Search found 192 matches
- 29 Oct 2009, 12:18
- Forum: Help & Bugs
- Topic: atioglxx.dll problem
- Replies: 12
- Views: 2606
Re: atioglxx.dll problem
next time you post an infolog, attach as a file or use pastebin.com please. [/color] ok.. i'm sorry! set all graphic details to lowest settings or off, upgrade/downgrade driver. [/color] the graphics details are already lowest... i already tried this solution. i play without shadow, reflection and ...
- 29 Oct 2009, 07:51
- Forum: Help & Bugs
- Topic: atioglxx.dll problem
- Replies: 12
- Views: 2606
atioglxx.dll problem
Hi all... after some minutes that i'm playing, spring crash with atioglxx.dll error. is there any solution about this problem? LogOutput initialized. Spring 0.80.5.1 (0.80.5.1-0-g57e49c6{@}-cmake-mingw32) Available log subsystems: mapinfo, CollisionVolume, unit, VFS-detail, VFS, ArchiveScanner, Soun...
- 21 Dec 2008, 18:03
- Forum: AI
- Topic: AAI v0.86 released - AAI v0.875 in SVN
- Replies: 106
- Views: 23095
Re: AAI v0.86 released - AAI v0.875 in SVN
Is there the last version of AAI for linux 64 Bit??
- 25 Oct 2008, 09:10
- Forum: AI
- Topic: AAI v0.86 released - AAI v0.875 in SVN
- Replies: 106
- Views: 23095
Re: AAI v0.86 released (link to binaries included)
submarine wrote:should come with the installer...
IS AAI 0.86 = AAI of installer?? lol sorry i don't know about it!!!!!! thx!!!
- 24 Oct 2008, 21:05
- Forum: AI
- Topic: AAI v0.86 released - AAI v0.875 in SVN
- Replies: 106
- Views: 23095
Re: AAI v0.86 released (link to binaries included)
ah, now i know what you mean... Actually "adding water sector" means AAI is trying to add a sector to its base with a lot of water, it does not mean that AAI necessarily found one. But thx for reporting this, on a pure land map AAI should not request water based buildings, I#m gpoing to h...
- 24 Oct 2008, 13:31
- Forum: AI
- Topic: RAI v0.601
- Replies: 260
- Views: 55410
Re: RAI v0.601
yes dll is good!
- 22 Oct 2008, 23:15
- Forum: AI
- Topic: RAI v0.601
- Replies: 260
- Views: 55410
Re: RAI v0.601
no please, a new version for 0.77b5 

- 05 Jun 2008, 18:30
- Forum: Help & Bugs
- Topic: Small Graphic problem: particle spray
- Replies: 11
- Views: 715
Re: Small Graphic problem: particle spray
thx!
i solved problems by setting driver option (x1300) to full quality!
now i see all the particle!
i solved problems by setting driver option (x1300) to full quality!
now i see all the particle!
- 04 Jun 2008, 23:02
- Forum: Help & Bugs
- Topic: Small Graphic problem: particle spray
- Replies: 11
- Views: 715
Re: Small Graphic problem: particle spray
aah ok... TA = old game, Spring = remake.. sorryZellSF wrote:You're calling Spring TA, Spring isn't TA.
i mean SPRING!.

- 04 Jun 2008, 21:29
- Forum: Help & Bugs
- Topic: Small Graphic problem: particle spray
- Replies: 11
- Views: 715
Re: Small Graphic problem: particle spray
check for attached file.
- 04 Jun 2008, 20:20
- Forum: Help & Bugs
- Topic: Small Graphic problem: particle spray
- Replies: 11
- Views: 715
Re: Small Graphic problem: particle spray
Here are my theories: You've ran out of energy and dont have enough resources to build things or fire weapons - Build more solar collectors/windgenerators/fusion reactions/tidals/etc Your max particle count is very low - Raise it in settings.exe Your drivers are horrific - The particles are there b...
- 02 Jun 2008, 10:50
- Forum: Help & Bugs
- Topic: Small Graphic problem: particle spray
- Replies: 11
- Views: 715
Small Graphic problem: particle spray
Hi all! so, i can't see the particle spray when robots or vehicles are building a base. the particle spray appear and disappear during the play. It is the same for laser weapons. i'm using windows xp ( media center) with sP3 and ATI Radeon x1300 with 8.5 ATI drivers. so there is a solution?? ( i don...