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by Cheesecan
06 Nov 2013, 21:13
Forum: Off Topic Discussion
Topic: Bitcoin mining made easy
Replies: 715
Views: 55403

Re: Bitcoin mining made easy

Congrats on the doubling..but I've been reading that the US govt wants to crackdown on bitcoins..

ASICs also seem to be widely available now, including on retailer just a few kilometres away from where I live. But they are damn price.
by Cheesecan
01 Nov 2013, 09:59
Forum: Off Topic Discussion
Topic: Bitches dunno bout mah zerg
Replies: 15
Views: 2113

Re: Bitches dunno bout mah zerg

The game clock is based on normal speed, which hardly anybody uses outside of training games. In ranked games, time is sped up by 38%. So when it says 1 minute in-game, only ~43 secs passed. This means you must also multiply APM to get the correct figure i.e. 50*1.38=69. So if Forb gets 110 APM that...
by Cheesecan
05 Oct 2013, 14:32
Forum: Ingame Community
Topic: French lobby
Replies: 29
Views: 3587

Re: French lobby

Holy grail soiled, defenders of the faith rally to the cause.

Sorry to set your straw houses on fire, please continue to debate bayesian space monkeys while the community continues to split off and dwindle. Remember, the important thing is that you are right.
by Cheesecan
05 Oct 2013, 06:29
Forum: Ingame Community
Topic: French lobby
Replies: 29
Views: 3587

Re: French lobby

But then a better matchmaking system made up of leagues would have been better. The core of the problem is that newbies should simply not play with pros. Look to the StarCraft 2 ladder system for a proven way of handling things. Is it really realistic to think about such a league system with curren...
by Cheesecan
04 Oct 2013, 22:27
Forum: Balanced Annihilation
Topic: Suggestion/Feature request: kudos for teamplay
Replies: 40
Views: 2830

Re: Suggestion/Feature request: kudos for teamplay

bibim allow us to rep players out of game using twitter, reddit and Facebook likes. We also need an API for smartphone apps. I believe in this, it's the future. Nothing can stop us now.
by Cheesecan
04 Oct 2013, 22:20
Forum: Balanced Annihilation
Topic: Advanced Fusions need to be tweaked
Replies: 15
Views: 1641

Re: Advanced Fusions need to be tweaked

Why not 100x blast while you're at it? I rarely play BA now. When I do most people put adv fus in the middle of their base like a day0 noob. So go find a cure for stupidity and give everyone an antidote. Problem solved. ;-) If you make them too costly to lose people will just spam regular fus instea...
by Cheesecan
04 Oct 2013, 21:54
Forum: Ingame Community
Topic: French lobby
Replies: 29
Views: 3587

Re: French lobby

I also can't see how this is an appropriate solution to the problem, but I agree it exists. On the bright side perhaps this could rekindle growth by wiping the slate clean and evening out the playing field. But then a better matchmaking system made up of leagues would have been better. The core of t...
by Cheesecan
29 Sep 2013, 08:56
Forum: Off Topic Discussion
Topic: Total War Rome 2
Replies: 23
Views: 2731

Re: Total War Rome 2

8gb and no swap file. Could be that it's not enough, since it usually takes a while to crash.
by Cheesecan
28 Sep 2013, 14:27
Forum: Off Topic Discussion
Topic: AMD "Mantle"
Replies: 41
Views: 5077

Re: AMD "Mantle"

gajop wrote: We don't need more
No, but DICE obviously does. Do you work there? If not how do you know what is best for them :?: :?: :?: :?: :?:
by Cheesecan
28 Sep 2013, 04:32
Forum: Off Topic Discussion
Topic: Total War Rome 2
Replies: 23
Views: 2731

Re: Total War Rome 2

It has not crashed since my last post. The problem I have now is corruption and those damn pesky noble uprisings. I know squalor is supposed to balance things out when one faction gets extremely rich, but it feels wrong to have to forego building upgrades everywhere. The update tried to address this...
by Cheesecan
28 Sep 2013, 04:22
Forum: Off Topic Discussion
Topic: AMD "Mantle"
Replies: 41
Views: 5077

