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by jackalope
21 Jun 2007, 18:38
Forum: General Discussion
Topic: How do you stop LUA that cheats?
Replies: 171
Views: 13257

ok my solution to this from now on is kick the person who uses it, and kick the person they gave stuff to just to be fair
by jackalope
21 Jun 2007, 01:02
Forum: Off Topic Discussion
Topic: Excessive detail
Replies: 168
Views: 6672

Caydr wrote:remember how I'm an idiot
Caydr wrote:remember how I'm an idiot
Caydr wrote:remember how I'm an idiot
Caydr wrote:remember how I'm an idiot
lol yes i do.

EDIT: just kidding.
by jackalope
21 Jun 2007, 00:25
Forum: Game Development
Topic: newest balance mod DA released.
Replies: 32
Views: 1737

you guys have any balance suggestions for DA? Here some stuff I've been thinking of, let me know if it would work or not:

Ideas:

increase wezel weapon range and sight by 4000%, lower damage to 1

all defenses can walk

increase com speed by 500%
by jackalope
21 Jun 2007, 00:21
Forum: Off Topic Discussion
Topic: Replay of greener_fields
Replies: 8
Views: 516

Re: Replay of greener_fields

This is about the best battle i ever had! It's a replay of a greener_fields map where our team almost lost the game. but then we started ressurecting (can't spell it sorry) and so we won the game. Enjoy! Warning: the replay is more than 3 hours long at 1.0 speed. http://www.fanfareezg.nl/Overig/070...
by jackalope
21 Jun 2007, 00:20
Forum: Game Releases
Topic: Balanced Annihilation 5.4 is out
Replies: 160
Views: 17157

when you reclaim trees: "Welcome to the Jungle"
by jackalope
21 Jun 2007, 00:17
Forum: Art & Modelling
Topic: Core morty replacement.
Replies: 122
Views: 12024

looks good.

(lol I was nice to smoth)
by jackalope
20 Jun 2007, 15:17
Forum: Game Development
Topic: newest balance mod DA released.
Replies: 32
Views: 1737

mental duck is stupid it's just weird fucked up changes to make things all "crazy" and "wild" and "hilarious".

This mod is about balance and the future of spring.
by jackalope
20 Jun 2007, 06:41
Forum: Game Development
Topic: newest balance mod DA released.
Replies: 32
Views: 1737

im thinking about running a tourney to promote this mod
by jackalope
20 Jun 2007, 03:44
Forum: Game Development
Topic: newest balance mod DA released.
Replies: 32
Views: 1737

newest balance mod DA released.

Well after all the struggling and arguing in the community about balance and stuff in AA and its various clones I've decided to bring everything together into one wholesome balanced mode that really focuses on good gameplay instead of random changes. The mod's name is DA, or Drolito Annihilation. I'...
by jackalope
20 Jun 2007, 03:05
Forum: General Discussion
Topic: Eight XTA Autohosts... Are they nessessary?
Replies: 60
Views: 3388

it is doing harm. Many people have complained that it spams the list of open games making it harder for that non-passworded, not-full, not-locked, not-hole punched (in the case of some users), game that is hosting the right mod and a decent map to catch your attention.
by jackalope
19 Jun 2007, 00:14
Forum: Off Topic Discussion
Topic: Excessive detail
Replies: 168
Views: 6672

smoth wrote:774, that is also counting all the 3 sets of treds used for animation. rails etc:
Image
(click for larger image.
smoth wins
by jackalope
18 Jun 2007, 23:57
Forum: Off Topic Discussion
Topic: Coca-Cola Zero and economics
Replies: 39
Views: 2168

Snipawolf wrote:I'll cut your stomach open and pour the juices on your head..

Dangerous enough, I guarantee..
what the fuck is wrong with you.
by jackalope
18 Jun 2007, 04:15
Forum: Off Topic Discussion
Topic: Excessive detail
Replies: 168
Views: 6672

KDR_11k wrote:Dude, just post a closeup of a Zaku and compare it with one of Caydr's models of a similar polycount. That should end this debate.
lol i want to see this actually.
by jackalope
17 Jun 2007, 06:48
Forum: General Discussion
Topic: How do you stop LUA that cheats?
Replies: 171
Views: 13257

oh shit now even the developers disagree with me.

mods lock this thread and burn it plz.
by jackalope
17 Jun 2007, 06:12
Forum: General Discussion
Topic: How do you stop LUA that cheats?
Replies: 171
Views: 13257

P3374H wrote:
trepan wrote:2. There is a .nohelp command in 0.75 that blocks Group AIs and LuaUI unit control.
hmm... this would disable any kind of metal maker control....
by jackalope
16 Jun 2007, 21:20
Forum: Engine
Topic: Groundscars don't work on svn versions (spam? probably)
Replies: 16
Views: 959

oh you're back
by jackalope
16 Jun 2007, 19:17
Forum: Off Topic Discussion
Topic: crazytalk.mp3
Replies: 16
Views: 753

when was this from? who was the other guy in the recording baiting him?

also: lol.
by jackalope
16 Jun 2007, 17:34
Forum: General Discussion
Topic: How do you stop LUA that cheats?
Replies: 171
Views: 13257

I made steven make a post that is like 100 times longer than his average post. I consider this thread MISSION ACCOMPLISHED.
by jackalope
16 Jun 2007, 06:27
Forum: General Discussion
Topic: Eight XTA Autohosts... Are they nessessary?
Replies: 60
Views: 3388

Im the only member of SmuG who can host games does anyone mind if i just throw up 14 BA autoservers? But everyone plays BA so the servers will never be green. IT WONT WORK :P But seriously, the only reason right now to add regulation is simply because jack arses want to add a regulation to hurt a l...

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