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by Zoy64
22 Aug 2009, 06:04
Forum: Kernel Panic
Topic: Chiptune Music
Replies: 42
Views: 11455

Re: Chiptune Music

i like that Megaman beat (it would work as battle music)
by Zoy64
19 Aug 2009, 21:34
Forum: Kernel Panic
Topic: Chiptune Music
Replies: 42
Views: 11455

Re: Chiptune Music

i just tried to imagine playing KP with Paragon, and zwzsg is right, it doesnt fit, but it is still cool!
by Zoy64
18 Aug 2009, 17:14
Forum: Kernel Panic
Topic: Chiptune Music
Replies: 42
Views: 11455

Re: 8-Bit Music

i really like the paragonX9 song, i give it a +1!

so you guys should get it, convert it into an .ogg, then make a widget (or find one, i think one already exists) and add the tune to it's list
by Zoy64
03 Aug 2009, 07:31
Forum: Kernel Panic
Topic: some balance changes i think are necessary
Replies: 18
Views: 2310

Re: some balance changes i think are necessary

strange, cuz they just seem a small bit slower than the others, but maybe its just me... (i am not saying this just because i love the Network, i said so because something just seemed out of whack)
by Zoy64
01 Aug 2009, 02:28
Forum: Kernel Panic
Topic: some balance changes i think are necessary
Replies: 18
Views: 2310

Re: some balance changes i think are necessary

something else that i have noticed, the Packet's "build" speed-it could be decreased. I usually have a hard time trying to keep up with the other factions, so could you please decrease the time required to "build" Packets by a tad? I dont mean set it so that you make 30 Packets in a second, just sho...
by Zoy64
27 Jul 2009, 16:27
Forum: Kernel Panic
Topic: Better SP launcher
Replies: 13
Views: 2551

Re: Better SP launcher

why cant any of this be written in XML?

if it was, i could do it
by Zoy64
26 Jul 2009, 21:42
Forum: Kernel Panic
Topic: Better SP launcher
Replies: 13
Views: 2551

Re: Better SP launcher

it needs a KP theme to it, not just a grey box
by Zoy64
21 Jul 2009, 20:50
Forum: Kernel Panic
Topic: some balance changes i think are necessary
Replies: 18
Views: 2310

Re: some balance changes i think are necessary

thank you zwzsg, ill start looking up how to "widgify" it.
by Zoy64
21 Jul 2009, 20:14
Forum: Kernel Panic
Topic: some balance changes i think are necessary
Replies: 18
Views: 2310

Re: some balance changes i think are necessary

another network idea, the ability to turn on/off a feature for auto-deploy. When a port or connection is attacked with auto-deploy on, then they would deploy some packets to defend themselves so that you wont have to micro them all the time
by Zoy64
21 Jul 2009, 17:41
Forum: Kernel Panic
Topic: some balance changes i think are necessary
Replies: 18
Views: 2310

Re: some balance changes i think are necessary

I think that the Network's Carrier should be able to dispatch units to defend itself and the ability to fill the packet buffer, but that is only if you own at least one port.
by Zoy64
20 Jul 2009, 06:42
Forum: Kernel Panic
Topic: some balance changes i think are necessary
Replies: 18
Views: 2310

some balance changes i think are necessary

these changes would be for the heavy units (byte, worm, and connection) Byte-the mine-laying thing should only take 20% of its health, not 30%. Worm-the health should be lowered, and the attack increased Connection-the reload should be shortened from 5 sec to 3 sec. one last thing: i think it should...
by Zoy64
20 Jul 2009, 06:29
Forum: Kernel Panic
Topic: New faction idea, DRM
Replies: 43
Views: 4582

Re: New faction idea, DRM

i like this idea! I think that when it comes to sounds, that the units should sound like L.O.G. from Banjo-Kazooie: Nuts & Bolts. He has this whole digitized warble-y kind of voice. http://www.youtube.com/watch?v=CZsvIs8vkXI&feature=related#watch-main-area here is a link to a video with him speaking...
by Zoy64
21 Dec 2008, 01:01
Forum: Off Topic Discussion
Topic: Supreme commander 2
Replies: 97
Views: 9983

Re: Supreme commander 2

I am officially boycotting GPG now... CT, you did something worse than teaming up with blizzard (as a matter of fact i'd welcome it at this point) Square Enix was an unholy alliance to begin with and now Chris Taylor of my beloved Total Annihilation hooks up with them?!! sure some people at GPG had...
by Zoy64
07 Dec 2008, 06:07
Forum: Off Topic Discussion
Topic: Supreme commander 2
Replies: 97
Views: 9983

Re: Supreme commander 2

SACRILEGE!

how dare you speak that way?!
by Zoy64
04 Dec 2008, 06:33
Forum: Feature Requests
Topic: game awards
Replies: 58
Views: 5135

Re: game awards

Chuck Norris award: killing everyone without losing any units.
by Zoy64
30 Nov 2008, 21:23
Forum: Off Topic Discussion
Topic: Supreme commander 2
Replies: 97
Views: 9983

Re: Supreme commander 2

PW, that's like Empire at War isnt it?
by Zoy64
28 Nov 2008, 21:27
Forum: Off Topic Discussion
Topic: Supreme commander 2
Replies: 97
Views: 9983

Re: Supreme commander 2

or...it will be TURN BASED! (God forbid)
by Zoy64
25 Nov 2008, 17:55
Forum: Off Topic Discussion
Topic: Supreme commander 2
Replies: 97
Views: 9983

Re: Supreme commander 2

you know, there were no resurrecting units
by Zoy64
23 Nov 2008, 02:35
Forum: Game Development
Topic: TA clash?
Replies: 77
Views: 3643

Re: TA clash?

as long as the "changer program" makes you unsync, you cant cheat in an online game
by Zoy64
22 Nov 2008, 15:44
Forum: Game Development
Topic: TA clash?
Replies: 77
Views: 3643

Re: TA clash?

i wish there were a way to change stats ingame...

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