Re: AMD "Mantle"

ATI/AMD graphics drivers have historically been poor from my experiences and what I've seen of other people. If they cant build a basic driver for such a widespread stable API such as OpenGL, what hope is there of them building an entire API of their own Worked fine for me, Linux included. For Spri...
by Cheesecan
27 Sep 2013, 19:50
Forum: Map Creation
Topic: what should i make next?
Replies: 16
Views: 1194

Re: what should i make next?

Hm well there was a (?)~300kb challenge some time back(although I guess it is over by now). If you are into that sort of thing, you could try doing a tileset-based map using lua that is really small..
by Cheesecan
27 Sep 2013, 19:46
Forum: Off Topic Discussion
Topic: AMD "Mantle"
Replies: 41
Views: 5077

Re: AMD "Mantle"

I'm so sad to see even here people buy into the marketing web of lies . Who in here would you be referring to? Style to me is something subjective, leaving you free to draw your own conclusions based on your opinion. If anything, I would say the nerd who spends lots of money upgrading his PC to pla...
by Cheesecan
26 Sep 2013, 17:04
Forum: Off Topic Discussion
Topic: AMD "Mantle"
Replies: 41
Views: 5077

Re: AMD "Mantle"

X1 and PS4 both have AMD GPUs, so AMD have some leverage there. With a big company like EA on board..well to say the least, it could be a very different story than during the 3DNow! days.
by Cheesecan
16 Sep 2013, 20:44
Forum: Balanced Annihilation
Topic: Overpowered faction
Replies: 18
Views: 2315

Re: Overpowered faction

I agree that spamming is what wins games now since crowd control units are not effective anymore. Buffing pyros would help. Reduce their self-d damage a bit and in turn increase their survivability with ~12% more HP and ~7-9% more DPS. Banisher kind of sucks right now, they used to have better splas...
by Cheesecan
15 Sep 2013, 20:58
Forum: Off Topic Discussion
Topic: Total War Rome 2
Replies: 23
Views: 2731

Re: Total War Rome 2

I have been playing this since yesterday now (bought it online). It's quite nice, lots of depth added over RTW1. This game certainly feels much more complete, although the technology tree, diplomacy and economy parts are rather simplistic still. One thing that bothered me is figuring out all the str...
by Cheesecan
15 Sep 2013, 10:44
Forum: Off Topic Discussion
Topic: SWISS LOBBY
Replies: 6
Views: 1394

Re: SWISS LOBBY

So the swiss finally moved on from these Image
then it's perhaps not long until they perfect..an AI!
by Cheesecan
13 Sep 2013, 18:18
Forum: Balanced Annihilation
Topic: Balance T1 Destroyers
Replies: 10
Views: 1280

Re: Balance T1 Destroyers

dansan wrote:it's still very hard to fight a strong sea from land, but ppl are definitively enjoying water maps!
You arr misinformed. Sea was buffed so it is even harder to fight sea from land.

Acidic maps are here to stay..
by Cheesecan
10 Sep 2013, 18:46
Forum: Map Creation
Topic: anything against the removal of the SM3 map format?
Replies: 51
Views: 4985

Re: anything against the removal of the SM3 map format?

You could be limited by fill rate. It is not faster for you, but might be on another hardware setup.

Even if you had evidence of speedup on that map, it is completely flat and ugly.

The way I see it, Argh's argument(no pun intended) is rife with fallacies.
by Cheesecan
06 Sep 2013, 22:54
Forum: Map Releases
Topic: Two King of the Hill maps
Replies: 31
Views: 4046

Re: Two King of the Hill maps

Cheese, please don't act as though I was non-existant in the process of tracking all that stuff down and working it out only to have everyone else credited :( I worked hard to see my options code spread out and did a great deal to promote jk's work when it supplanted my own. I don't act - this is s...

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