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by Wisse
02 Feb 2010, 14:14
Forum: Spring Clans
Topic: [PiRO] Clan
Replies: 52
Views: 10606

Re: [PiRO] Clan

Since I was bothered to create some logos in past, you could use them for more leetness in first post:

ImageImageImage
by Wisse
03 Jan 2010, 19:33
Forum: Map Releases
Topic: Quoth V3 update (final)
Replies: 31
Views: 2612

Re: New map, Quoth V1

Gota wrote:Suggestion.
...add another,different texture for the tops of the hills...
Snow!
by Wisse
31 Dec 2009, 16:25
Forum: Off Topic Discussion
Topic: A picture from where you live
Replies: 70
Views: 6024

Re: A picture from where you live

I'm glad you guys like pics from Slovenija. You can find places that are even nicer all over the world, but what I like the most is that we have so much going on in a sucha small country. ...town on the edge of the sea... we dont have stuff like that over here, its too new of a country... pretty fre...
by Wisse
30 Dec 2009, 15:03
Forum: Off Topic Discussion
Topic: A picture from where you live
Replies: 70
Views: 6024

Re: A picture from where you live

Slovenija is so small, that I can reach any part of the border with a car, leaving from my home town in about 2h. But we still managed to get ~2800m high mountains, some sea, even Kras with it's caves n shit. (Every destination on pictures is under 100km of air distance form me) This is rather crapp...
by Wisse
06 Oct 2009, 21:38
Forum: Off Topic Discussion
Topic: What are you listening to?
Replies: 1362
Views: 123326

Re: What are you listening to?

Image

Image
by Wisse
16 Sep 2009, 14:13
Forum: Balanced Annihilation
Topic: Arm Beamer
Replies: 18
Views: 1667

Re: Arm Beamer

Also Blu-RayÔäó is the way.

(Someone should add latest BA to Modit. Older versions claim Beamer's DPS to be 400! compared to LLT's 156.25 and HLT's 215. I don't get it.)
by Wisse
14 Sep 2009, 20:11
Forum: General Discussion
Topic: Some map statistics (splitting from map gravity thread)
Replies: 13
Views: 716

Re: Some map statistics (splitting from map gravity thread)

It is, as far as I can tell. Min-wind just can't get below 0, that's why it doesn't produce sucha nice distribution.
by Wisse
07 Sep 2009, 15:29
Forum: Zero-K
Topic: GUI plan and tasks
Replies: 49
Views: 3776

Re: GUI plan and tasks

Oh, that's why it kept popping up when not needed. When I was setting waypoints on the edge of the screen I kept moving too much and opening up menu. You'll have to figure factories somehow. But for the sake of consistency units should be rendered somewhere near/around factory. You're still left wit...
by Wisse
07 Sep 2009, 15:18
Forum: Off Topic Discussion
Topic: ComiX
Replies: 65
Views: 6319

Re: Pics

Open your own thread and stop using my thread to indulge in exhibitionism. Your face is already engraved in my mind forever i don't need to see more pics of it. Edit : There is already a special thread for personal photos use it. Cmon, AF just won makeover on Beauty and the Geek show. Don't lower h...
by Wisse
07 Sep 2009, 12:28
Forum: Zero-K
Topic: GUI plan and tasks
Replies: 49
Views: 3776

Re: GUI plan and tasks

I've tested your new stuff and here's my opinion if you're willing to consider it: Wtf is with resources bars. I couldn't get them at all. I like the storage part with that square filling up, but everything else is just confusing to no end. There are many things that you want to show that come as a ...
by Wisse
06 Sep 2009, 21:17
Forum: Off Topic Discussion
Topic: ComiX
Replies: 65
Views: 6319

Re: pic3

lol. irl too!
by Wisse
03 Sep 2009, 12:12
Forum: Zero-K
Topic: GUI plan and tasks
Replies: 49
Views: 3776

Re: GUI plan and tasks

Now this is amazing! It looks rly cool and it seems to work nicely too.

How do you call up this menu? You probably won't be able to replace old build menu with this tho. Atleast not for new players.
by Wisse
02 Sep 2009, 09:40
Forum: Off Topic Discussion
Topic: Increase your screen space with Firefox extensions
Replies: 22
Views: 1463

Re: Increase your screen space with Firefox extensions

What you guys need is Mouse Gestures Redox add-on. This thing is amazing if you use proper mouse of course, but you probably do, since you play spring. I use gestures for almost everything. The only time I need menu is for bookmarks, couse I've got only 4 bound to L shaped gestures. If I drag line d...
by Wisse
01 Sep 2009, 14:50
Forum: Balanced Annihilation
Topic: Full coop games trolling
Replies: 17
Views: 2070

Re: Full coop games trolling

We could take thing even further. Boss and 2nd rank could have their mouse marker in different shape or color. Boss could even have the right to promote players to 2nd rank or even 1st if he trusted them enough. This would rly get hierarchy thing going nicely. Players would see that higher ranked pl...
by Wisse
01 Sep 2009, 14:40
Forum: Balanced Annihilation
Topic: Full coop games trolling
Replies: 17
Views: 2070

Re: Full coop games trolling

I would restrict self-D only to 3rd rank players (I thought that was clear in my original post). Boss or 2nd rank could take over those pyros that are in good spot for self-d. Same with combomb. Most of combombs are done without self-d anyway, others could be handled by higher ranks. This counts as ...
by Wisse
01 Sep 2009, 13:09
Forum: Balanced Annihilation
Topic: Full coop games trolling
Replies: 17
Views: 2070

Re: Full coop games trolling

I like Triton's idea, but I would make it simpler. If we had 3 ranks, we could just disallow lower rank to cancel higher rank's orders. So if boss made a move/buildorder, it couldn't be changed by anyone but boss until it's carried out. Same goes for 2nd rank. They would be able to take over 3rd ran...
by Wisse
31 Aug 2009, 21:36
Forum: Ingame Community
Topic: Coop autohost
Replies: 15
Views: 1550

Re: Coop autohost

It works without you too.
by Wisse
31 Aug 2009, 21:16
Forum: Ingame Community
Topic: Coop autohost
Replies: 15
Views: 1550

Re: Coop autohost

I played 4 or so coop games today. 3 of them were complete disaster. We managed to pull together on 4th try. Enemy seemed to be a lot more consistent tho. So it's rly up to teammates and how much they're willing to help others. There's room for new tactics and completely different gameplay, so I sti...
by Wisse
30 Aug 2009, 18:06
Forum: Ingame Community
Topic: Coop autohost
Replies: 15
Views: 1550

Coop autohost

We just played 8 cooped players vs 8 cooped players and it turned out quite nice. Game was fun and players worked together well. It changes gameplay slightly since you can get some rushers on start, but everything levels up when they run out of steam. Another nice thing is that you can mess with noo...
by Wisse
27 Aug 2009, 23:07
Forum: Off Topic Discussion
Topic: What's those racing game pic on jobjol?
Replies: 10
Views: 547

Re: What's those racing game pic on jobjol?

I just noticed that there's "screenshot" button. Now I can clearly see that those aren't spring games. Not all are even racers :]

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