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by TheMightyOne
16 May 2008, 22:48
Forum: Ingame Community
Topic: Neddie's Autohosts Going Down
Replies: 20
Views: 3212

Re: Neddie's Autohosts Going Down

Autohosts are essential for XTA since the bigger part of the community cant host
by TheMightyOne
01 May 2008, 12:05
Forum: General Discussion
Topic: Evolution Campaign continues 5/04/08 7pm GMT
Replies: 4
Views: 628

Re: Evolution Campaign continues 5/03/08 7pm GMT

this sounds like epic WIN !!! :shock:
i wanna, i wanna ! where do i have to sign up ?! :mrgreen:
by TheMightyOne
30 Apr 2008, 13:20
Forum: Art & Modelling
Topic: CORE Copperhead +1
Replies: 127
Views: 10134

Re: CORE Copperhead +1

i'm already totally satisfied with the way it looks now :mrgreen:
by TheMightyOne
27 Apr 2008, 20:49
Forum: Art & Modelling
Topic: Core morty replacement.
Replies: 122
Views: 12653

Re: Core morty replacement.

why attacking the poor guy? the model *IS* great, no doubt. smoth did an awesome job. but i agree with MDV. imo it looks a bit too human, more like a cyborg. it kinda falls out of the design of other models. still, its just my opinion.
by TheMightyOne
11 Apr 2008, 15:55
Forum: Game Development
Topic: A Team-based RTS
Replies: 26
Views: 2524

Re: A Team-based RTS

I've seen the result in world in Conflict, players running HUGE hordes of repair tanks around that would just go near enemies in order to get hit and then repair each other for points. hahaha well, this is no proof that the idea is bad ^^ its just a proof for the designers being not able to think a...
by TheMightyOne
11 Apr 2008, 11:10
Forum: Game Development
Topic: A Team-based RTS
Replies: 26
Views: 2524

Re: A Team-based RTS

It is debatable if players truly play team games 'for the teamwork', despite what they might say. As noted above, they make very little effort to actually work together, despite the fact that this can actually benefit them an awful amount, if only to coordinate troop movements. If you want to make ...
by TheMightyOne
09 Apr 2008, 11:36
Forum: Feature Requests
Topic: A player for replays
Replies: 8
Views: 669

Re: A player for replays

I wish there would be a real player for the replays with fast forward and rewind. And a time line so i could jump straight to the end of the game. Is this possible to do such thing? :roll: Fast-forward is already possible, its called skip (but in 0.76b1 its broken btw). do you mean the speed increa...
by TheMightyOne
08 Apr 2008, 23:38
Forum: Feature Requests
Topic: A player for replays
Replies: 8
Views: 669

Re: A player for replays

neddiedrow wrote:Ask in Development/Feature Requests.
i dont wanna open the same topic in a diff section, maybe somebody could "move" it? :/
by TheMightyOne
08 Apr 2008, 23:30
Forum: Feature Requests
Topic: A player for replays
Replies: 8
Views: 669

A player for replays

I wish there would be a real player for the replays with fast forward and rewind. And a time line so i could jump straight to the end of the game. Is this possible to do such thing? :roll:
by TheMightyOne
08 Mar 2008, 23:55
Forum: Game Releases
Topic: Xta 9.43
Replies: 10
Views: 2575

Re: Xta 9.43

Get it HERE >>> http://spring.jobjol.nl/download.php?ma ... PEV943.sdz
by TheMightyOne
27 Feb 2008, 10:32
Forum: Ingame Community
Topic: PM Spam
Replies: 30
Views: 3588

Re: PM Spam

Logging started on Mi Feb 27 10:26:00 2008
[10:26:00] <[LOL]OhHia> http://www.goatse.cz/hello.jpg
[10:26:01] <[LOL]OhHia> http://www.goatse.cz/hello.jpg
[10:26:01] <[LOL]OhHia> http://www.goatse.cz/hello.jpg
...
...
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by TheMightyOne
26 Feb 2008, 13:32
Forum: Game Development
Topic: Idea: Z Mod
Replies: 19
Views: 1202

Re: Idea: Z Mod

yay, Z-mod for spring would be cool

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