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by ThinkSome
10 May 2020, 16:52
Forum: Help & Bugs
Topic: [Watchdog] Hang detection triggered for Spring 104.0 on Fedora
Replies: 6
Views: 435

Re: [Watchdog] Hang detection triggered for Spring 104.0 on Fedora

-> https://springrts.com/mantis/bug_report_page.php

Why are you using the develop engine? Nobody plays on that. Are you looking at becoming an engine developer?

Why are you fiddling with engine zipfiles? Install Springlobby and join desired battle room, Springlobby should take care of the downloads.
by ThinkSome
10 May 2020, 11:25
Forum: Help & Bugs
Topic: cmake cannot find boost version 1.69.0
Replies: 15
Views: 1205

Re: cmake cannot find boost version 1.69.0

You are wrong. I installed fresh F31 to a VM, installed all the requirements stated on that page and got past generating.

You shouldn't build inside the source directory, always build outside. That makes it much easier to clean. Now you have to do rm .gitignore and some invocation of git clean.
by ThinkSome
09 May 2020, 16:19
Forum: Map Releases
Topic: Crucible
Replies: 5
Views: 1841

Re: Crucible

Error p/HttpDownloader.cpp:458 CURL error(1:22): HTTP response code said error 404 (https://api.springfiles.com/files/maps/crucible_v2.sd7)
by ThinkSome
09 May 2020, 15:08
Forum: Help & Bugs
Topic: cmake cannot find boost version 1.69.0
Replies: 15
Views: 1205

Re: cmake cannot find boost version 1.69.0

There is a list of what you need to install on the building spring wikipage.
by ThinkSome
07 May 2020, 02:51
Forum: Help & Bugs
Topic: cmake cannot find boost version 1.69.0
Replies: 15
Views: 1205

Re: cmake cannot find boost version 1.69.0

Java AIs are not necessary, you can disable them with -DAI_TYPES=NATIVE:

ccmake ../spring/ -DAI_TYPES=NATIVE -DCMAKE_INSTALL_PREFIX="$HOME/install/spring/104.0.1_p1474" -Wno-dev

Tell me if you hit the uint* and Z_BEST_COMPRESSION errors around 25%.
by ThinkSome
05 May 2020, 15:21
Forum: Help & Bugs
Topic: cmake cannot find boost version 1.69.0
Replies: 15
Views: 1205

Re: cmake cannot find boost version 1.69.0

Wrong,

@104.0.1-1486-gf266c8107b:
grep -r boost | wc -l
1052
by ThinkSome
20 Apr 2020, 02:49
Forum: Map Creation
Topic: Trying to make a map
Replies: 13
Views: 1144

Re: Trying to make a map

Why is there no in-engine map editor? It seems such a basic thing to have, to prevent having to fiddle with external "map compilers" and other barriers to creativity.
by ThinkSome
04 Apr 2020, 14:38
Forum: Help & Bugs
Topic: Springfiles? What files? ... in others words: springfiles.com is very broken
Replies: 1
Views: 314

Springfiles? What files? ... in others words: springfiles.com is very broken

1) Springlobby built-in downloads are no longer functional:
springfiles.png
(62.24 KiB) Not downloaded yet


2) [search title:] village [enter] on https://springfiles.com/spring/spring-maps results in being dropped on the generic "SPRING ENGINE" page.
by ThinkSome
30 Mar 2020, 23:42
Forum: General Discussion
Topic: Autohosts operating non-downloadable engines
Replies: 34
Views: 7173

Re: Autohosts operating non-downloadable engines

How many gigabytes of downloads are there per year? Cloud object storage seems cheap enough for this, 100GB storage+download would be about $2 / mo
by ThinkSome
14 Mar 2020, 19:32
Forum: Linux
Topic: Segfault with 103 engine on Linux
Replies: 3
Views: 2493

Re: Segfault with 103 engine on Linux

Hello,

1) 103.0 is unsupported, upgrade to 104.0.

2) Engine bug reports should go here https://springrts.com/mantis/view.php
by ThinkSome
10 Feb 2020, 20:06
Forum: Balanced Annihilation Reloaded
Topic: Future of BAR
Replies: 20
Views: 9787

Re: Future of BAR

There are so many separate people working on Lobby's, it's just bizarre! I think people should join forces and make just 1 really good one. We're also checking out the Notalobby - you familiar with that one? @ThinkSome do you have some examples of what you've accomplished so far? Some screenshots o...
by ThinkSome
08 Feb 2020, 22:58
Forum: Balanced Annihilation Reloaded
Topic: Future of BAR
Replies: 20
Views: 9787

Re: Future of BAR

Hello, We'll we've done a lot in the mean time, but we still need a (very) good plan for the lobby and install procedure as well. - We tried Chobby/Lobby... but no real succes there - Look into missions But in the end, we still need a proper way to let people play it as easy as possible, with the ri...
by ThinkSome
05 Feb 2020, 21:50
Forum: Infrastructure Development
Topic: Automatic uploads of engine (crash) logs
Replies: 3
Views: 1431

Re: Automatic uploads of engine (crash) logs

How about .. renaming "text" to "object" and have this hold an uploader-defined JSON object tree. SL would then have at minimum 3 objects underneath: "lobbyLog", "engineLog" and "replay". I don't know if anyone is parsing / processing them yet. I briefly saw a mantis bug that forb had opened with a ...
by ThinkSome
04 Feb 2020, 19:27
Forum: Infrastructure Development
Topic: Automatic uploads of engine (crash) logs
Replies: 3
Views: 1431

Automatic uploads of engine (crash) logs

Hello, The next version of Springlobby will hopefully have the ability to automatically upload engine crash logs: https://framagit.org/specing/springlobby/issues/3 What I'd like engine developers in particular to provide is: 1) Improvements to the troubleshooting message (top part of crash reporter ...
by ThinkSome
30 Jan 2020, 18:40
Forum: SpringLobby Client
Topic: Springlobby wxFormBuilder migration instructions released
Replies: 0
Views: 4324

Springlobby wxFormBuilder migration instructions released

They are here and detail what has to be done in order to port existing C++ code over to wxFB.

The use of wxFormBuilder should ease maintenance of the GUI and the code behind it. It should allow anyone to change the looks of SL without having to look at any code (within limits, of course).
by ThinkSome
22 Jan 2020, 21:22
Forum: General Discussion
Topic: Autohosts operating non-downloadable engines
Replies: 34
Views: 7173

Re: Autohosts operating non-downloadable engines

There are now 9 hosts operating on non-downloadable engines, which represents 17% of all hosts.
by ThinkSome
21 Jan 2020, 00:44
Forum: SpringLobby Client
Topic: Location, shape and colour of content-presence indicators
Replies: 0
Views: 3939

Location, shape and colour of content-presence indicators

Hello, I am looking at unifying the way content presence (i.e. if you have the map/game/engine downloaded) is indicated. Right now Battlelist/Multiplayer has one indicator per content type in the main dataview, while Replays has one indicator at the left side of the Date column. indicators.jpg The q...
by ThinkSome
10 Jan 2020, 15:02
Forum: SpringLobby Client
Topic: registration/login statistics
Replies: 4
Views: 1504

Re: SpringLobby testing for springlobby 0.268

How many registrations were there before these changes?

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