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by FoeOfTheBee
30 Apr 2007, 04:46
Forum: Game Releases
Topic: XTA 9 Alpha
Replies: 47
Views: 7170

Re: hmm

Arent some lua that are needed by mods on/offable by choice, if not, i was planing on it being very light... no where near as intense as OTA. Infact, unless its a large explosion, i dont want the screen shaking when the explosion is off screen. Sounds good to me. Here are some interesting explosion...
by FoeOfTheBee
30 Apr 2007, 04:11
Forum: Game Releases
Topic: XTA 9 Alpha
Replies: 47
Views: 7170

I think with the new explosions that give umph, we are missing screenshakes, we can do it with lua, and use it in modrules, but i do not know lua. If someone tell how to enable lua in the modrules, and use it, just write an exoskeleton for screen shaking, and i will fill in the numbers. The first t...
by FoeOfTheBee
30 Apr 2007, 02:27
Forum: Game Releases
Topic: XTA 9 Alpha
Replies: 47
Views: 7170

Discrimination against transvestite robots?
by FoeOfTheBee
29 Apr 2007, 19:49
Forum: Game Releases
Topic: XTA 9 Alpha
Replies: 47
Views: 7170

XTA 9 Alpha

This version is really looking good. The visual effects seem better than even than the last version of Nanoblobs. Also, the core commander is no longer wearing a skirt.
Image
by FoeOfTheBee
29 Apr 2007, 00:28
Forum: General Discussion
Topic: Moderation and a blatant 3 year hole
Replies: 44
Views: 2772

Does no one care about the Stoic perspective I quoted from Marcus Aurelius' Meditations?
by FoeOfTheBee
28 Apr 2007, 18:37
Forum: General Discussion
Topic: Moderation and a blatant 3 year hole
Replies: 44
Views: 2772

When thou art offended with any man's shameless conduct, immediately ask thyself, Is it possible, then, that shameless men should not be in the world? It is not possible. Do not, then, require what is impossible. For this man also is one of those shameless men who must of necessity be in the world....
by FoeOfTheBee
28 Apr 2007, 03:33
Forum: Art & Modelling
Topic: ill model for you
Replies: 20
Views: 2815

up for remodeling any mynn units?
http://spring.clan-sy.com/wiki/Xect_vs._Mynn
by FoeOfTheBee
25 Apr 2007, 07:27
Forum: Off Topic Discussion
Topic: Illegal Immigrants
Replies: 80
Views: 3872

Many libertarians believe that the borders should be closed, because an influx of immigrants will create a larger demand for public services and thus an expansion of the government. I think this is the correct analysis. You can see this in the voting patterns of immigrant groups. Most countries are...
by FoeOfTheBee
24 Apr 2007, 20:33
Forum: Off Topic Discussion
Topic: Illegal Immigrants
Replies: 80
Views: 3872

Some of the poorest people in the world live in the USA. America is very rich, but all that wealth lies within the hands of a minority. TV never shows 'the other people', you never read about 'the other people', but they exist, and they're far worse off than you can imagine. America has the biggest...
by FoeOfTheBee
24 Apr 2007, 20:20
Forum: Off Topic Discussion
Topic: Illegal Immigrants
Replies: 80
Views: 3872

One thing to remember is that Mexican is a nationality, not a race. Mexico is a racially diverse country, primarily mestizo, (some mix of Spanish and indigenous ancestry) but with plenty of people who are white, and smaller numbers of people with African or Asian ancestry. Mexico has an excellent na...
by FoeOfTheBee
24 Apr 2007, 19:45
Forum: Off Topic Discussion
Topic: Illegal Immigrants
Replies: 80
Views: 3872

My view on immigration is simple. If worker's can't cross borders, then neither should capital. Meaning, if you feel that foreigners have no right to come into your country to take part in your economy than your economy has no right going into other peoples' countries and taking part in theirs . Yo...
by FoeOfTheBee
30 Mar 2007, 03:48
Forum: Feature Requests
Topic: Eradication of bitfields
Replies: 3
Views: 732

My request is to change "team / ally" to "share units / ally".

I think every single new player gets confused about this.
by FoeOfTheBee
21 Mar 2007, 23:48
Forum: Art & Modelling
Topic: K3D
Replies: 3
Views: 767

K3D

Anyone given this program much of a look?

http://www.k-3d.org/wiki/Main_Page
by FoeOfTheBee
21 Mar 2007, 02:20
Forum: Feature Requests
Topic: Icons
Replies: 4
Views: 443

I think svg is uniquely appropriate for icons:
http://en.wikipedia.org/wiki/Scalable_Vector_Graphics

Not sure how well Delphi, Java and Python support it though.
by FoeOfTheBee
20 Mar 2007, 21:26
Forum: Feature Requests
Topic: Icons
Replies: 4
Views: 443

Icons

How about allowing each mod file to include an icon? (Preferably in SVG format) This way lobbies could use a small icon to display the mod of a game rather than the really long mod name.
by FoeOfTheBee
20 Mar 2007, 20:19
Forum: Linux
Topic: UnityLobby
Replies: 55
Views: 9346

Auto scrolling seems to stop arbitrarily.
It would be nice if tabs flashed when new text appeared.
by FoeOfTheBee
20 Mar 2007, 20:16
Forum: Linux
Topic: UnityLobby
Replies: 55
Views: 9346

moderator commands don't seem to work.
Things I start with / just appear in the lobby like normal chat.

Lookin' good though.
by FoeOfTheBee
18 Mar 2007, 19:22
Forum: General Discussion
Topic: NATI is way to hard for me
Replies: 55
Views: 3133

Quanto042 wrote:I think this post wins the award for the funniest thing ever spoken in the forums.
This one isn't bad, but the funniest post is here: http://spring.clan-sy.com/phpbb/viewtopic.php?t=9698
by FoeOfTheBee
10 Mar 2007, 18:10
Forum: Off Topic Discussion
Topic: If I were to switch to Linux...
Replies: 21
Views: 1378

Kubuntu and Ubuntu are easiest. I prefer Kubuntu. Try both on their respective live discs, then install the one you like best.
by FoeOfTheBee
10 Mar 2007, 06:03
Forum: Feature Requests
Topic: My two requests
Replies: 5
Views: 884

My two requests

GUI supported dynamic in-game alliances.
FBI weapon tags that override the tdf file tags.

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