Search found 964 matches
- 14 Mar 2009, 21:01
- Forum: Off Topic Discussion
- Topic: School Shooting in Germany
- Replies: 110
- Views: 5155
Re: School Shooting in Germany
But boats and motorcycles are not designed specifically to kill people. The only reason to carry a gun is if you are prepared to take another human's life.
- 14 Mar 2009, 13:14
- Forum: Off Topic Discussion
- Topic: School Shooting in Germany
- Replies: 110
- Views: 5155
Re: School Shooting in Germany
I still see dont see anyone making a _good_ argument for owning a firearm... Because I have a right to defend myself and my home, and if I feel that owning a firearm is the best way to do so, then it's my right to own one. So what if you felt the best way to defend your home was with landmines and ...
- 13 Mar 2009, 09:48
- Forum: Off Topic Discussion
- Topic: School Shooting in Germany
- Replies: 110
- Views: 5155
Re: School Shooting in Germany
It really is simple. Like several have stated, if EVERYONE carries a gun and (preferably) knows how to use it, you will be deterred severely in your efforts to commit your crime. You won't get nervous and anxious halfway through. You will be nervous before you even begin when you know you aren't th...
- 12 Mar 2009, 10:09
- Forum: Off Topic Discussion
- Topic: School Shooting in Germany
- Replies: 110
- Views: 5155
Re: School Shooting in Germany
Quoted from http://en.wikipedia.org/wiki/Gun_violence : Blue: UK Red: USA Non-firearm homicide rate per 100,000 pop. 1.33 4.55 Firearm homicide rate per 100,000 pop. 0.12 2.97 % homicides with firearms 8 39 Overall homicide rate per 100,000 pop. 1.57 7.52 It would be interesting to see these figures...
- 12 Mar 2009, 00:58
- Forum: Off Topic Discussion
- Topic: School Shooting in Germany
- Replies: 110
- Views: 5155
Re: School Shooting in Germany
I don't agree in any way with a 'right' to bear arms being interpreted as a right to carry concealed firearms. Yes, getting shot sucks. But if you want to kill lots of people at your school, you can always make a bomb, or block the exits and burn the place etc etc. Lots of people carrying guns leads...
- 11 Mar 2009, 02:02
- Forum: Zero-K
- Topic: Complete Annihilation News
- Replies: 1522
- Views: 123528
Re: Complete Annihilation News
Seriously, ego much?! Everyone knows I am the greatest Logos commander that ever lived, owing to the amazing fried egg sandwiches I feed to my AKs.Forged from the very essence of the greatest Logos commander who ever lived, the Saktoth is the single largest strider to walk the earth.
- 06 Mar 2009, 20:33
- Forum: Zero-K
- Topic: Complete Annihilation News
- Replies: 1522
- Views: 123528
Re: Complete Annihilation News
Yeah what manored said, on a high res game, both sides have high res so it's still got the same counters...
- 04 Mar 2009, 09:41
- Forum: Zero-K
- Topic: Complete Annihilation News
- Replies: 1522
- Views: 123528
Re: Complete Annihilation News
Don't understand what you mean by this...MidKnight wrote:@acidd: speedmetal
- 03 Mar 2009, 00:10
- Forum: Zero-K
- Topic: Complete Annihilation News
- Replies: 1522
- Views: 123528
Re: Complete Annihilation News
IMHO Mah Lazor / Zenith are meant to be game-enders. There shouldn't be a defence to them except for destroying them or stopping your opponent making them in the first place.
- 02 Mar 2009, 00:56
- Forum: Zero-K
- Topic: Complete Annihilation News
- Replies: 1522
- Views: 123528
Re: Complete Annihilation News
1.the arm, in my opinion, needs something better for anti air. You mean besides 2 types of fighter, missile towers, missile trucks, 2 anti air bots (t1&t2), packos, mercurys and aa vehicle lasers? 2. we need something to combat the zenith. Besides bombers, tanks, MAHLAZOR, gunships, annis, nuke...
- 01 Mar 2009, 14:52
- Forum: Off Topic Discussion
- Topic: Dawn of War 2
- Replies: 26
- Views: 953
Re: Dawn of War 2
Infiltrated scouts to get behind them then close combat them.
- 08 Feb 2009, 12:42
- Forum: Off Topic Discussion
- Topic: BloodBowl
- Replies: 21
- Views: 1446
Re: BloodBowl
It's an electronic version of the board game Blood Bowl. It's also going to have a real-time mode.
- 31 Jan 2009, 03:02
- Forum: Off Topic Discussion
- Topic: BloodBowl
- Replies: 21
- Views: 1446
Re: BloodBowl
Cool!
- 29 Jan 2009, 21:06
- Forum: Game Development
- Topic: I Am Leaving CA
- Replies: 121
- Views: 7977
Re: I Am Leaving CA
Wow. Gota made a post I agree with. Did I fall into a parallel universe?
- 28 Jan 2009, 02:41
- Forum: Game Development
- Topic: I Was Never A Part Of CA
- Replies: 5
- Views: 721
Re: I Was Never A Part Of CA
But it would if it shot shruikins and lightning!
- 28 Jan 2009, 02:37
- Forum: AI
- Topic: State of the Nation
- Replies: 25
- Views: 2676
Re: State of the Nation
This is almost certainly the way to go - trying ot handle all the nuances even of all the *A mods would rapidly drive a generic AI mental.Agon wrote:krogothe:
Maybe focus on one or two mods?
- 27 Jan 2009, 09:38
- Forum: Off Topic Discussion
- Topic: LEFT4DEAD
- Replies: 71
- Views: 6730
Re: LEFT4DEAD
I'm undecided on the random element. If both teams get exactly the same stuff at the same times and places, it gives the team playing survivors second a big advantage - they don't need to look for t2 weapons, cos they know where they are, and the witch and tank are easier to defeat if you know they'...
- 27 Jan 2009, 09:35
- Forum: Game Development
- Topic: I Was Never A Part Of CA
- Replies: 5
- Views: 721
Re: I Was Never A Part Of CA

Just add guns.
- 26 Jan 2009, 23:12
- Forum: Game Development
- Topic: I Am Leaving CA
- Replies: 121
- Views: 7977
Re: I Am Leaving CA
Wow. Fail 

- 23 Jan 2009, 21:41
- Forum: General Discussion
- Topic: limit player number to 8-10 per game.
- Replies: 159
- Views: 8406
Re: limit player number to 8-10 per game.
We've all seen the pictures Smoth. LEt's just leave it at that, eh? We were all young and needed the moeny once...