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by BrainDamage
26 Jun 2011, 19:18
Forum: General Discussion
Topic: Enable polls in general discussion?
Replies: 20
Views: 1462

Re: Enable polls in general discussion?

to my memory, polls were removed from general discussion because random people would start polls to get their point trough ( most of the time badly biased or ill-conceived), and then demand for action to be taken upon them ( which wouldn't work even for sanely placed since they often subjected argum...
by BrainDamage
24 Jun 2011, 13:16
Forum: Map Creation
Topic: Creating a really huge map
Replies: 65
Views: 3739

Re: Creating a really huge map

running a 32 bit app in a 64 bit os means the app can only still allocate max 4 GB, also, on windows, unless a special flag is passed , the real limit is 2GB, so your 8 GB ram won't be put into use. therefor mapconv, gimp, spring, and any other 32-bit compiled apps can only allocate 2 GB on windows,...
by BrainDamage
24 Jun 2011, 00:41
Forum: Meeting Minutes
Topic: Dev meeting minutes 2011-06-20
Replies: 14
Views: 1784

Re: Dev meeting minutes 2011-06-20

I'm going on vacation to Sardinia Saturday and I still have to do everything. Things like -where- exactly am I going to sleep? My sister had decided I needed a vacation so she booked a plane and a tent somewhere on that island. :lol: santa teresa di gallura or generally around costa smeralda, avoid...
by BrainDamage
04 Jun 2011, 02:57
Forum: Game Development
Topic: Sending Console Message
Replies: 16
Views: 2418

Re: Sending Console Message

/w playername message
is supposed to whisper a message to a player, except in current version it seems broken, as in no message is recieved :/
by BrainDamage
03 May 2011, 13:15
Forum: Infrastructure Development
Topic: Lobby Autohosts, Spawning, and Moderation
Replies: 21
Views: 3355

Re: Lobby Autohosts, Spawning, and Moderation

Forboding Angel wrote:Aegis offered up his server to be a US based relay host, but of course, anyone who can do anything about it hasn't told him what he needs to do to set it up.
don't make stuff up when you don't know
there IS a relayhost there, but it's currently unusable due to a spring-dedicated bug
by BrainDamage
16 Apr 2011, 22:22
Forum: General Discussion
Topic: Decline in the number of players
Replies: 389
Views: 22671

Re: Decline in the number of players

You have to count the players in #main, since in local the autohosts and bots are counted too. There are only 286 players online there. there are tons of bots in #main too a lot of players (I for one) don't join #main, so it's not a good number and as jazcash said, they are roughly 70 or so and you...
by BrainDamage
16 Apr 2011, 22:17
Forum: General Discussion
Topic: Decline in the number of players
Replies: 389
Views: 22671

Re: Decline in the number of players

jj wrote:I remember 2008, where we had 400 players online.
i was there too, but i remember 260 users max
also, there are currently 391 users online atm (see post timestamp for reference) , and it's not even a peak hour
by BrainDamage
07 Apr 2011, 20:37
Forum: General Discussion
Topic: Tabula cut on a CNC mill
Replies: 138
Views: 19143

Re: Tabula cut on a CNC mill

kaiser: I think you meant me, not quantum, mine is much smaller ( with higher resolution than his judging from the maps output ) pic of the partially assembled machine (costed me ~200Ôé¼, xy axis have ~650 nm resolution, z axis ~1.2um, xy ranges are 17cm, z range is 4 cm ): http://springrts.com/phpb...
by BrainDamage
08 Mar 2011, 19:32
Forum: Ingame Community
Topic: RelayHost
Replies: 7
Views: 2208

Re: RelayHost

fixed, try now
by BrainDamage
07 Mar 2011, 20:31
Forum: Help & Bugs
Topic: Ranks
Replies: 40
Views: 3849

Re: Ranks

The Elo system was invented as an improved chess rating system, but today it is also used in many other games. It is also used as a rating system for multiplayer competition in a number of computer games,[1] and has been adapted to team sports including association football, American college footba...
by BrainDamage
04 Mar 2011, 15:17
Forum: SpringLobby Client
Topic: Drawing Starting Positions with SpringLobby?
Replies: 2
Views: 1621

Re: Drawing Starting Positions with SpringLobby?

