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by Pendrokar
14 Jan 2010, 16:05
Forum: Game Development
Topic: Metal Fatigue! Mod
Replies: 15
Views: 4826

Re: Metal Fatigue! Mod

I was - http://springrts.com/phpbb/viewtopic.php?f=14&t=14387

But I wasn't an RTS fan and also tried avoiding copyright infringement. :P
by Pendrokar
16 Dec 2009, 23:28
Forum: Lua Scripts
Topic: Building templates(Functions properly. Needs GUI =>Smb help)
Replies: 3
Views: 557

Re: Building templates(Functions properly. Needs GUI =>Smb help)

Well I probably won't finish it here is the code if someone thinks about adding this feature... -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- -- -- file: unit_templates.lua -- brief: S...
by Pendrokar
14 Dec 2009, 09:57
Forum: Lua Scripts
Topic: New widget: Enemy Spotter
Replies: 217
Views: 24300

Re: New widget: Enemy Spotter

TradeMark writes Lua? :shock:

He must believe that the world will end in 2012 too and wants that his ideas comes to reality before that!!!
by Pendrokar
01 Dec 2009, 19:48
Forum: General Discussion
Topic: Spring RTS Trailer ^^
Replies: 59
Views: 3677

Re: Spring RTS Trailer ^^

The first video that attempts to showcase springs ability as an engine and its UI rather than just showing pretty battle sequences! Heeeey... I had landscapes at start. A list of features that can apply to any mods/games: Transporting units with naval ships All terrain units Mines(Well you've might...
by Pendrokar
12 Nov 2009, 16:05
Forum: Off Topic Discussion
Topic: Windows 7
Replies: 89
Views: 3461

Re: Windows 7

So is that how much IE actually wants, but can only get 6.6% of the total memory? :?:
by Pendrokar
12 Nov 2009, 15:22
Forum: Off Topic Discussion
Topic: Windows 7
Replies: 89
Views: 3461

Re: Windows 7

%MEM 6.6 yeah. ubuntu choking on memory is totally its fault. 1500 * 0.066 = 99 Mb OH MY GOD!!! :shock: :shock: :P There is also other the applications which sum up to 500 Mb. Although I checked that the top command shows very different stats than that of the system monitor. System monitor says I h...
by Pendrokar
11 Nov 2009, 16:31
Forum: Off Topic Discussion
Topic: Windows 7
Replies: 89
Views: 3461

Re: Windows 7

Mem: 1555500k total, 1452632k used, 102868k free, 134600k buffers Swap: 1510068k total, 3664k used, 1506404k free, 514320k cached PID USER PR NI VIRT RES SHR S %CPU %MEM TIME+ COMMAND 6585 marts 20 0 363m 173m 30m S 47 11.4 156:06.09 firefox 6490 marts 20 0 1899m 100m 28m S 8 6.6 48:59.20 IEXPLORE....
by Pendrokar
05 Nov 2009, 17:34
Forum: Off Topic Discussion
Topic: Call of Duty 6
Replies: 35
Views: 3583

Re: Call of Duty 6

There were tanks in WW1.
Yeah! At the right end of it. :P

You could play as Hitler. Running and riding on a bicycle while bullets go past you till you reach the general! :lol:
by Pendrokar
04 Nov 2009, 13:15
Forum: Off Topic Discussion
Topic: Call of Duty 6
Replies: 35
Views: 3583

Re: Call of Duty 6

You mean going through barbwires while being shot at by machine-guns and rifles or just sitting in trenches sniping the enemy and avoiding mustard gas? :roll:
by Pendrokar
04 Nov 2009, 12:25
Forum: Off Topic Discussion
Topic: Call of Duty 6
Replies: 35
Views: 3583

Re: Call of Duty 6

What irritated me in CoD5 was the ridiculous amount of grenades thrown at me in the hardest difficulty. How do they know exactly where behind the wall I am? I just walk past a wall while grenades continuously land behind my back. :shock: This also happened in CoD4 but not that much. 8) Grenade icon ...
by Pendrokar
22 Oct 2009, 17:41
Forum: General Discussion
Topic: Who is best BA player in Spring?
Replies: 77
Views: 5033

Re: Who is best BA player in Spring?

When lurker was lurking in every possible channel. I thought he was gathering all possible information. Process it. Then launch his onslaught in any game and all would tremble when someone mentions his name. I was wrong though. :( Now we need to wait for AF's Epic AI which might come in 2020 and rul...
by Pendrokar
06 Oct 2009, 14:18
Forum: AI
Topic: AI rollcall
Replies: 19
Views: 1544

Re: AI rollcall

AFAIK you are!

:lol: :lol: :lol:
I crack myself up!!!
by Pendrokar
01 Oct 2009, 16:35
Forum: NOTA
Topic: NOTA 1.82
Replies: 1422
Views: 209690

Re: NOTA 1.60

Well those Icons are easier to understand. IMO Arm units should be on green land while core preferably on a winter setting(metal map background would be too dark).
by Pendrokar
22 Sep 2009, 13:52
Forum: Off Topic Discussion
Topic: ComiX
Replies: 65
Views: 6989

Re: Pics

"A few hours..."
Hey I didn't finish reading that. Don't switch pics so fast! :evil:
by Pendrokar
21 Sep 2009, 16:16
Forum: Off Topic Discussion
Topic: Steam: Complete Dark Forces/Jedi Knight series for $20
Replies: 16
Views: 1953

Re: Steam: Complete Dark Forces/Jedi Knight series for $20

Is UT3 still being played much? The last thing I heard about UT3 is that you go online and find like 12 other players... Bullocks I went online a month ago and there were enough for anyone to enjoy staying. Problem is UT3 is so detailed you can't really determine where the enemy is in some cases. A...
by Pendrokar
18 Sep 2009, 19:11
Forum: Lua Scripts
Topic: nuke attack marker when nuking
Replies: 20
Views: 1535

Re: nuke attack marker when nuking

I was just saying to divide them so that "small ones would help more people learn lua.".
by Pendrokar
18 Sep 2009, 16:30
Forum: Lua Scripts
Topic: nuke attack marker when nuking
Replies: 20
Views: 1535

Re: nuke attack marker when nuking

What trickery is that? Blasphemy!

A widget can work with different inner widgets without really relying on each other. Such as in this case... But yeah your right what JAZCASH wants added will need to be to that red ring widget. Now which is it...
by Pendrokar
18 Sep 2009, 11:43
Forum: General Discussion
Topic: Noob needs HELP!!!
Replies: 22
Views: 2694

Re: Noob needs HELP!!!

1v0ry_k1ng wrote: turn terrain detail down
1v0ry_king probably means change terrain polycount with HOME / END keys.
by Pendrokar
18 Sep 2009, 09:37
Forum: Lua Scripts
Topic: nuke attack marker when nuking
Replies: 20
Views: 1535

Re: nuke attack marker when nuking

Whatever, you requested just a nuke marker and as always people are adding to the request trying to make it something more complex when you just want something simple. Then we have so many small widgets... Why not have a dozen of big ones that do everything the small one do? I say take the ca radiu...

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