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by [KnoX]ElementalGizmo
15 Mar 2007, 03:01
Forum: Art & Modelling
Topic: Core Commander - Remodeled
Replies: 189
Views: 16210

not to small at all, i generally play zoomed out at that height. thats what promted me to ask for a brightness change.....what do u mean by QTF ?
by [KnoX]ElementalGizmo
15 Mar 2007, 02:44
Forum: Art & Modelling
Topic: Core Commander - Remodeled
Replies: 189
Views: 16210

ahhhhhhhhhhhhh sounds like a hole lot of bad luck dude.....but do u c what mean by being too dark?
by [KnoX]ElementalGizmo
14 Mar 2007, 20:30
Forum: Art & Modelling
Topic: Core Commander - Remodeled
Replies: 189
Views: 16210

http://ipxserver.dyndns.org/friends/gizmo/XTA_V8.2%20Dev%20section/Gizmo%20wing/Pictures/Unit/corecom_bad2.jpg Do you understand where im coming from Mr.D ? The textures on the energy generators on the arm com are very vibrant, as are the chest & sholder textures. Wich as AF stated is what the majo...
by [KnoX]ElementalGizmo
14 Mar 2007, 20:10
Forum: Art & Modelling
Topic: Core Commander - Remodeled
Replies: 189
Views: 16210

http://ipxserver.dyndns.org/friends/gizmo/XTA_V8.2%20Dev%20section/Gizmo%20wing/Pictures/Unit/corecom_bad.JPG ^ cntrl+C for the win :cry: Thats like the worst map to show a pic of, but it is important to show to coz alot of us like moon maps! The cob was fixed ( think Noruas had a lil play with it ...
by [KnoX]ElementalGizmo
13 Mar 2007, 14:12
Forum: Art & Modelling
Topic: Core Commander - Remodeled
Replies: 189
Views: 16210

It is however too dark, conpair its textures against the arm one (in xta atm) and u'll notice how much lighter the arm one is. & theres a good reason for it to, ive been playing with the com now for a few days and its dark texturing is bugging me....alot. Dont get me wrong dude the work u have done ...
by [KnoX]ElementalGizmo
09 Mar 2007, 18:34
Forum: Engine
Topic: Weapon Effects
Replies: 16
Views: 1833

:?

well dat su><
by [KnoX]ElementalGizmo
09 Mar 2007, 18:28
Forum: Engine
Topic: Weapon Effects
Replies: 16
Views: 1833

it isnt crap, its good work and can be used to better mods fx. ide thought ude understand that cup
by [KnoX]ElementalGizmo
09 Mar 2007, 18:23
Forum: Engine
Topic: Weapon Effects
Replies: 16
Views: 1833

So have u released these under the gpl then rune ??? nor and i wouldnt mind using them in xta if u dont mine..
by [KnoX]ElementalGizmo
01 Mar 2007, 14:49
Forum: General Discussion
Topic: Will there be weather effects?
Replies: 89
Views: 7153

didnt notice lolz
by [KnoX]ElementalGizmo
01 Mar 2007, 13:11
Forum: Engine
Topic: Some suggestions for the future(ish) versions
Replies: 25
Views: 1463

was just browsing dude :(
by [KnoX]ElementalGizmo
01 Mar 2007, 12:25
Forum: General Discussion
Topic: Will there be weather effects?
Replies: 89
Views: 7153

plug in a options then in the battle window such as limited d gun = prob fixed......but i dont see weather of day/night coming any decade soon :cry:
by [KnoX]ElementalGizmo
01 Mar 2007, 12:07
Forum: Engine
Topic: Light effects.
Replies: 6
Views: 1041

Surely a light textured strong alphard ground flash of sorts could be used to follow the missiles. Then have a tag build so that its alpha is automatically adjustable to the closeness of the missile to that of the ground. light vertex lighting would be heavy on the gcard n cpu on mass battles u ofte...
by [KnoX]ElementalGizmo
01 Mar 2007, 11:23
Forum: Engine
Topic: Some suggestions for the future(ish) versions
Replies: 25
Views: 1463

+1

Dude u cant call Mong (the gr8 MONGUS) a whore!!! Jesus ur a mod dev show some damn respect already!
by [KnoX]ElementalGizmo
26 Feb 2007, 02:42
Forum: Map Creation
Topic: We need more space maps!
Replies: 77
Views: 3626

Errrr Optimus Prime, ur dissing XTA, calling Smoth & Fanger lying, glory hunters and recon everybody needs to see a psychiatrist. Erm dude have u read this forum from an outsiders point of view? The popularity of FF is that i had to ask to be reminded what it was called (soz i just love xta to much)...
by [KnoX]ElementalGizmo
24 Feb 2007, 01:33
Forum: Lua Scripts
Topic: IceUI
Replies: 611
Views: 73384

:P
by [KnoX]ElementalGizmo
23 Feb 2007, 22:36
Forum: Lua Scripts
Topic: IceUI
Replies: 611
Views: 73384

tbh u gotta kinda slow not to figure out how to use the tool bar :wink: if player dont want to think about the game in such a way or fail to c what tool they have infrunt of them.....well its there own fault.

But what do u suggest ?
by [KnoX]ElementalGizmo
23 Feb 2007, 15:38
Forum: Lua Scripts
Topic: IceUI
Replies: 611
Views: 73384

So it is possible then ?? ow wow how awesome would that be :twisted: Ow and had a lil playa bout with the lua earlier....the tool bar is nice but the font is kinda crud at SEVEN's and if its color could be in more contrast to that of the heath bar = pwn ! and a tiny bit larger :-) Also the resource ...
by [KnoX]ElementalGizmo
23 Feb 2007, 08:29
Forum: Lua Scripts
Topic: IceUI
Replies: 611
Views: 73384

How many of you have played C&C Generals??? Was hoping that this Kill/Loss Lua could be used to create a general lever of sorts for spring! Like after so many kills u get an option to call in a bombing run.....or a drop ship of suicide peewee's etc.... Its something ive been GAGING for as well as th...
by [KnoX]ElementalGizmo
23 Feb 2007, 08:10
Forum: Engine
Topic: Spring with Kill/Loss window
Replies: 25
Views: 2435

JUMPS UP AND DOWN
by [KnoX]ElementalGizmo
20 Feb 2007, 07:29
Forum: Game Releases
Topic: KuroTA v0.47 - this is an old thread, use the new 0.50 threa
Replies: 55
Views: 11659

Gunna have me a looooooooooooooooooooonnnnnngggggg hard look at this lot.

Also i havent looked at it yet but i do hope u kept a record at all the credits etc..

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