Search

Search found 347 matches

by MasterBel2
04 May 2018, 16:01
Forum: Engine
Topic: GL 4 Progress and Help
Replies: 19
Views: 7423

Re: GL 4 Progress and Help

This is how I catch removed features in the 4.5 core profile: - Have this in the spring settings file: DebugGL = true DebugGLStacktraces = true ForceCoreContext = 1 - have MESA_GL_VERSION_OVERRIDE = 4.5 in env if need be, with export MESA_GL_VERSION_OVERRIDE=4.5 (it still reads your compatibility p...
by MasterBel2
21 Feb 2018, 21:58
Forum: Balanced Annihilation
Topic: How do I bind new hotkeys in BA?
Replies: 8
Views: 1539

Re: How do I bind new hotkeys in BA?

Does anybody know what the filter categories are? From wiki: Category_C: only units of category C -- XXX what are the categories? I don't know what the categories mean, I'll see if I can chase that down for you. Also where do I find all the unit blueprints so I can look at unit names? Would categor...
by MasterBel2
20 Feb 2018, 10:22
Forum: Balanced Annihilation
Topic: How do I bind new hotkeys in BA?
Replies: 8
Views: 1539

Re: How do I bind new hotkeys in BA?

So I got someone to give me a rundown: : for windows uikeys.txt is in Users\username\Documents\My Games\Spring : bind r select Visible+_Not_Builder_Not_Building+_ClearSelection_SelectAll+ : this will bind r to select all units visible on screen that are not a builder or a building : bind q select Vi...
by MasterBel2
19 Feb 2018, 11:34
Forum: SPADS AutoHost
Topic: Calling for different map versions
Replies: 5
Views: 2630

Re: Calling for different map versions

Retrieve the maplist from the host, and it should give you a list, find the number of the map, and then use that to !map # to call the map u want :)
AKA PM me on discord if this doesn't make sense
by MasterBel2
16 Feb 2018, 13:18
Forum: Balanced Annihilation
Topic: OverKillHost1 spamming shared infrastructure
Replies: 11
Views: 1617

Re: OverKillHost1 spamming shared infrastructure

I don't think that there's nothing we can do, I think that there is a possibility, although I don't really like it. Please someone suggest that perfect option I haven't seen :) Clearly whoever's responsible for the host feels untouchable – i.e. we're (at least a little) upset and currently we haven'...
by MasterBel2
16 Feb 2018, 13:07
Forum: Help & Bugs
Topic: Zoom this inverted?
Replies: 14
Views: 3472

Re: Zoom this inverted?

Can't it be changed by default? Hopefully, I can also see need for the design of the option to be changed, so that speed and direction are two different controls, so it is easier to understand and use. Also, I think that the options probably need to be made a little more navigable, but that's a dif...
by MasterBel2
15 Feb 2018, 21:26
Forum: Mac OS X
Topic: MacOS SpringRTS OSX Build
Replies: 142
Views: 49981

Re: MacOS SpringRTS OSX Build

Do any of the 104.0 build products actually launch? The builds launch, but due to the incompatible Gl versions they also promptly crash ^^ develop is in a heavily WIP state and undergoing massive GL reworks. I'm aware (and really happy about) this, but afaik the windows & linux builds are still pas...
by MasterBel2
15 Feb 2018, 07:08
Forum: Balanced Annihilation
Topic: OverKillHost1 spamming shared infrastructure
Replies: 11
Views: 1617

Re: OverKillHost1 spamming shared infrastructure

[00:56:51] <[PinK]triton> 8 I heard Definitely 10. I'm 99% sure what's happening is that their SPADS is still configured to host 16 (or something), and when it's limited to 10 it tries to rehost. Apparently there's an update to SPADS to fix the issue, so I'm assuming they haven't updated their spad...
by MasterBel2
15 Feb 2018, 07:04
Forum: Help & Bugs
Topic: Zoom this inverted?
Replies: 14
Views: 3472

Re: Zoom this inverted?

