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by 8611z
21 Jan 2016, 08:05
Forum: AI
Topic: AI spectate or watch replays?
Replies: 14
Views: 6591

Re: AI spectate or watch replays?

The phython was not written by me. none of the actual game state exist in the file requiring the game state to be re-constructed by a re-execution of the simulation... Yes. I wrote "eco data" for a reson ;) What replays contain: -startscript (teams, players, names, map,game,...) -the stati...
by 8611z
19 Jan 2016, 13:04
Forum: General Discussion
Topic: lobby server, game content servers and player authentication
Replies: 9
Views: 1941

Re: lobby server, game content servers and player authentication

This reads as if new servers are set up every few days. Oo One server exists only because a dev wants to run his illegal banned spring-mt-variante. Existence of second server is justified by its supporters so that zero-K does NOT share anything with other mods. Two unusual situations and not the nor...
by 8611z
19 Jan 2016, 08:48
Forum: AI
Topic: AI spectate or watch replays?
Replies: 14
Views: 6591

Re: AI spectate or watch replays?

From https://github.com/spring/spring/blob/100.0/doc/StartScriptFormat.txt I think unlike players AIs can not be added as spectators or in replays because // A skirmish AI (controlls a team) [AI0] misses the entries Spectator=0/1 IsFromDemo=0/1 of // A player (controlls a team, player 0 is the host ...
by 8611z
19 Jan 2016, 06:08
Forum: General Discussion
Topic: Wiki: issues + quick questions/answers
Replies: 75
Views: 22310

Re: Wiki: issues + quick questions/answers

The issue is larger than switching the order of lobbies and game-installers on https://springrts.com/wiki/GamesDownloads To make sense at very least https://springrts.com/wiki/Download would need changing too, from point players towards "Universal Lobbies" and not "Games Downloads&quo...
by 8611z
19 Jan 2016, 01:18
Forum: General Discussion
Topic: Wiki: issues + quick questions/answers
Replies: 75
Views: 22310

Re: Wiki: issues + quick questions/answers

http://sourceforge.net/p/spring1944/cod ... icense.txt seems to be correct link to file.
Well if you want then not only fix the link, but also fix the link-text to "license=various" or something. Not sure what else you mean or is to be done.
by 8611z
19 Jan 2016, 00:33
Forum: General Discussion
Topic: Wiki: issues + quick questions/answers
Replies: 75
Views: 22310

Re: Wiki: issues + quick questions/answers

Some players do manually download files (of their own choice), all reasons I can think of to download files manually are edgecases like testing private stuff or bugged lobby. and obviously some games do offer their own installers. I think none of the game-installers offered to players on spring's d...
by 8611z
18 Jan 2016, 22:24
Forum: General Discussion
Topic: Wiki: issues + quick questions/answers
Replies: 75
Views: 22310

Re: Wiki: issues + quick questions/answers

https://springrts.com/wiki/Games I think there should be a clear template of licensing for each game, so it's obvious how the code is licensed and how the content is. One can be easily confused into thinking S44 isn't FOSS. It does not need template, only fixing some links. S44 links to http://spri...
by 8611z
17 Jan 2016, 22:10
Forum: Lobby Clients & Server
Topic: How to specify "Choose In-Game" start boxes?
Replies: 4
Views: 1981

Re: How to specify "Choose In-Game" start boxes?

Do not use the small minimap that you see on right side of playerlist. At top go to the "map" tab, there will be a big map and there you can draw startboxes with mouse. You have to use developtest version because it is bugged in latest released version (0.243) https://github.com/springlobb...
by 8611z
17 Jan 2016, 02:21
Forum: Help & Bugs
Topic: Advance Wait Commands Don’t Work Anymore
Replies: 8
Views: 924

