Search

Search found 860 matches

by Archangel of Death
21 May 2008, 19:47
Forum: Help & Bugs
Topic: World Domination mod error
Replies: 10
Views: 681

Re: World Domination mod error

Basically someone needs to poke the maker of that mod into releasing a new version. .76b1 introduced new parsers which are better, but picker about errors in files.
by Archangel of Death
14 May 2008, 18:18
Forum: Argh's Projects
Topic: P.U.R.E. 0.55
Replies: 1273
Views: 74057

Re: P.U.R.E. 0.55

Darn... all I needed was one more week to clear finals... but alas, it has gone alpha without me.

Nice back story.
by Archangel of Death
29 Apr 2008, 18:01
Forum: Off Topic Discussion
Topic: Blue screen of death problem
Replies: 26
Views: 1166

Re: Blue screen of death problem

You confirmed that it wasn't just a bad stick first, right? You know, run with just one stick at a time, do some stuff, see if it bsods before long. Then trying the same stick in different slots with them. If you didn't and you solved it by just removing a stick, it would still be useful to know if ...
by Archangel of Death
24 Apr 2008, 21:20
Forum: Argh's Projects
Topic: P.U.R.E. 0.55
Replies: 1273
Views: 74057

Re: P.U.R.E. 0.55

what's not there Where is the build menu! Totally awesome... though I fear if I will have to learn how to do all that UI crap myself... :shock: Normally I deliberately avoid betas because I don't have (or at least shouldn't have :p ) the time to really do much after working on BT... but you have so...
by Archangel of Death
24 Apr 2008, 21:12
Forum: Game Development
Topic: omninati's new mod
Replies: 34
Views: 3681

Re: omninati's new mod

I keep looking for a glimpse of the executioner bot in those pics...
by Archangel of Death
23 Apr 2008, 20:50
Forum: Argh's Projects
Topic: P.U.R.E. 0.55
Replies: 1273
Views: 74057

Re: P.U.R.E. 0.55

nice city scape. now is there a way to have city buildings be neutral features that can be captured and loaded with infantry, to such that infantry are securing the house as a defensive position? Same idea that popped into my head, bob. And oh, I'm thinking it will be possible, at the very least wi...
by Archangel of Death
22 Apr 2008, 23:15
Forum: Game Development
Topic: omninati's new mod
Replies: 34
Views: 3681

Re: omninati's new mod

Well... at least he didn't butcher the Dire Wolf with one of his... "enlightened"... paint jobs...
by Archangel of Death
19 Apr 2008, 17:10
Forum: Argh's Projects
Topic: P.U.R.E. 0.55
Replies: 1273
Views: 74057

Re: P.U.R.E. 0.55

i really want to know what the difference is between open and closed bad ass cubes My guess was the closed ones are parked/inactive. the floating ones are moving or otherwise active. Well yeah...but what they hell do they do lol, it's bugging the crap out of me! I answered that a while ago. You use...
by Archangel of Death
15 Apr 2008, 22:34
Forum: Help & Bugs
Topic: Desynced replay during fast forwarding
Replies: 4
Views: 847

Re: Desynced replay during fast forwarding

I've actually had that happen a few times when watching a replay at drastically increased speeds (on time, pretty much every players entire advanced build trees were forgotten, since I hadn't been a part of the game I had no idea why things were so boring until players started self-ding/leaving with...
by Archangel of Death
10 Apr 2008, 18:13
Forum: Help & Bugs
Topic: Surprise surprise
Replies: 15
Views: 2170

Re: Surprise surprise

Hmm... someone somewhere is not parsing through the units correctly. Under which version(s) has this been encountered? Perhaps something was not updated when the unitlimit changes were made?
by Archangel of Death
08 Apr 2008, 23:37
Forum: Help & Bugs
Topic: low performance with decent specs
Replies: 12
Views: 816

Re: low performance with decent specs

Let me translate Satirik's post into "what-you-need-to-check"ese:
Satirik wrote:Make sure ground decals isn't set higher than 1 or 2.
Its not a "detail level" slider, its a lifetime multiplier, so setting it high makes a lot more decals stick around a lot longer = a lot of decals to render = lag.
by Archangel of Death
08 Apr 2008, 23:30
Forum: Help & Bugs
Topic: Surprise surprise
Replies: 15
Views: 2170

Re: Surprise surprise

Hmm... where you playing with any AI's? Enemy ones specifically...
by Archangel of Death
08 Apr 2008, 23:25
Forum: Help & Bugs
Topic: Crash on Startup
Replies: 3
Views: 460

Re: Crash on Startup

What lua widgets does he have installed? The infolog.txt from the original crash would have been best, but post one anyway (either attach to a post or pastebin it)
by Archangel of Death
30 Mar 2008, 08:32
Forum: Help & Bugs
Topic: Spring folders missing
Replies: 7
Views: 567

Re: Spring folders missing

They are physically located on a separate part of the hard drive. Its not that they are hidden in that folder, they just aren't there. There should be a message somewhere on one of the info bars saying something about missing files, with a link to view the actual files. I wish I could tell you how I...
by Archangel of Death
28 Mar 2008, 09:08
Forum: Argh's Projects
Topic: P.U.R.E. 0.55
Replies: 1273
Views: 74057

Re: P.U.R.E. 0.55

Argh wrote:Image
Cool screen of the moment, testing early gameplay of the Resistance. Click to enlarge.
Somebody call Optimus Prime quick! We've got an infestation of Allsparks!
by Archangel of Death
21 Mar 2008, 21:30
Forum: Art & Modelling
Topic: Random WIP 2006-2011
Replies: 8358
Views: 623677

Re: Random WIP

I see it fine and I am almost most assuredly not logged into his forums, as I'm 99% certain I never got an account there...
by Archangel of Death
19 Mar 2008, 05:15
Forum: Help & Bugs
Topic: guys wont attack
Replies: 8
Views: 740

Re: guys wont attack

I'd suggest looking in to the unit's Categories and OnlyTargetCategories. Also armor.txt and weapons custom damage tags. Might help, maybe. Worth a look-see!
by Archangel of Death
19 Mar 2008, 05:05
Forum: Off Topic Discussion
Topic: SUUUPAHH SUUMMASSHHH BUUURRAAASSAAAAASSS BURRRAWWWRRRRUUUUUU
Replies: 38
Views: 1473

Re: SUUUPAHH SUUMMASSHHH BUUURRAAASSAAAAASSS BURRRAWWWRRRRUUUUUU

No Caydr, you are most certainly not the only one to think that 8) I've played with the stage builder a few times, only made a few weird stages though (to unlock one of the sets). The irritating kind of weird (try all springs, plus the 4 minimum platforms, I did...). I tried online play with anyone ...
by Archangel of Death
13 Mar 2008, 17:08
Forum: Argh's Projects
Topic: P.U.R.E. 0.55
Replies: 1273
Views: 74057

Re: P.U.R.E. 0.55

Awesome Argh. You've gone and done what I've been putting off doing! (with squads) You don't mind if I steal and adapt your code do you?
by Archangel of Death
12 Mar 2008, 04:31
Forum: Off Topic Discussion
Topic: where is cup?
Replies: 37
Views: 1983

Re: where is cup?

Actually, Peet and I have all your addresses, the first person you slept with, your SSN numbers and a sample of your toenail clippings. Belmakor keeps them on file, and we ship secondary samples to Drexion and NOiZE for storage. Omg! I always wondered where they disappeared to whenever I miss the t...

Go to advanced search