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by jackalope
23 Jul 2006, 23:16
Forum: Help & Bugs
Topic: Trouble connecting as spectator
Replies: 3
Views: 286

exactly TechnoTone, it's because it happens more often when I spec that I think it's strange
by jackalope
23 Jul 2006, 22:34
Forum: Help & Bugs
Topic: Trouble connecting as spectator
Replies: 3
Views: 286

Trouble connecting as spectator

I find that when I am a spectator I get the "connecting 36..35.." thing with surprising frequency. It seems to happen more in games with a lot of players, but happens quite often.
by jackalope
22 Jul 2006, 17:50
Forum: Ingame Community
Topic: Replay of The Week
Replies: 45
Views: 5158

uh oh, I'm gonna get 2/10!
by jackalope
21 Jul 2006, 06:50
Forum: Feature Requests
Topic: Gradual reclaim
Replies: 42
Views: 5045

+1, gradual reclaim would be nice to have.
by jackalope
20 Jul 2006, 01:49
Forum: Ingame Community
Topic: Favourite Map and Unit
Replies: 25
Views: 1468

Map: Comet Catcher or Xanthe Terra v3 - I like flat maps because you can attack your enemy from several different directions and I HATE HATE HATE games that end up in porcfests

Unit: LLT! there's nothing like that feeling of calm once you've established those first few critical LLTs.
by jackalope
18 Jul 2006, 01:16
Forum: Game Releases
Topic: Absolute Annihilation 2.11
Replies: 3529
Views: 155161

I've always thought reclaiming should be gradual.
by jackalope
17 Jul 2006, 21:50
Forum: Map Releases
Topic: **MAP UPDATE** Archers Valley V-5
Replies: 35
Views: 2305

I wanna download this
by jackalope
16 Jul 2006, 00:41
Forum: General Discussion
Topic: Experience System
Replies: 38
Views: 3342

some more knowledgable players will hopefully fill you in but as far as I know, experience affects health, rate of fire and accuracy, though not in extreme amounts.
by jackalope
16 Jul 2006, 00:40
Forum: General Discussion
Topic: Rewinding for replays?
Replies: 17
Views: 1631

I think it would be nice for the reasons others mentioned above, and also in situations where you want to track multiple players or areas to see what's happening simultaneously. Right now the best way to fudge it is to slow it down a lot or pause it and go back and forth often, but that's kind of di...
by jackalope
15 Jul 2006, 22:11
Forum: General Discussion
Topic: Rewinding for replays?
Replies: 17
Views: 1631

Rewinding for replays?

How difficult would it be to add a rewind feature (negative speed?) to replays? either that or the ability to jump back a set number of seconds/minutes?
by jackalope
15 Jul 2006, 20:56
Forum: Game Development
Topic: making my mod teh army mod
Replies: 19
Views: 1058

1. you might want to rethink your design

2. lol!!! @ the poll results
by jackalope
14 Jul 2006, 16:12
Forum: Ingame Community
Topic: I'm a Freaking Genius!!!
Replies: 7
Views: 744

what I don't understand is why someone doesn't make a super-high resource map with more interesting terrain, like multiple entrances (I mean more complicated than speedmetal duo, even.) Best of both worlds?
by jackalope
14 Jul 2006, 15:19
Forum: AI
Topic: [release] Radar Group AI
Replies: 22
Views: 2419

can someone please compile this so people like me can use it?
by jackalope
08 Jul 2006, 16:56
Forum: Game Releases
Topic: Expand and Exterminate version 0.163 Released
Replies: 1236
Views: 64085

just played a fun 4v4 on bypass, my first real EE game played to completion. I think it's a really fantastic mod and looking forward to further releases. Fanger really managed to make something that feels really different from OTA/AA/XTA etc. At first I was troubled by the lack of "infinite economy"...
by jackalope
07 Jul 2006, 20:23
Forum: Off Topic Discussion
Topic: Rate the avatar of the person above you.
Replies: 89
Views: 4331

Badass License that has Japanese that says "Shon", dunno what the means, and "Anata wa shippai shita" which means "You have failed".

7/10 for random japanese.
by jackalope
06 Jul 2006, 07:22
Forum: Ingame Community
Topic: german umlaut cause lobby crash
Replies: 11
Views: 804

I, personally, blame the germans.
by jackalope
04 Jul 2006, 13:48
Forum: General Discussion
Topic: Proposal:A Day without Speedmetal.
Replies: 80
Views: 5843

I think many people are missing an important point:

Do you really the type of person who enjoys playing speedmetal over and over again on your team on a regular map?

IMO speedmetal acts as a nice filter for those players who are only interested in porcing and seeing the biggest baddest units.
by jackalope
30 Jun 2006, 20:29
Forum: Game Development
Topic: "Stealthy"??? (AA)
Replies: 8
Views: 500

hmmm, I guess I somehow had LOS. Which brings me to a question about LOS. pressing L I see a brighter colored circle and a darker colored one, what do they represent?
by jackalope
30 Jun 2006, 20:11
Forum: Game Development
Topic: "Stealthy"??? (AA)
Replies: 8
Views: 500

"Stealthy"??? (AA)

(In regards to AA 2.1)

What exactly is a "stealthy" unit? Like the Arm Hawk or Rector. I assumed it meant they could not be seen on radar, but after a quick test I found that's not the case. They certainly can't cloak, so what's stealthy?

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