1) Because scrool mouse is different from all RTS I know, command conquer, supreme commander, company of heroes. Is it just reversed, swiveling upwards the zoom goes down and moving down goes up? Ingame, select the options button in the top right corner, then on the first page find the scroll speed...
by MasterBel2
15 Feb 2018, 00:02
Forum: Mac OS X
Topic: MacOS SpringRTS OSX Build
Replies: 142
Views: 49981

Re: MacOS SpringRTS OSX Build

Could you please share the steps to setup a working spring build environment? Thanks I haven't tested this exact method but I'm 99% sure it works, because I documented everything as I did it: download the attatched zip and place it in your documents directory (The scripts assume the location of the...
by MasterBel2
27 Jan 2018, 00:46
Forum: Balanced Annihilation
Topic: unit statistics
Replies: 3
Views: 573

Re: unit statistics

So I need to update this to the latest version of BA (10.04), but you might find it somewhat useful: https://docs.google.com/spreadsheets/d/1bVhyn2Dx9pHboePNMnBebFw48wuInkvnyoh5_ExsG2I/edit?usp=sharing I don't have time to update it right now but hopefully sometime soon. Plus there are tonnes of det...
by MasterBel2
24 Jan 2018, 22:45
Forum: Balanced Annihilation
Topic: unit statistics
Replies: 3
Views: 573

Re: unit statistics

I don't know if there is one currenlty, but ingame you can see them by pressing spacebar when hovering over the unit. You may have to select it first. There's also a second more detailed list of stats you can see ingame, but again that's only for a specific unit and I can't remember how to bring it ...
by MasterBel2
24 Jan 2018, 22:43
Forum: Help & Bugs
Topic: Game crash always after 30min
Replies: 8
Views: 776

Re: Game crash always after 30min

Which AI was the one you do know was causing the hang? I know that a certain AI (Shard, maybe) would tend to do that in older versions of BA too. If it is the same AI I *think* that it was a memory problem, but it's been a little while since I've used AIs
by MasterBel2
15 Jan 2018, 12:01
Forum: Help & Bugs
Topic: Server seems to be down
Replies: 3
Views: 773

Re: Server seems to be down

Okay, makes sense :) Thanks for the explanation. I guess I won't panic next time? :wink:
by MasterBel2
10 Jan 2018, 07:39
Forum: Help & Bugs
Topic: Server seems to be down
Replies: 3
Views: 773

Re: Server seems to be down

Never mind it's working again, for all of us. That was weird.

EDIT: not entirely working. I renamed my account after it, and now it appears that both the current name of my account and the previous are logged into the server.

I tried messaging myself and nothing happened :cry:
by MasterBel2
10 Jan 2018, 07:30
Forum: Help & Bugs
Topic: Server seems to be down
Replies: 3
Views: 773

Server seems to be down

I seem t be able to connect, the lobby says "connected to official server" and then nothing. No messages are recieved from the server except maybe the TASSERVER command which gives details about the server itself. There's absolutely nothing from the server in the log. Three other players have report...
by MasterBel2
06 Jan 2018, 04:41
Forum: Help & Bugs
Topic: What went wrong????
Replies: 1
Views: 315

What went wrong????

I've just spent hours trying to get a couple new players able to play BA. Total failure. #newbies log: https://pastebin.com/X1ChyWfs Battleroom log: https://pastebin.com/tvqnAWs8 infolog: https://pastebin.com/G8j9X8Q4 It seems to be a SpringLobby config/preferences issue but I'm not entirely sure, a...
by MasterBel2
01 Jan 2018, 13:42
Forum: Off Topic Discussion
Topic: Wish you all a good 2018
Replies: 5
Views: 6206

Re: Wish you all a good 2018

Wishing everyone a very Merry new year, hope you all had a happy Christmas.
by MasterBel2
30 Dec 2017, 02:46
Forum: Mac OS X
Topic: MacOS SpringRTS OSX Build
Replies: 142
Views: 49981

Re: MacOS SpringRTS OSX Build

I'm working on working out how I did and so far have failed. :roll:
by MasterBel2
30 Dec 2017, 01:37
Forum: Balanced Annihilation
Topic: MO_PreventCombomb possible rework
Replies: 32
Views: 3595

Re: MO_PreventCombomb possible rework

NIX wrote:Why change something that's not broken? Only noobs get com bombed tbh because they are too slow to move their com.
Because there is good bad and better. If any of these options were how it used to be, would you be arguing for the current state or would you be arguing for the alternative?

Go to advanced search