies: 24
Views: 3387

Re: Spring+BA installer

THX for your reaction.
Literally OTA is an abandonware now, so I don't see why Atari should bother.
by Yuri
01 Dec 2010, 22:04
Forum: Balanced Annihilation
Topic: Spring+BA installer [Updated 12-4-11]
Replies: 24
Views: 3387

Re: Spring+BA installer

gameplay is not important in this case because its something derived from the rebalancing and adaptation to a new engine, but the models, animation scripts, and sounds are all somebody elses IP, and constitutes a massive portion of what BA -is- I'm kinda curious about this. Hypotetically, if I resa...
by Yuri
20 Oct 2010, 21:17
Forum: Balanced Annihilation
Topic: Help with tactics
Replies: 37
Views: 3433

Re: Help with tactics

You know, BA stands for Balanced Annihilation, so CORE ~ ARM. Are you implying that in XTA, NOTA, BOTA, CA and any other mods for that matter have one side which is better than the other? If not, I fail to see the point of that statement. I will kindly explain my statement to you. Balanced in the n...
by Yuri
19 Oct 2010, 11:40
Forum: Balanced Annihilation
Topic: Help with tactics
Replies: 37
Views: 3433

Re: Help with tactics

You know, BA stands for Balanced Annihilation, so CORE ~ ARM.

One advice which will clear all your questions: watch games/replays.
by Yuri
02 Oct 2010, 13:01
Forum: Balanced Annihilation
Topic: BA's wiki
Replies: 9
Views: 1162

Re: BA's wiki

OK, I tried to do my best fork the main page to be more clear and simple.
It's just a muster how it should be sectioned.
Opinions?
by Yuri
01 Oct 2010, 22:08
Forum: Balanced Annihilation
Topic: BA's wiki
Replies: 9
Views: 1162

Re: BA's wiki

Well, I can fork the main page to: Main page redone : only an epic logo img, Overview, History, Links and Legal paragraphs OTA to BA shift page : Main differences OTA vs BA + link to "shared" + requires adding a list of new units, etc. TA universe noob's page : starting with the link to old TA Sprin...
by Yuri
01 Oct 2010, 20:38
Forum: Balanced Annihilation
Topic: BA's wiki
Replies: 9
Views: 1162

Re: BA's wiki

Dunno who is not, I'm a random guy for instance. I just saw a notice about terrible state of BA's wiki. So I've improved it to look a little bit friendlier.
by Yuri
01 Oct 2010, 20:28
Forum: Balanced Annihilation
Topic: BA's wiki
Replies: 9
Views: 1162

Re: BA's wiki

What is it supposed to be, a guide or an introduction to BA? And for OTA players coming to BA/Spring or people who didn't play BA? It might be best not to have both within one page, things such as "Main differences to OTA", there are quite a few, like, loads of added units, which may clog up the pa...
by Yuri
29 Sep 2010, 21:41
Forum: Balanced Annihilation
Topic: BA's wiki
Replies: 9
Views: 1162

Re: BA's wiki

I did :lol: Removed "slightly", because you are right, sometimes the changes were drastic.
by Yuri
29 Sep 2010, 21:14
Forum: Balanced Annihilation
Topic: BA's wiki
Replies: 9
Views: 1162

BA's wiki

I've had some spare time so I've tried to make the wiki looks better - if it doesn't feel free to revert it back. BA's WIKI Basically I reorganized the structure to better suit it's purpose and added some stuff, so it SHOULD guide newbs better. Don't mind the sucky img, cause I don't have access to ...

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