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by Jazcash
09 Jun 2015, 18:29
Forum: General Discussion
Topic: gathering feedback about people who leave spring ecossystem
Replies: 81
Views: 7176

Re: gathering feedback about people who leave spring ecossystem

Silentwings wrote: I tried to help some of them by updating the read me first. Of course many people don't read the "read me first" and at that point my sympathy expires.
These days, people expect intuitiveness.
by Jazcash
05 Jun 2015, 22:38
Forum: General Discussion
Topic: Can we break the forum out of the site design?
Replies: 41
Views: 4434

Re: Can we break the forum out of the site design?

abma wrote:applied the pull request to the test site: http://test.springrts.com/phpbb/
Could use a little more padding
by Jazcash
03 Jun 2015, 14:10
Forum: General Discussion
Topic: Can we break the forum out of the site design?
Replies: 41
Views: 4434

Re: Can we break the forum out of the site design?

But Forb, what about the navigation bar?! With no links, our users won't be able to get anywhere!
by Jazcash
22 May 2015, 00:34
Forum: Tournaments
Topic: 1v1 BA tourney interest check!
Replies: 18
Views: 4293

Re: 1v1 BA tourney interest check!

I'm just interested in BAR, I'd like to see it do well, what with all the work that various people have put into it.
by Jazcash
21 May 2015, 19:16
Forum: Tournaments
Topic: 1v1 BA tourney interest check!
Replies: 18
Views: 4293

Re: 1v1 BA tourney interest check!

How about a BAR tournament? :P
by Jazcash
19 May 2015, 23:41
Forum: Balanced Annihilation
Topic: trac <-> github ?
Replies: 13
Views: 1338

Re: Imma 'nouncing my...

thoughts about migrating to Github now? ... increasing the contributability and visibility of the project is something worth considering I think moving to github is absolutely worth considering. But what kind of infrastructure is wanted in the future is really a question for Behe, Decay & Floris to...
by Jazcash
17 May 2015, 15:55
Forum: Game Development
Topic: UI discussion
Replies: 35
Views: 3820

Re: bad ui

that would take away from competitive element that it has I don't think so, it will only shift the competitive element further to macro, and unit compositions as opposed to micro and APM. Whether that's desirable or not, is a matter of taste. Yes, actually, this is more accurate. I suppose with suc...
by Jazcash
17 May 2015, 13:40
Forum: Balanced Annihilation
Topic: BAR subforum?
Replies: 30
Views: 3724

Re: BAR subforum?

This topic is about the BAR subforum no? :P Anyway, BAR could really use a subforum at this point imo. Just call it w/e and it can be renamed at a later date when a name is decided upon.
by Jazcash
17 May 2015, 13:37
Forum: Game Development
Topic: UI discussion
Replies: 35
Views: 3820

Re: bad ui

Heh, I kind of have the opposite idea in regards to micromanagement than you Jaz! I'd imagine that majority of BA players happily welcome reduction of microing when done in a non-obstructing way. Majority of the micro-reduction widgets are exactly that; Completely invisible. Exactly, and I complete...
by Jazcash
17 May 2015, 13:28
Forum: SpringLobby Client
Topic: SpringLobby 0.268 released!
Replies: 280
Views: 49710

Re: SpringLobby 0.219 released!

Doesn't seem to download games as is. There's a bunch of different URLs displayed in "Downloads" tab and supposedly the game downloads in an instant, but actually doesn't. Think it's trying to download some web pages instead of the actual game. I confirm that Last Ba 8.17 17 files tries to be downl...
by Jazcash
17 May 2015, 12:00
Forum: Game Development
Topic: UI discussion
Replies: 35
Views: 3820

Re: bad ui

Honestly Jaz, that's just a longer version of "bad ui, replace with red ui". Equally useless to the developer. You should be able to point out the exact things you think are wrong. "Insane amount of Lua stuff" -> Games are written in Lua, they're expected to be Lua heavy. We're actively pushing to ...
by Jazcash
17 May 2015, 10:52
Forum: Game Development
Topic: UI discussion
Replies: 35
Views: 3820

Re: bad ui

In all honesty, most Spring things have not-so-great UIs. I don't want to come across as overly critical here, but I think it's safe to say the majority of content creators' backgrounds in this community is more on the development/code side than the UI and design side. In fairness to OP, I do think ...
by Jazcash
08 Mar 2015, 10:21
Forum: General Discussion
Topic: PhpBB 3.1
Replies: 130
Views: 11133

Re: PhpBB 3.1

Delete the line:

Code: Select all

border-radius: 8px;
under #wrap from common.css
by Jazcash
07 Mar 2015, 16:25
Forum: Map Creation
Topic: Maps/Ideas for Menu Backgroud
Replies: 35
Views: 3432

Re: Maps/Ideas for Menu Backgroud

Each game should have its own client, but you could make a general client for people who like to play multiple Spring games like a lot of the people on this forum.

Image
by Jazcash
06 Mar 2015, 22:18
Forum: Ingame Community
Topic: DSD or big games discussion
Replies: 54
Views: 7000

Re: DSD or big games discussion

You should do pickups! Warsow has these every day and I really look forward to them. I think it keeps the game alive tbh. If you're not familiar with pickups, they're essentially just organised games on-the-fly. You have a bot that keeps track of players who want to play who can use IRC commands lik...
by Jazcash
03 Mar 2015, 01:23
Forum: Off Topic Discussion
Topic: New Open Source Gaming Community (rewards,reward matches..)
Replies: 5
Views: 614

Re: New Open Source Gaming Community (rewards,reward matches

I thought this was spam till I saw the same post on the Warsow forums and then realised that it was just a badly thought-out but actual service. You guys might want to work on your design and marketing. Maybe hire somebody to rewrite the text on your site in better english.
by Jazcash
27 Feb 2015, 13:26
Forum: Ingame Community
Topic: DSD or big games discussion
Replies: 54
Views: 7000

Re: DSD discussion

The majority of games I've played, especially indie ones, tend to have this one map that gets played waaayyy more than anything else. In Quake Live it was Campgrounds, in Warsow it's wca1 and in BA it's DSD. I don't know the exact reasons why this phenomena occurs, but it would definitely be an inte...
by Jazcash
08 Feb 2015, 15:33
Forum: Lua Scripts
Topic: improved Healthbars widget
Replies: 9
Views: 1046

Re: improved Healthbars widget

Maybe all widgets included with BAR should be automatically prefixed with BAR_ or something to make it easy to tell which are bundled widgets and which are custom?

Split discussion of widget naming out into http://springrts.com/phpbb/viewtopic.php?f=23&t=33033

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