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by Chojin
30 Nov 2006, 02:16
Forum: Linux
Topic: HOWTO: Play using the Windows lobby with native executable
Replies: 53
Views: 14055

Very nice, det :)

Would you please share the source code of your spring.exe ?
by Chojin
30 Nov 2006, 01:26
Forum: Argh's Projects
Topic: NanoBlobs 0.64
Replies: 153
Views: 18171

Argh wrote:BTW, for those new to the mod, or wondering how 0.64's gameplay differs from prior versions here is a demo file.
I'd love to see it, but can't find the map NanoArenaV4.smf. Help!
by Chojin
30 Nov 2006, 01:24
Forum: AI
Topic: Gameplay Demo, for NanoBlobs
Replies: 16
Views: 888

Hexviewer says "NanoArenaV4.smf"... Can't find that anywhere...?
by Chojin
30 Nov 2006, 00:58
Forum: General Discussion
Topic: /luaui in .74b1
Replies: 1
Views: 361

Hello apc, I played with this a little, my results: http://ipxserver.dyndns.org/games/spring/misc/guis/ I actually took an old ctrlpanel.lua found somewhere in this forum, adjusted it with the help of Trepan & Spring\docs\ua_ui_interface.txt and added a second button so far. (there is a bug in that ...
by Chojin
29 Nov 2006, 19:25
Forum: Linux
Topic: UnityLobby
Replies: 804
Views: 58576

I vote for Option 2, if
  • Option 3)
    Ignore multiple map archive completely and log a message in the $Local-equivalent of TASClient.
is not not a valid option...?
by Chojin
29 Nov 2006, 18:55
Forum: Game Development
Topic: XTA Development discussion
Replies: 426
Views: 23274

Keep it coming, Ivory King ! Image
by Chojin
29 Nov 2006, 14:03
Forum: Help & Bugs
Topic: Cannot build more of unit type?
Replies: 16
Views: 762

Now that you mention it: there was a .take-over, right before those messages started showing up.

Here is a demo of it: http://ipxserver.dyndns.org/games/sprin ... 0.74b1.sdf

First message "Kbot Lab: Build failed, unit type limit reached" shows up around 17:30.
by Chojin
29 Nov 2006, 06:58
Forum: Game Releases
Topic: XTA v8.1 Release
Replies: 17
Views: 8590

Thanks, rattle, we forgot about that.

I added a Base-OTA-Content.zip link and created an installer, that includes everything (14MB).
by Chojin
29 Nov 2006, 06:53
Forum: Help & Bugs
Topic: Cannot build more of unit type?
Replies: 16
Views: 762

I have seen this too, when I was spectating an XTA v8.1 game on Small Divide. I believe XTA has no per-unit type limits (haven't read on how to specify them). I asked the guy hosting, whether he specified anything or played with limits. He told me he had no clue. I don't exactly remember, but the me...
by Chojin
29 Nov 2006, 06:30
Forum: General Discussion
Topic: Unknown Files is shutting down......
Replies: 49
Views: 3012

lol, Felix ;-)

I might just haven't paid much attention to the docs, but the ability to add links in file descriptions would be nice.

Changing the search would be cool, because of the current 4 letter minimum ("XTA").
by Chojin
28 Nov 2006, 18:47
Forum: Game Development
Topic: XTA Development discussion
Replies: 426
Views: 23274

yeah, you know, im totally stumped, as I was on tyhat webpage at 11am, and i wrote down the values ON PAPER. and now I look back and the values are correct again. Im not totally sure what I did there.. either they were sneakily changed or I became temporarily illiterate. root@falkenstein:/var/www/x...
by Chojin
28 Nov 2006, 15:41
Forum: Game Development
Topic: XTA Development discussion
Replies: 426
Views: 23274

1v0ry_k1ng wrote:[Fido] has 64 dps againt the gunslingers 180 odd, low health, average speed, only 160 range more than the gunslinger.
Comparing the Fido to the Gunslinger is a little off, but I agree, that Fidos could be made more useful. What do you suggest?
by Chojin
28 Nov 2006, 14:58
Forum: Linux
Topic: UnityLobby
Replies: 804
Views: 58576

Ok, no further need to go around and praise this lobby program.
Hollowsoul's attitude will make it lonesome software in near future anyways.
by Chojin
28 Nov 2006, 14:42
Forum: Game Releases
Topic: XTA v8.1 Release
Replies: 17
Views: 8590

@Sheekel: It should have been around 5000 all along, just like the arm_anti_nuke_missle. But a 0 got lost somewhere in the past ;-)

@Mr.D: Oh, we are still awaiting your new model with joy :-)
by Chojin
28 Nov 2006, 14:34
Forum: Game Development
Topic: XTA Development discussion
Replies: 426
Views: 23274

why does the fido cost 590M at http://p15111940.pureserver.info/xta_v8/ and 400 in the newest xta? when did that change happen? You must have slipped in a line or something, Ivory_King... because: root@bastard:/Mods/XTA v7/units> grep Build ARMFIDO.FBI BuildCostEnergy=3556; BuildCostMetal=398; Buil...
by Chojin
28 Nov 2006, 06:23
Forum: Game Releases
Topic: XTA v8.1 Release
Replies: 17
Views: 8590

XTA v8.1 Release

All new and shiny XTA v8.1! Thanks to all involved! http://ipxserver.dyndns.org/games/spring/mods/xta/loadscreen.jpg Check out the new and updated Unit Guide ! It is included in the Regular installer of latest Spring 0.74b1. In case you used the GPL content installer, you can download this mod from...
by Chojin
28 Nov 2006, 01:30
Forum: Game Development
Topic: XTA Development discussion
Replies: 426
Views: 23274

Yes, well, I understand most of the points on why the old naming scheme wasn't all that bad. But please believe me, it wasn't all that good either. I hope the conversion script will lessen the blow, too, since Gizmo and Myg are currently able to modify just about anything about a unit within seconds...
by Chojin
27 Nov 2006, 23:42
Forum: Game Development
Topic: XTA Development discussion
Replies: 426
Views: 23274

I just wrote a small perl script, which converts files to the new naming scheme. Here: http://ipxserver.dyndns.org/friends/gizmo/lindir_buildtree/convert.pl http://ipxserver.dyndns.org/friends/gizmo/lindir_buildtree/convert.txt It can take one or more filenames of textfiles as parameter and will the...
by Chojin
27 Nov 2006, 22:40
Forum: Game Development
Topic: XTA Development discussion
Replies: 426
Views: 23274

Please use this file instead: http://ipxserver.dyndns.org/friends/gizmo/fixed_armor_landair/XTAPE.sd7 as it will be included in tomorrow's installer. Since this version just got included in the latest spring installer of 0.74b1, it has been moved here: http://ipxserver.dyndns.org/games/spring/mods/...
by Chojin
27 Nov 2006, 06:02
Forum: Game Development
Topic: XTA Development discussion
Replies: 426
Views: 23274

Noruas wrote:Heres a version of 8.1 with anti air fixed, http://www.unknown-files.net/index.php? ... &dlid=1957
Please use this file instead:
http://ipxserver.dyndns.org/friends/giz ... /XTAPE.sd7

as it will be included in tomorrow's installer.

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