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by Ashnal
22 Jan 2009, 04:35
Forum: Lua Scripts
Topic: Range Widget, Alpha 2
Replies: 45
Views: 3321

Re: Range Widget, Alpha 2

I don't think we are really arguing the issue of cheating here, considering cheating is defined as one player having a natural advantage over another. If you have your widget display ranges standard for all players, then there is no cheating at all. We're actually arguing whether the game plays bett...
by Ashnal
21 Jan 2009, 18:43
Forum: Engine
Topic: Spring is running in SMP
Replies: 529
Views: 46609

Re: Spring is running in SMP

It was a lobby bug YHCIR, it was fixed yesterday.
by Ashnal
21 Jan 2009, 01:09
Forum: Map Releases
Topic: .: New Map :. "Hard Charge"
Replies: 9
Views: 1655

Re: .: New Map :. "Hard Charge"

This would make an interesting water map if the land and water were inverted, along with some changes to the metal layout to suit that.
by Ashnal
21 Jan 2009, 00:23
Forum: Engine
Topic: Spring is running in SMP
Replies: 529
Views: 46609

Re: Spring is running in SMP

What exactly needs to be fixed for compatibility zerver?
by Ashnal
20 Jan 2009, 23:58
Forum: Engine
Topic: Spring is running in SMP
Replies: 529
Views: 46609

Re: Spring is running in SMP

zerver wrote:0.78.2.1 compatible
Quite obvious if you know the definition of the word "compatible" YHCIR

@zerver:
Is this new exe able to run with luaui now?
Once the SMP exe is usable with CA I'll definitely use it.
by Ashnal
20 Jan 2009, 19:38
Forum: Zero-K
Topic: Complete Annihilation News
Replies: 1522
Views: 121863

Re: Complete Annihilation News

I don't think TASclient has support for lua unit files. The ability to disable units was lost when CA switched from tdf to lua
by Ashnal
19 Jan 2009, 01:08
Forum: General Discussion
Topic: Spring secretly force people to be illegal!
Replies: 54
Views: 2582

Re: Spring secretly force people to be illegal!

Well I did find a commit.
Apparently otacontent.sdz is no longer needed, someone just never changed the modinfo. tatextures.sdz is still needed though.

http://trac.caspring.org/changeset/3565
by Ashnal
19 Jan 2009, 00:55
Forum: General Discussion
Topic: Spring secretly force people to be illegal!
Replies: 54
Views: 2582

Re: Spring secretly force people to be illegal!

I believe recently CA did integrate OTA content. It helps keep track of what still needs to be replaced, and also has the benefit of not requiring OTA content. The downside is larger mod size of course.
by Ashnal
18 Jan 2009, 19:09
Forum: General Discussion
Topic: Getting pissed.
Replies: 128
Views: 7763

Re: Getting pissed.

I don't see why having less explosive commanders makes CA boring. What is gained from less commander centric games is more unit variety and tactical use of those units. You can't just commbomb your enemies' lines, you actually have to use artillery.
by Ashnal
15 Jan 2009, 03:15
Forum: Lua Scripts
Topic: LockCamera v2.91
Replies: 30
Views: 4283

Re: LockCamera v0.3

I wonder if I can modify iceui to activate lock camera when clicking a player in the list to spec.
by Ashnal
13 Jan 2009, 05:14
Forum: Lua Scripts
Topic: REQ: Ambient Occlusion
Replies: 74
Views: 6088

Re: REQ: Ambient Occlusion

It would be really nice for someone to finish this. The concept is pretty cool.
by Ashnal
11 Jan 2009, 03:43
Forum: Zero-K
Topic: Complete Annihilation News
Replies: 1522
Views: 121863

Re: Complete Annihilation News

just terraform a block pillar and tell the rockos to fire at the ground on it. That gives them artillery range. I found that a long time ago.
by Ashnal
05 Jan 2009, 00:08
Forum: Feature Requests
Topic: /ring host
Replies: 3
Views: 315

Re: /ring host

right click on their name and click ring in the list?
by Ashnal
04 Jan 2009, 23:39
Forum: Lua Scripts
Topic: Nested Buildmenu v1.4
Replies: 8
Views: 827

Re: Nested Buildmenu v0.15

This is really cool zerg. I do think it should have an option to include build menus for factories, since some of us dislike build bar, and would like this to replace the engine build list. Also, I would like some way to get the move menu box thing to disapear when builders and factories aren't sele...
by Ashnal
02 Jan 2009, 19:08
Forum: Art & Modelling
Topic: The Content Problem
Replies: 32
Views: 1925

Re: The Content Problem

From what I've seen of world builder, thats just arghs poor use of the nice tool hes created. The tool itself is great, argh just sucks at designing interesting looking building arrangements. In any case world builder opens up another possibility for content developers.
by Ashnal
02 Jan 2009, 17:52
Forum: Lobby Clients & Server
Topic: TASClient annoyance
Replies: 16
Views: 2404

Re: TASClient annoyance

Well it does not reload when spring downloader downloads a map by itself without any input from the user whatsoever. This is the circumstance that annoys me, because I miss a game for the fact i was doing something else at the time of game launch when someone changed the map, and spring downloader f...
by Ashnal
02 Jan 2009, 06:31
Forum: Feature Requests
Topic: UI Build Time Addition
Replies: 4
Views: 341

Re: UI Build Time Addition

You should give CA a try when you grab widgets from it. Resource management in CA is much easier than BA by a longshot due to 1:1:1 resource ratios of metal, energy, and build time.
by Ashnal
02 Jan 2009, 03:48
Forum: Lobby Clients & Server
Topic: TASClient annoyance
Replies: 16
Views: 2404

Re: TASClient annoyance

*Bump*

Satirik can you please fix this? I miss many games of CA this way because I have the map but TASClient refuses to start spring because I haven't reloaded the list.
by Ashnal
30 Dec 2008, 16:49
Forum: Help & Bugs
Topic: Radeon HD4670 Trouble
Replies: 16
Views: 854

Re: Radeon HD4670 Trouble

Run spring as an admin to at least get an infolog.
by Ashnal
29 Dec 2008, 20:51
Forum: General Discussion
Topic: As a noob
Replies: 45
Views: 2972

Re: As a noob

The second is CA. CA is in a more "rushing" game. There is no way you can defend when outnumbered (or, at least, no in the extend of BA), then the games can be very shorts. Take more metal patches than the ennemies or die. There is also some "l33t" spirit in his players. CA &quo...

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