Re: Advance Wait Commands Don’t Work Anymore

spring 100, BA9.28: Type: /bind u timewait Queue up orders to units, so that they will move around for a while. Select units, press your hotkey "u": a retro-styled slider appears. Movse mouse to set the delay in seconds, left-click to confirm. The units stop, a countdown appears above. Whe...
by 8611z
16 Jan 2016, 19:16
Forum: Balanced Annihilation Reloaded
Topic: Status on BAR + repo links
Replies: 97
Views: 33975

Re: Status on BAR + repo links

=P, we just want to get our hands on it. Well to be honest we can host games, but the thing that i wanted to know is when is the regular BA being replaced by BAR so that we can truly start playing it :wink: And pls dont tell me its up for the auto host owners to decide when to convert, and that the...
by 8611z
11 Jan 2016, 13:00
Forum: Ingame Community
Topic: permament ban for cartouche senna and others
Replies: 6
Views: 1551

Re: permament ban for cartouche senna and others

badsd is leaking into techa
by 8611z
05 Jan 2016, 09:11
Forum: Help & Bugs
Topic: Can't update server, online play disabled
Replies: 9
Views: 1022

Re: Can't update server, online play disabled

However, don't seem to have any option to start a game of Balanced Annihilation, whether in single player or multi player mode. How to I make Balanced Annihilation available as an option? A simple question with no simple answer. The lobby downloads all game-files when you join a room, but does at s...
by 8611z
04 Jan 2016, 20:47
Forum: General Discussion
Topic: lobby server, game content servers and player authentication
Replies: 9
Views: 1941

Re: lobby server, game content servers and player authentication

Generally the get-data-from-a-server thing is possible, but I think this would not work: This way, a ZK game room could exist on the official server but still retrieve player configurations from the zk server. The servers have seperated user databases. If you register an account on spring-server it ...
by 8611z
04 Jan 2016, 09:14
Forum: Help & Bugs
Topic: Can't update server, online play disabled
Replies: 9
Views: 1022

Re: Can't update server, online play disabled

The current version of SL is 0.243 (I think), meaning you and the Ubuntu ppa are 74 versions behind. Update your lobby and try again. version 0.169 is from 2013 or so. (it predates the forum thread and changelog) Seems that ubuntu packages is not maintained anymore..there is also some forum posts t...
by 8611z
03 Jan 2016, 10:56
Forum: Bounty Offers
Topic: "Rebuild" EvoRTS
Replies: 25
Views: 13168

Re: "Rebuild" EvoRTS

spring version?
by 8611z
02 Jan 2016, 23:29
Forum: SpringLobby Client
Topic: Question wrt. springlobby github comment
Replies: 19
Views: 4635

Re: Question wrt. springlobby github comment

what is the long term lobby for spring games? Excactly my question. My thoughts on it: I had begun modding with the thought that an infrastructure to play would be there. It never bothered me much that lobbies have various bugs, sure annoying, but okay when they were under development. (report &...
by 8611z
02 Jan 2016, 17:13
Forum: SpringLobby Client
Topic: Question wrt. springlobby github comment
Replies: 19
Views: 4635

Re: SpringLobby 0.243 released!

The github comment did read as if sl would stop development or so.
Your reply leaves more questions now: Why is the lobby "atm" "still" required?
Basically: Will SL be continued or eventually be abadoned in favor of in-engine stuff or whatever.
by 8611z
02 Jan 2016, 16:52
Forum: SpringLobby Client
Topic: Question wrt. springlobby github comment
Replies: 19
Views: 4635

Question wrt. springlobby github comment

abma on github wrote:also the general goal is: do not require a lobby any more
meaning?
SL will be discontinued?
by 8611z
02 Jan 2016, 06:06
Forum: Spring: 1944
Topic: Outdated install instructions?
Replies: 5
Views: 3622

Re: Outdated install instructions?

Where can i find up-to-date instructions? Here: http://spring1944.net/?p=457 These days Spring lobbies will automatically download the game when you join one of our hosts, so if you want to play, just grab Spring or Weblobby, join the #s44 channel, and pop into one of our games. Which is really sum...

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