Search found 392 matches
- 13 Sep 2007, 10:09
- Forum: Engine
- Topic: TASClient - looking for maintainer
- Replies: 22
- Views: 1978
- 12 Sep 2007, 22:58
- Forum: Game Releases
- Topic: Balanced Annihilation 5.71
- Replies: 203
- Views: 15991
- 12 Sep 2007, 22:17
- Forum: Game Releases
- Topic: Balanced Annihilation 5.71
- Replies: 203
- Views: 15991
- 10 Sep 2007, 18:10
- Forum: Ingame Community
- Topic: Client moderators
- Replies: 130
- Views: 15096
- 09 Sep 2007, 22:04
- Forum: Engine
- Topic: New ladder system
- Replies: 101
- Views: 7482
- 08 Sep 2007, 00:39
- Forum: General Discussion
- Topic: Did you know about this?
- Replies: 24
- Views: 3467
- 07 Sep 2007, 18:15
- Forum: General Discussion
- Topic: how many fps u got ?
- Replies: 22
- Views: 3780
lets rather try this: 5v5 ==> 10 people each has 200+ units = 2000+ units Thus your example doesn't resemble big battles in 5v5 when everyone has 200+ units :P. It kinda does, as in RL there are not 2000 units on screen, 50% are buldings (not cpu consuming as no pathing) etc. Pathing and figting co...
- 07 Sep 2007, 10:40
- Forum: General Discussion
- Topic: how many fps u got ?
- Replies: 22
- Views: 3780
lets rather try this: map comet redux, .cheat .give 500 arm flash, .give 500 corgator, give gators to empty ai and charge with 500 flashes. I get >10 fps , most widgets off. This resembles big battles (5v5) when everyone has 200+ units fighting. 500 flash + 500 gaters = 1000 units 5v5 ==> 10 people...
- 06 Sep 2007, 23:09
- Forum: General Discussion
- Topic: complaint
- Replies: 37
- Views: 3973
- 06 Sep 2007, 14:47
- Forum: Ingame Community
- Topic: there can be only one
- Replies: 54
- Views: 5111
- 06 Sep 2007, 14:36
- Forum: Ingame Community
- Topic: there can be only one
- Replies: 54
- Views: 5111
- 02 Sep 2007, 23:53
- Forum: Ingame Community
- Topic: speed tournement
- Replies: 11
- Views: 1443
- 02 Sep 2007, 23:35
- Forum: Ingame Community
- Topic: there can be only one
- Replies: 54
- Views: 5111
- 02 Sep 2007, 01:24
- Forum: General Discussion
- Topic: Fanfare for Team Tobi! Yay!
- Replies: 17
- Views: 1597
- 01 Sep 2007, 11:50
- Forum: Ingame Community
- Topic: Who the hell, or what the hell, is Lurker[]
- Replies: 50
- Views: 4583
- 31 Aug 2007, 00:10
- Forum: Engine
- Topic: Very small patch to add new 2 ranks
- Replies: 30
- Views: 2570
- 30 Aug 2007, 23:58
- Forum: Ingame Community
- Topic: NEW LADDER! 1v1 BA ladder tourney
- Replies: 88
- Views: 7403
- 30 Aug 2007, 23:54
- Forum: Ingame Community
- Topic: NEW LADDER! 1v1 BA ladder tourney
- Replies: 88
- Views: 7403
I don't think atlas-com-dropping should be against the rules. It's easily countered. What? Your uber-l33t build order doesn't include AA and an LLT before your first factory? Well then you're taking a risk (albeit a common one), and it's eventually going to bite you. If atlas-com-dropping were to e...
- 29 Aug 2007, 23:12
- Forum: Ingame Community
- Topic: Ba with fixed commy
- Replies: 41
- Views: 2532
- 29 Aug 2007, 16:36
- Forum: Ingame Community
- Topic: Ba with fixed commy
- Replies: 41
- Views: 2532