Search

Search found 964 matches

by Acidd_UK
15 Apr 2009, 20:36
Forum: Off Topic Discussion
Topic: 2nd Try Werewolf
Replies: 99
Views: 4413

Re: 2nd Try Werewolf

I put on my witches hat.

"Hey, that's a big wand you have there. I bet you could cast a spell on me with that thing..."
by Acidd_UK
15 Apr 2009, 19:48
Forum: Art & Modelling
Topic: maackey's WIP
Replies: 26
Views: 2128

Re: maackey's WIP

It seems in the latest version of CA, this model doesn't work with the XRay shader... any ideas?
by Acidd_UK
13 Apr 2009, 15:30
Forum: Ingame Community
Topic: Apology
Replies: 20
Views: 3713

Re: Apology

Play CA -> no combomb, better gameplay :)
by Acidd_UK
11 Apr 2009, 13:33
Forum: Off Topic Discussion
Topic: 2nd Try Werewolf
Replies: 99
Views: 4413

Re: 2nd Try Werewolf

Sorry, what happened to the 2nd round?!
by Acidd_UK
09 Apr 2009, 02:56
Forum: General Discussion
Topic: Completely inappropriate behavior, and the results
Replies: 42
Views: 2681

Re: Completely inappropriate behavior, and the results

I want to release something that is balanced, complete, and playable. I dont want people to play my game and label it as unbalanced buggy shit. Unfortunatly, this is nearly impossible. Jusy look at any commercially released RTS game from the last 20 years or so. They're all buggy to some degree and...
by Acidd_UK
08 Apr 2009, 20:38
Forum: General Discussion
Topic: Completely inappropriate behavior, and the results
Replies: 42
Views: 2681

Re: Completely inappropriate behavior, and the results

But you realise at some point you have to release the mod (otherwise what's the point of making it available to anyone other than yourself anyway) and at that point ppl can still violate the licence if they so wish....
by Acidd_UK
06 Apr 2009, 10:13
Forum: Off Topic Discussion
Topic: 2nd Try Werewolf
Replies: 99
Views: 4413

Re: 2nd Try Werewolf

I'll play :-)
by Acidd_UK
02 Apr 2009, 01:18
Forum: Off Topic Discussion
Topic: Time Travel RTS
Replies: 50
Views: 3704

Re: Time Travel RTS

And eventually you/they may be able to win before the time wave of your counter-counter-counter-counter units actions catch up to the present.
by Acidd_UK
31 Mar 2009, 10:03
Forum: Off Topic Discussion
Topic: Time Travel RTS
Replies: 50
Views: 3704

Re: Time Travel RTS

Not quite, in fact the timeline you exist on ceases to exist or ever have existed, ensuring that the divide by zero never happens. You still lose the game.
by Acidd_UK
30 Mar 2009, 19:37
Forum: Off Topic Discussion
Topic: Time Travel RTS
Replies: 50
Views: 3704

Re: Time Travel RTS

Presumably by making more 'time waves', or adding some random factor (speed/separation) to their propogation, you could make it harder/easier to 'game' the time wave mechanic to your advantage...
by Acidd_UK
30 Mar 2009, 12:35
Forum: Off Topic Discussion
Topic: Time Travel RTS
Replies: 50
Views: 3704

Re: Time Travel RTS

Yah, Zsinj seems to have a handle on how they're managing the complexity. I really really want to play this game, the concept is brilliant!
by Acidd_UK
29 Mar 2009, 16:59
Forum: Off Topic Discussion
Topic: Time Travel RTS
Replies: 50
Views: 3704

Re: Time Travel RTS

Crazy stuff, looks interesting!
by Acidd_UK
20 Mar 2009, 01:28
Forum: Off Topic Discussion
Topic: Civilization fans
Replies: 32
Views: 6940

Re: Civilization fans

Have any of you tried the "Fall from Heaven" mod for Civ 4 Beyond the Sword? It's an amazing total conversion to turn civ into a fantasy realm, with goblins, lizardmen, dwarves, magic and dragons. It really has to be played ot believe how much work has gone into it. There's soemthing like 14 differe...
by Acidd_UK
19 Mar 2009, 21:15
Forum: Off Topic Discussion
Topic: SheePong
Replies: 4
Views: 245

Re: SheePong

I saw that this morning and yeah - wow!
by Acidd_UK
19 Mar 2009, 21:14
Forum: Zero-K
Topic: Complete Annihilation News
Replies: 1522
Views: 114984

Re: Complete Annihilation News

DavetheBrave wrote:
1v0ry_k1ng wrote:replay or it didnt happen !

BAM!
http://replays.adune.nl/?947
I jsut watched that replay and there wasn't a glaive in sight - it was a big flash war with gunships at end...
by Acidd_UK
19 Mar 2009, 02:29
Forum: Zero-K
Topic: Complete Annihilation News
Replies: 1522
Views: 114984

Re: Complete Annihilation News

Otherside wrote:http://replays.adune.nl/?945

epic team game replay on latest stable
Wow that was awesome :-)
by Acidd_UK
17 Mar 2009, 02:46
Forum: Off Topic Discussion
Topic: Sagrario's Room Escape
Replies: 26
Views: 2912

Re: Sagrario's Room Escape

I made my own room escape game. Except my game has a really clever twist that means you can play it anywehre, AT ANY TIME! Simply close your eyes, then try to find your way out. It can sometimes take me literally minutes to get out again. This game also has the benefit that you can play with friends...
by Acidd_UK
17 Mar 2009, 02:43
Forum: Art & Modelling
Topic: MidKnight's Models! (new:I am back at it!)
Replies: 244
Views: 19596

Re: MidKnight's Models! (new: err... Bladewing???))

Am I the only person that liked the original bladewing design/feel? Not knocking Midknights work btw, but I think the original bladewing is kind of iconic, like the old/new flash...
by Acidd_UK
16 Mar 2009, 01:19
Forum: Lua Scripts
Topic: Ground Fog!, without shaders.
Replies: 106
Views: 10202

Re: Ground Fog!, without shaders.

NECCCRROOOO!!!!
by Acidd_UK
15 Mar 2009, 14:03
Forum: Off Topic Discussion
Topic: School Shooting in Germany
Replies: 110
Views: 4397

Re: School Shooting in Germany

I think you have to weigh up the balance of benefit/cost. I am not trying to argue against legitimate registration and use of some specialised firearms, such as hunting and target rifles, in certain places (like registed hunting areas). I am undecided if you should be able to 'go out in the woods an...

Go to advanced search

cron