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by DZHIBRISH
19 Dec 2007, 14:34
Forum: Game Releases
Topic: Balanced Annihilation V5.91
Replies: 319
Views: 22521

Nerf the flash/gator.
by DZHIBRISH
19 Dec 2007, 14:31
Forum: Game Development
Topic: Need Healp... your opinions matter.
Replies: 41
Views: 3838

Teutooni i totaly disagree unless you were being sarcastic.
TA based mods should have realistic looking effects..just make the mnicer..plus the main reasons mods look outdated is casue of models/textures not shooting effects.
by DZHIBRISH
19 Dec 2007, 14:25
Forum: Game Development
Topic: balancing ta mods
Replies: 21
Views: 1409

Maybe thats why people still complain about balance ;)
And by the way,if your gonna say im erong cant you just give some good reasons instead of starting a flamewar?
by DZHIBRISH
19 Dec 2007, 14:18
Forum: Art & Modelling
Topic: Random WIP 2006-2011
Replies: 8358
Views: 608566

liked the model and texture.. but if your not peased with the "face" i say just strech the yellow thing.

________
|_______| make it look like this..maybe even a bit thinner and get rid of the face feeling all together.
by DZHIBRISH
19 Dec 2007, 13:31
Forum: Game Development
Topic: balancing ta mods
Replies: 21
Views: 1409

The only person who approached the problem in the correct way was Tired who at least tried to use equations to make any unit be as cost effective as any other. Lets us remember that ota was about the possibility to use any unit,and if you use it right you can win with it.Each unit should have called...
by DZHIBRISH
19 Dec 2007, 13:25
Forum: Game Development
Topic: balancing ta mods
Replies: 21
Views: 1409

You dont need a main combat unit and you dont need rock paper scissors.. Sattements about ota mod needing one of the above can only be made by people who didnt give enough objective tough to game balancing or mistake their personnal preferances for absolute truth. Just cause you think ba needs a uni...
by DZHIBRISH
15 Dec 2007, 18:36
Forum: Off Topic Discussion
Topic: Review: Unreal Tournament 3
Replies: 15
Views: 570

Pc Will be left for mmorpgs and those "stupid" games where you need to actually use your head to win.
by DZHIBRISH
15 Dec 2007, 18:35
Forum: Argh's Projects
Topic: P.U.R.E. 0.55
Replies: 1273
Views: 70774

A few suggestions. Make energy metal vakues normal not 10^10 figures. Takes a lot of time to build a lab. There is 1 unit,a fast one that is very powerfull versus nearly anything,that sux(forgot its name but it feels like its intended so you probably know which one i mean and im writing this to tell...
by DZHIBRISH
15 Dec 2007, 18:24
Forum: Off Topic Discussion
Topic: Review: Unreal Tournament 3
Replies: 15
Views: 570

I dont understand why they stripped it for consoles?what is so different?except the controllers.(i dont own a console nor will i ever touch or get near one)
by DZHIBRISH
14 Dec 2007, 09:34
Forum: Star Wars: Imperial Winter
Topic: The Star Wars: Imperial Winter Eyecandy Thread [56k warning]
Replies: 1114
Views: 146757

looks great.when do we get to play this mod?
by DZHIBRISH
14 Dec 2007, 07:40
Forum: Map Releases
Topic: New Maps : Bryce Canyon, Valley and Arena
Replies: 12
Views: 1917

They desperatly need features otherwise good mapset.
by DZHIBRISH
14 Dec 2007, 07:00
Forum: Game Releases
Topic: Balanced Annihilation V5.91
Replies: 319
Views: 22521

Nothing incomplete about them all those chanes try to deal with units that are either half redundant or units that can be used in an extremly big veriaty of situations and dont cost enough.But I wont bother anymore,i guess i failed to realize that BA is actually already perfectly balanced.
by DZHIBRISH
13 Dec 2007, 22:05
Forum: Game Releases
Topic: Balanced Annihilation V5.91
Replies: 319
Views: 22521

people like sleksa run our countries.
by DZHIBRISH
13 Dec 2007, 20:30
Forum: Zero-K
Topic: Complete Annihilation News
Replies: 1522
Views: 113060

no.im just saying that ca is already so micro intensive cause the defensive structures are weaker that adding abilities to units when you have so many might make it very hard to use it all.
by DZHIBRISH
13 Dec 2007, 20:26
Forum: Game Releases
Topic: Balanced Annihilation V5.91
Replies: 319
Views: 22521

Grow up sleksa. If you think that those changes are stupid just write why. If not just dont reply. i just want to say that about the slahers/samsons i was just trying to say that the might be just a bit oped,shooting air easily outrange llt and are no that low hp or high cost.Plus the kbot aa unit c...
by DZHIBRISH
13 Dec 2007, 20:15
Forum: Zero-K
Topic: Complete Annihilation News
Replies: 1522
Views: 113060

special abilities..smells like blizzard.
by DZHIBRISH
13 Dec 2007, 20:06
Forum: Game Releases
Topic: Balanced Annihilation V5.91
Replies: 319
Views: 22521

ah shit.forgot thuds hammers.well basiclly i think the changes will make them differ more in a good way from rocko/storm.rockos and storms are stingers,they attack and back up thuds hammers are more head to head full frontal assault.so i think by making them turn slower but adding either dps or hp w...
by DZHIBRISH
13 Dec 2007, 20:00
Forum: Game Releases
Topic: Balanced Annihilation V5.91
Replies: 319
Views: 22521

well flea gator flash weasle and jeffy are very fast and have huge advantages .they are very egile and speedy,i think that a little tweak making them just a bit weaker will make using raiders stumpies and kbot more viable. I think that will be a good change to the gameplay eventhough these are small...
by DZHIBRISH
13 Dec 2007, 18:42
Forum: Game Releases
Topic: Balanced Annihilation V5.91
Replies: 319
Views: 22521

Noize%Day. think of decreasing weasel jeffy dps by 7-10%. please think of decreasing flash/gator dps by 5%. Please think of Increasing merl/diplomat fire speed but leaving the dps the same. think of increasing hammer/thud hp and decreasing turnrates a bit. dicreasing flee dps by 5%. increase panther...
by DZHIBRISH
13 Dec 2007, 08:44
Forum: Game Releases
Topic: Balanced Annihilation V5.91
Replies: 319
Views: 22521

Noize%Day. think of decreasing weasel jeffy dps by 7-10%. please think of decreasing flash/gator dps by 5%. Please think of Increasing merl/diplomat fire speed but leaving the dps the same. think of increasing hammer/thud hp and decreasing turnrates a bit. dicreasing flee dps by 5%. increase panther...

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