As the title says, I'm a bit exasperated because it seems like no matter what combination of buttons I press, I can't draw the "starting boxes" on the map in the SpringLobby client. In addition, if I select the "choose before game" option, I also can't move the "icon" from the default locations. Is...
by BrainDamage
13 Feb 2011, 15:32
Forum: General Discussion
Topic: SpringTour 2011
Replies: 52
Views: 5318

Re: SpringTour 2011

I bet many people would accept just to punch eachother in the face
by BrainDamage
03 Feb 2011, 13:26
Forum: Help & Bugs
Topic: Game Host
Replies: 18
Views: 1115

Re: Game Host

All hosting you do on zklobby is by autohosts . fixed for you But none of the relays are in the US, so if you're in the US, youir ping to the relays is shit. wrong, SpringRTS relay is in usa, since months oh yea my bad. yea i ment autohost and no I cant use relayhost Nothing happens when i choose i...
by BrainDamage
31 Jan 2011, 12:02
Forum: Help & Bugs
Topic: Ubuntu Springlobby not support the autoupdates?
Replies: 1
Views: 751

Re: Ubuntu Springlobby not support the autoupdates?

check the permissions of ~/.springlobby folder and ~/.springlobby/springlobby.conf
by BrainDamage
05 Jan 2011, 22:21
Forum: General Discussion
Topic: Something is wrong with the colour in the chat
Replies: 10
Views: 656

Re: Something is wrong with the colour in the chat

it's debug info accidentally leaking to the chat
it's for everyone
the timestamp breaks playername parsing, so without knowing playername widgets cannot colorize messages properly
i already submitted a patch to fix it & will be solved in next release
by BrainDamage
16 Dec 2010, 18:50
Forum: Engine
Topic: Static libs - can they be removed?
Replies: 40
Views: 4918

Re: Static libs - can they be removed?

Hi As far as I could see, springs source tarball includes a copy of lua, md5 and 7zip (have I missed anything? Keep in mind that I've yet to check if springs actually links against these libraries). I'd have to check myself, at the moment I'm writing this post on top of my mind Before I start diving...
by BrainDamage
12 Dec 2010, 17:08
Forum: Help & Bugs
Topic: connection rejected: user name not authorized to connect
Replies: 14
Views: 1012

Re: connection rejected: user name not authorized to connect

ah sorry, that one, I was confused on the name, it was WhiteListAdditionalPlayers that I added and should be removed and forced to be true I checked the code again to be sure, and now I can say that allowAdditionalPlayers should remain off, or anyone would be able to connect spoofing any nick, as we...
by BrainDamage
12 Dec 2010, 16:54
Forum: Help & Bugs
Topic: connection rejected: user name not authorized to connect
Replies: 14
Views: 1012

Re: connection rejected: user name not authorized to connect

what does it mean? why does it happen? it showed when trying to spectate an ongoing chicken defense game. (in a messagebox) Host does not support mid join. He needs to set AllowAdditionalPlayers=1 in springconfig.cfg / .springrc this should the default value and it should be added to springsettings...
by BrainDamage
11 Dec 2010, 17:41
Forum: Help & Bugs
Topic: connection rejected: user name not authorized to connect
Replies: 14
Views: 1012

Re: connection rejected: user name not authorized to connect

by default, spring rejects any username that wasn't present in script.txt midgame joins, dynamically adds names to that list since the host could not add names to that list, because eg. the game is overcrowded or the user is banned, the text "username not authorized" is perfectly meaningful in all c...
by BrainDamage
06 Dec 2010, 14:50
Forum: Off Topic Discussion
Topic: @ 2PM EST NASA will announce alien life has been discovered
Replies: 120
Views: 4512

Re: @ 2PM EST NASA will announce alien life has been discovered

zwzsg, ok that most of these kind of threads have the same awful pattern, but that doesn't makes the "converted mid-thread" troll more fun the more you repeat it.

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