Search

Search found 483 matches

by Kuroneko
30 Aug 2005, 17:56
Forum: Map Creation
Topic: Arbitrary / Wreckage Features - Coming soon
Replies: 9
Views: 622

Michilus_nimbus wrote:So technically we could make Urban maps now?!
If the models exist. However, I'm not sure if the buildings in TA were models...
by Kuroneko
30 Aug 2005, 07:46
Forum: Engine
Topic: First release of JCAI - global AI
Replies: 105
Views: 13943

Code: Select all

ForceHandler: Batch build completed: (BasicForce1)
Thats at the bottom of most of the logs.

/me pokes around
by Kuroneko
30 Aug 2005, 03:34
Forum: Game Development
Topic: Converting TA Units
Replies: 8
Views: 1169

geocities does not allow hotlinking of images, however it will allow text files to be hotlinked. Age old workaround.
by Kuroneko
29 Aug 2005, 21:08
Forum: General Discussion
Topic: Serious balance issue: goliaths
Replies: 91
Views: 7551

Min3mat wrote:i thought that in xta they ran over DT? FW will stop them (Fortification Wall although a firewall promptly used could crash spring and solve the problem! :D)
d/c ftw!
by Kuroneko
29 Aug 2005, 18:42
Forum: General Discussion
Topic: Serious balance issue: goliaths
Replies: 91
Views: 7551

Yesterday I simply drove my goliaths into a heavily defended base, full of the enemy's goliaths. The goliaths ride through until they reach the fusions and shoot them, disabling all the enemy's energy weapons and goliaths... My point is that defense is currently unbalanced with mobile units. Core d...
by Kuroneko
29 Aug 2005, 02:17
Forum: Map Releases
Topic: NEW MAP : Map-Concepts ... released
Replies: 18
Views: 1419

I notified teh admins when I noticed it. It's like a bot...but...it's a really bad bot.
by Kuroneko
29 Aug 2005, 02:16
Forum: General Discussion
Topic: BitTorrent File Protocol
Replies: 6
Views: 1013

mikedep333 wrote:Ace is totally right. Use the BT protocol, but use it on a different port, like the TAspring one. That way we get all the advantages of BT, but we don't have to worry about the one disadvantage, it being blocked.
However, it will still be affected by packet shaping.
by Kuroneko
29 Aug 2005, 00:34
Forum: Help & Bugs
Topic: Units being built outside the construction facility
Replies: 3
Views: 327

No, I didn't transport it: it was created there.
by Kuroneko
29 Aug 2005, 00:06
Forum: Engine
Topic: First release of JCAI - global AI
Replies: 105
Views: 13943

I don't know if anyone has made this but..

Heres an Arm script! :D Everything has been modified to work with arm. It also tends to be a bit more expansionary and defensive.

http://kuroneko.gotdns.com:27018/xta_arm.zip
by Kuroneko
28 Aug 2005, 22:21
Forum: Help & Bugs
Topic: Units being built outside the construction facility
Replies: 3
Views: 327

Units being built outside the construction facility

I haven't been able to reproduce this outside of this map but...

Image

...is really wierd. Only that factory did it on that map, but it did it consistantly.
by Kuroneko
28 Aug 2005, 20:25
Forum: Off Topic Discussion
Topic: Which Internet Browser do you use?
Replies: 47
Views: 3658

This is what the stats say. Last month: http://taspring.clan-sy.com/img/july.PNG So far this month: http://taspring.clan-sy.com/img/august.PNG With all due respect, hits are a meaningless number. It only shows that firefox users goto more pages on this site than IE, not that there are more/less use...
by Kuroneko
26 Aug 2005, 20:39
Forum: Help & Bugs
Topic: Units flying / off map
Replies: 4
Views: 429

Re: Units flying / off map

A nuke was exploding in the middle of a group of sumos, pushing them off the map and one off them flying with high-speed into the air. Then the client crashed. Could it be that units beiing off map or at insane hights make the client crash? I've seen units leave the map, but then they'd appear some...
by Kuroneko
26 Aug 2005, 20:37
Forum: Engine
Topic: First release of JCAI - global AI
Replies: 105
Views: 13943

Okay, i reinstalled the lastest version with only maps and downloaded your updated version of JCAI. Now, when i start it says ''Incoret version of globall AI test.dll'' and the path to it. Then there is either 1 commander (if i started spring.exe and global AI) or nothing (if i played a me vs bot g...
by Kuroneko
26 Aug 2005, 06:04
Forum: Map Creation
Topic: Some feedback
Replies: 15
Views: 1216

mongus wrote: ... everybody forgets to put metal in water.. :/
YES, and speaking of which, why haven't there been many/any water maps for Spring? Water maps were sooooo much fun imho.
by Kuroneko
26 Aug 2005, 06:02
Forum: Help & Bugs
Topic: Some guidelines on improving performance.
Replies: 8
Views: 837

sounds like an old driver
by Kuroneko
24 Aug 2005, 22:53
Forum: Engine
Topic: Dedicated Server?
Replies: 22
Views: 2274

Is anyone with acctual coding skill interested at all by the idea of a dedicated server?
by Kuroneko
24 Aug 2005, 01:48
Forum: General Discussion
Topic: I can't belive they fell for it!
Replies: 8
Views: 1206

We knew you were there, and we knew you had less than an expiditonary force. We just couldn't do anything about it.
by Kuroneko
23 Aug 2005, 23:40
Forum: Help & Bugs
Topic: "error binding socket as server" error
Replies: 4
Views: 554

I /think/ that means that there is already a server running on that port, or the port is otherwise locked down.
by Kuroneko
23 Aug 2005, 19:44
Forum: Off Topic Discussion
Topic: Gate 88, free RTS style arcade multiplayer game.
Replies: 7
Views: 845

Yeah, vector graphics. The game is alot of fun tho :)
by Kuroneko
23 Aug 2005, 19:43
Forum: Help & Bugs
Topic: When starting game, no units are created
Replies: 18
Views: 1434

What installer did you download, MyCatOwnz?

Go to advanced search