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by knorke
01 May 2006, 02:32
Forum: Help & Bugs
Topic: update: "old maps detected"
Replies: 0
Views: 294

update: "old maps detected"

Iam currently updating to the new 0.71b1 version and the installer tells me about old maps in my map folder. Older update installers did this as well but this time I am 100% certain I only have working, "good" maps. The update should at least tell you, which maps are of an older version and not just...
by knorke
28 Apr 2006, 17:11
Forum: AI
Topic: AAI 0.63 released (win + linux version included)
Replies: 242
Views: 24168

ok, I will do some tests with AA then. Just thought XTA was the "easiest" mod, fewest units etc. "it becomes obvious that AAI has a fixed base that it builds a defensive ring around" ring? looks more like a square to me ;) http://img125.imageshack.us/img125/994/screen3010ps.jpg (thats two aai's play...
by knorke
28 Apr 2006, 05:05
Forum: General Discussion
Topic: Review of TA Spring 0.70b3
Replies: 39
Views: 3482

yea, i hate this myself. escpially if the whole console gets spammed by "cant reach destination"-messages.
Maybe I just got used to using waypoints for "difficult" moves :roll:
by knorke
28 Apr 2006, 04:18
Forum: General Discussion
Topic: Review of TA Spring 0.70b3
Replies: 39
Views: 3482

Sad but True. On the other hand, most things like "Inconsistency of left-click and right-click" are just a matter of taste: Starcraft, command and conquer, Age of Empires - its done different everywhere. "No way to make a LAN game in the default install" at least in the earlier versions you could pl...
by knorke
28 Apr 2006, 03:31
Forum: Help & Bugs
Topic: Cannot Play With Bots!
Replies: 3
Views: 492

try "fixed start positions"
by knorke
28 Apr 2006, 03:29
Forum: Art & Modelling
Topic: The ingame painting Art Thread :)
Replies: 14
Views: 1352

Some Dude: http://img218.imageshack.us/img218/8654/screen5333vp.jpg DJ PeeWee rocking da mike! http://img141.imageshack.us/img141/2236/screen5628yy.jpg friendly hill: http://img148.imageshack.us/img148/5869/screen0669wz.jpg some critters: http://img218.imageshack.us/img218/9525/screen4315af.jpg last...
by knorke
28 Apr 2006, 02:53
Forum: Game Development
Topic: Xect vs. Mynn - 0.6 released, now 100% legal
Replies: 126
Views: 16921

just tested this gread mod yesterday, very original units! I love the caterpillar with the laserhead and the snake-like "Dual AA Bot" (also it has three guns on its head) The range of some artillery seems kinda shortranged, compared to some normal lasers while the bots with xta-diplomat/toaster like...
by knorke
28 Apr 2006, 02:28
Forum: AI
Topic: AAI 0.63 released (win + linux version included)
Replies: 242
Views: 24168

hello I am kind of new to playing vs AIs, when I tried long ago they would usually stop after building four or five buildings ;) So far I've only tested AAI 0.62 but I was surprised how well it worked, it only stalled once when it spawned in the water. It was great fun to "teach" the AI how to play,...
by knorke
16 Mar 2006, 22:53
Forum: General Discussion
Topic: volume vs distance
Replies: 9
Views: 1060

also, when you use F6 to play without sound, the alarm sound ("unit under attack") is still played.
by knorke
22 Feb 2006, 01:06
Forum: Help & Bugs
Topic: Timeout after taking a screenshot?
Replies: 8
Views: 604

I have the same problem.
Delete your old screenshots or move them into another folder. It seems as if Spring has to check how many screenshots are already there so it can name them correctly. ("screen312.jpg", "screen 313.jpg",...")

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