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by Tronic
07 Mar 2010, 15:45
Forum: Balanced Annihilation Reloaded
Topic: Balanced Annihilation Reloaded
Replies: 133
Views: 26493

Re: Balanced Annihilation Reloaded

Also I would use simply CamelCase for unit names, reserving underscores for categories.
by Tronic
07 Mar 2010, 09:09
Forum: Map Releases
Topic: .:New Map:. Small Pass
Replies: 27
Views: 2157

Re: .:New Map:. Small Pass

Yet you still used the old and crappy one for this? :O

(no, I didn't download and actually look at your map yet)
by Tronic
07 Mar 2010, 08:46
Forum: Map Releases
Topic: .:New Map:. Small Pass
Replies: 27
Views: 2157

Re: .:New Map:. Small Pass

Using Small_Divide-Remake as basis would have been a good idea. Better metal spots and better graphics.
by Tronic
07 Mar 2010, 05:48
Forum: Balanced Annihilation Reloaded
Topic: Balanced Annihilation Reloaded
Replies: 133
Views: 26493

Re: Balanced Annihilation Reloaded

About unit naming: I'd suggest a category based naming, something like ARM_Power_Geothermal, CORE_Airplane_Bladewing, that could be used for organizing build menus, easier tab completion with /give, etc. Explosions probably shouldn't have faction-specific names at all (because most of them can be sh...
by Tronic
07 Mar 2010, 05:41
Forum: Balanced Annihilation
Topic: floating mex vs underwater mex
Replies: 82
Views: 6890

Re: floating mex vs underwater mex

The current BA sea gameplay is very well balanced and is in pretty much every way far better than CA's. Hovers cannot raid mexes, but they do eat L1 ships and tidals for breakfast, and they are very good at killing SYs too. Decades or Corvettes can defend, but they are far worse than tidals, thus a ...
by Tronic
07 Mar 2010, 05:10
Forum: Balanced Annihilation
Topic: Don't like RedUI? Get the BA 7.04 UI (LolUI) here.
Replies: 14
Views: 3945

Re: Don't like RedUI? Get the BA 7.04 UI (LolUI) here.

Why yet another UI? IceUI still seems to be the best... (is it still too slow for some?)
by Tronic
07 Mar 2010, 05:09
Forum: Help & Bugs
Topic: Camera jump when you push middle mouse
Replies: 5
Views: 405

Re: Camera jump when you push middle mouse

Bumping this old thread because the problem is still there. If holding the middle button (I think this is handled by LUA scripts), it behaves correctly, but if clicking (switching to pan mode and displaying a crosshair mouse cursor), there is that extreme acceleration again (which I suppose comes fr...
by Tronic
07 Mar 2010, 05:05
Forum: Balanced Annihilation
Topic: New BA variant
Replies: 36
Views: 4010

Re: New BA variant

Updated for BA 7.12.

Btw, I recall hearing of a BA experimental branch, which would be doing exactly the same that I am doing here, but I cannot find it by searching. Is there such a thing or am I just dreaming?
by Tronic
10 Feb 2010, 11:04
Forum: Balanced Annihilation
Topic: New BA variant
Replies: 36
Views: 4010

Re: New BA variant

Unpacked BA is 72 MB, but text files just compress very well.
by Tronic
10 Feb 2010, 08:14
Forum: Balanced Annihilation
Topic: New BA variant
Replies: 36
Views: 4010

Re: New BA variant

I released a mutator a while back already, and it is 16 kB. Now this is available also via SpringDownloader.
by Tronic
10 Feb 2010, 03:45
Forum: Balanced Annihilation
Topic: New BA variant
Replies: 36
Views: 4010

Re: New BA variant

Okay, it apparently automating the packaging was easier than I thought. V7.11-tronic2 is a mutator, making the package very small and also speeding up the testing (7zipping the entire BA takes a while). Thanks for the tip, Regret. In case anyone is interested, I have also uploaded the git repository...
by Tronic
09 Feb 2010, 14:20
Forum: Balanced Annihilation
Topic: New BA variant
Replies: 36
Views: 4010

Re: New BA variant

Thanks for the tip, I need to make myself familiar with that. Unfortunately I don't have the time to repackage any time soon, as doing that properly requires quite a bit of work (fetching changes from git and packaging those automatically, as I still want to be able to merge new BA versions easily).
by Tronic
09 Feb 2010, 14:06
Forum: Balanced Annihilation
Topic: New BA variant
Replies: 36
Views: 4010

Re: New BA variant

I chose not to do this because my intention is not to start another mod. Sure don't do it and be ridiculed for how pathetic you are by stealing names of other mods. This txt rebalance will not achieve anything (just like the countless txt files before) so at least save your face in the process. It ...
by Tronic
09 Feb 2010, 13:57
Forum: Balanced Annihilation
Topic: New BA variant
Replies: 36
Views: 4010

Re: New BA variant

tbh they look more stupid and useless in your mod because you increased the cost. the last thing a mod needs is a 10 mins i go afk weapon whilst i get owned for sinking my economy on one weapon. They are meant to be used when the enemy is ecoporcing and everybody already has too much eco to spend i...
by Tronic
09 Feb 2010, 13:35
Forum: Balanced Annihilation
Topic: New BA variant
Replies: 36
Views: 4010

Re: New BA variant

Black text on purple background makes me want to strangle your lack of color coordination. Does your mother actually let you dress yourself? Apparently some browsers rendered it incorrectly. I have changed it so that it should be more compatible. HTML5 is nice, but it isn't that well supported yet,...
by Tronic
09 Feb 2010, 13:32
Forum: Balanced Annihilation
Topic: New BA variant
Replies: 36
Views: 4010

Re: New BA variant

TheFatController wrote:Just to be picky, i'd prefer it if you chose a new name rather than added to the version tag on BA (you could end the mod name with (BA7.11) ala Chicken Defense or Advanced BA.)
I chose not to do this because my intention is not to start another mod.
by Tronic
08 Feb 2010, 23:54
Forum: Balanced Annihilation
Topic: New BA variant
Replies: 36
Views: 4010

Re: New BA variant

It takes a lot of nuking to build Missile Ships in DSD. Believe me, [fi] plays plenty of other maps too. The changes mostly affect high-price units because those are where there are biggest balance issues. Vulcan and Buzzsaw have been overlooked for ages because they are considered stupid and useles...
by Tronic
08 Feb 2010, 23:02
Forum: Balanced Annihilation
Topic: New BA variant
Replies: 36
Views: 4010

New BA variant

I made a new variant that now needs testing. http://zi.fi/spring/
by Tronic
28 Sep 2009, 19:19
Forum: Balanced Annihilation
Topic: vulcan / buzzsaw don't fire
Replies: 51
Views: 3408

Re: vulcan / buzzsaw don't fire

Well, it is a borderline case and you certainly can do one with just one fusion (especially if you have plenty of mexes so no MM eco is needed). However, for that to be useful, you need to know what you are doing. For most targets you are better off with regular bombers which are much cheaper.
by Tronic
28 Sep 2009, 16:43
Forum: Balanced Annihilation
Topic: vulcan / buzzsaw don't fire
Replies: 51
Views: 3408

Re: vulcan / buzzsaw don't fire

A related issue: in order for the game to be more newbie-friendly, it would be nice if the buildpics had some kind of indication of the price of the item. E.g. some little icon like a dollar symbol with five different levels for (1) something that is feasible to build when you have no eco (comm and ...

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