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by ginekolog
25 Dec 2011, 11:22
Forum: Balanced Annihilation
Topic: Balanced Annihilation 7.63
Replies: 40
Views: 5407

Re: Balanced Annihilation 7.63

My observations: - AKs and bots are fine now, they move as they should (no more stopping when giving new command) - Vehicles ( tested raider and panther) are clumsy again, they decelerate when direction changes. I think they should be fast again. On other mattes FPS seems much better with spring 085...
by ginekolog
30 Nov 2011, 21:49
Forum: Balanced Annihilation
Topic: Balanced Annihilation 7.62
Replies: 40
Views: 4516

Re: Balanced Annihilation 7.62

Thanx for update, but sth is still wrong with kbots like AK. I select AK and click a lot at diffirent places (like in real game situation micro intense) and AK allmost stalls in place instead of moving. This turn in place really messes him up. Plz fix this, somehow it just messes with kbots that are...
by ginekolog
27 Nov 2011, 17:30
Forum: Balanced Annihilation
Topic: major bug
Replies: 5
Views: 529

Re: major bug

Also what is the problem with kbots? I have AK and when i click to change his path he stops a little bit and then changes direction. Makes em much slower than before, why?
by ginekolog
19 Oct 2011, 18:47
Forum: Zero-K
Topic: find widget that casuses cpu spikes
Replies: 5
Views: 1107

Re: find widget that casuses cpu spikes

Hmm might be a gadget, i would also like to profile them.

With lua disabled there are no cpu spikes for me, but that also disables gadgets, doesnt it?
by ginekolog
19 Oct 2011, 12:27
Forum: Zero-K
Topic: find widget that casuses cpu spikes
Replies: 5
Views: 1107

find widget that casuses cpu spikes

Hi, is there a way to find which widget is causing cpu spikes (big fps drops) every ~5 sec ? I tried widget profiler and some other but it only shows acumulated cpu time. I need graphs or some indicator that shows one widget did some big calculations. Sth like ALT+B graphs. I suspect idle builders.
by ginekolog
19 Oct 2011, 12:22
Forum: General Discussion
Topic: Spring has less players
Replies: 305
Views: 22280

Re: Spring has less players

I have sort in TAS client so it brings games with most players on top. I dont care if there are 2000 empty bots somewhere, but yeah, new players will be confused. It seems there are still players around, as play every day and find pplz. I ignore DSD though. ZK is also good game, if only i could solv...
by ginekolog
16 Oct 2011, 22:26
Forum: General Discussion
Topic: Thank you
Replies: 99
Views: 5745

Re: Thank you

Thanx to Trademark, he did some good stuff and I hope he wont stop at it.
by ginekolog
07 Oct 2011, 12:47
Forum: Balanced Annihilation
Topic: Remember...
Replies: 19
Views: 2361

Re: Remember...

I remember... it was 1997, i had 3 hours long game in OTA, map 2 contintets (big sea in middle, small contintets at both sides), LAN game vs friend. I won, was exausthed, but WHAT a GAME :) Then it was 2006, game of XTA on CPIA. I had 60 krogs .. yet they barely killed opponent :D TA was my all time...
by ginekolog
20 Sep 2011, 09:18
Forum: General Discussion
Topic: A temporary efficient way to rank players ?
Replies: 15
Views: 2883

Re: A temporary efficient way to rank players ?

I find all this as not needed. Only thing that can ruin games like 5v5 is when veteran clan stacks vs non clan veterans. But that is issue that your solution would not fix.

In my eyes spring has one of best systems for autobalance.
by ginekolog
13 Sep 2011, 19:37
Forum: Balanced Annihilation
Topic: Balanced Annihilation 7.60
Replies: 82
Views: 12328

Re: Balanced Annihilation 7.60

Comeone guys dont just bug TFC and devs that did great job with improving BA. Rahter play some games and then report if anything major is wrong. From what I see all changes are OK, nothing gamebreaking etc. We will have to play and see if new T2 air figter bomber raids are still by far the best way ...
by ginekolog
13 Sep 2011, 14:53
Forum: General Discussion
Topic: What's your favourite user interface?
Replies: 51
Views: 2074

Re: What's your favourite user interface?

I use lolui and modified ctrlpanel to have all icons on 1 page + hidden dgun and other useless buttons.

What bothers me is lack of scroll in messages.
by ginekolog
10 Sep 2011, 21:35
Forum: Balanced Annihilation
Topic: Balanced Annihilation 7.60
Replies: 82
Views: 12328

Re: Balanced Annihilation 7.60

Nice set of changes. I only wonder if T2 figters will again be gamebreakers (with bomber runs ofc)
by ginekolog
29 Aug 2011, 15:52
Forum: Balanced Annihilation
Topic: Balanced Annihilation 7.50
Replies: 147
Views: 17238

Re: Balanced Annihilation 7.50

Just make sure crush weapon has decent range so krog wont die to 50 flash tanks like it used to 2 years ago.
Krog is so heavy that all small units should suffer from earthquakes when they are close. 8)
by ginekolog
21 Aug 2011, 09:07
Forum: Balanced Annihilation
Topic: Balanced Annihilation 7.50
Replies: 147
Views: 17238

Re: Balanced Annihilation 7.50

I also noticed Krog's crush weapon is broked, it just does not crush anything like it used to.
by ginekolog
04 Aug 2011, 16:35
Forum: Balanced Annihilation
Topic: Balanced Annihilation 7.50
Replies: 147
Views: 17238

Re: Balanced Annihilation 7.50

Oh i forgot to say, 7.50 IS AWSOME !!!
by ginekolog
03 Aug 2011, 18:52
Forum: Balanced Annihilation
Topic: Balanced Annihilation 7.50
Replies: 147
Views: 17238

Re: Balanced Annihilation 7.50

Why someone change krog's kick weapon? It used to kill swarms, now its quite useles with its 55 range (from 200 irrc). Even swarm of t1 bots can kill krog now.. I would sugest to increase range to 100 and give that weapon to jugg too. Weapon name krogkick areaofeffect 35 collidefriendly false crater...
by ginekolog
07 Jul 2011, 22:11
Forum: Balanced Annihilation
Topic: Favourite faction and factories, and why?
Replies: 18
Views: 3793

Re: Favourite faction and factories, and why?

I CORE --> AK --> KARGANETH --> WWWIIINNN
by ginekolog
04 Jul 2011, 09:40
Forum: Balanced Annihilation
Topic: Modinfo for 7.50
Replies: 4
Views: 1557

Re: Modinfo for 7.50

Much better than manualy looking at text files :)
by ginekolog
17 Jun 2011, 10:40
Forum: General Discussion
Topic: Do you run spring with shadows on?
Replies: 60
Views: 7759

Re: Do you run spring with shadows on?

no shadows, i like 20+fps with 4000+ units on map (like in FFAs)

9600gt
by ginekolog
07 Jun 2011, 09:53
Forum: General Discussion
Topic: BA DSD why it works, how it is good and you getting over it.
Replies: 65
Views: 10478

Re: BA DSD why it works, how it is good and you getting over it.

Nice story smoth, really ;)

Since BA lacks some decent single player campagin where noobs could learn slowly DSD type games are good for teaching basics and even get big guns out.

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