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by ThinkSome
02 May 2019, 23:39
Forum: General Discussion
Topic: Third War: A new Spring game
Replies: 13
Views: 3219

Re: Third War: A new Spring game

Nice work!

Has no one told you that there already exists a complete WW2 game on the Spring engine?

Fire up Springlobby and come chat with us in channel #s44
by ThinkSome
01 May 2019, 13:07
Forum: Spring: 1944
Topic: Spring:1944 "Operation Frühlingserwachen" v3.01 released!
Replies: 1
Views: 2353

Spring:1944 "Operation Frühlingserwachen" v3.01 released!

Hello from lake Balaton! The combat was fierce, but we are still alive and the operations must continue! The S44 team is proud to release a new version of Spring:1944 codename Operation Frühlingserwachen, with almost 400 commits since the last release. Operation Frühlingserwachen or "Spring Awakenin...
by ThinkSome
28 Apr 2019, 01:14
Forum: Feature Requests
Topic: ValidAIs.lua
Replies: 127
Views: 26436

Re: ValidAIs.lua

Everyone asks about ValidAIs.lua, but what about InvalidAIs.lua? :lol: diff --git a/src/gui/hosting/addbotdialog.cpp b/src/gui/hosting/addbotdialog.cpp index 3580e24e7..010d0c75d 100644 --- a/src/gui/hosting/addbotdialog.cpp +++ b/src/gui/hosting/addbotdialog.cpp @@ -9,6 +9,7 @@ #include <wx/dir.h> ...
by ThinkSome
20 Apr 2019, 18:39
Forum: Off Topic Discussion
Topic: 8 players to 16 players limit (and back)
Replies: 17
Views: 5655

Re: 8 players to 16 players limit (and back)

How come I never saw BA 10v10 or 16v16? Do you miss playing BA 10v10+? How come I never saw complaints about there never being BA 10v10+ rooms? Here is a snapshot into warzone right now: 18:28:22 wzbot | 6 games: Wolles _Spiel (Sk-Pyramidal-T1 by Wolfgang) [4/4] (v: master 3279398), Asbo (Sk-Beggar...
by ThinkSome
20 Apr 2019, 17:11
Forum: Off Topic Discussion
Topic: 8 players to 16 players limit (and back)
Replies: 17
Views: 5655

Re: 8 players to 16 players limit (and back)

What good is this past work if there are no players to enjoy it? I can understand that you enjoy spectating and I can understand that a lot of people enjoy playing 8v8 games, but this is simply unsustainable and killing this community in the long run. I am not suggesting this to be implemented overn...
by ThinkSome
20 Apr 2019, 16:46
Forum: Engine
Topic: Spring 1944 using Engine 103
Replies: 11
Views: 3066

Re: Spring 1944 using Engine 103

And yet no PMs ever appeared in my inbox over the past year and a half about it not working under 104. :cry: It is assumed that anyone interested in s44 frequents #s44 and/or the hosts. I (and probably others as well) thought you two had lost interest. There have also been new posts on the new old ...
by ThinkSome
20 Apr 2019, 15:10
Forum: Off Topic Discussion
Topic: 8 players to 16 players limit (and back)
Replies: 17
Views: 5655

8 players to 16 players limit (and back)

I propose a change to make everyone happy: Forb said this in https://springrts.com/phpbb/viewtopic.php?p=590812#p590812: "Moreover, hosting restrictions have always existed. At some point, the player limit was lifted to either 16 or 32 players from 8. At the time, this change was widely credited wit...
by ThinkSome
20 Apr 2019, 00:09
Forum: Engine
Topic: Spring 1944 using Engine 103
Replies: 11
Views: 3066

Re: Dispensation for Spring 1944 to use Engine 103

FLOZi wrote: 19 Apr 2019, 21:35 The real question is wth S44 is being hosted on 103 when it runs fine under 104, afaik. :lol:
Well, it does not. Morph is broken and is being slowly fixed by Joe/Code_Man. Other than that, I am not aware of any problems other than lack of players.
by ThinkSome
11 Apr 2019, 01:40
Forum: Community Blog
Topic: [misc] enforcment of spring >= 104.0 for autohosts with botflag
Replies: 82
Views: 23164

Re: [misc] enforcment of spring >= 104.0 for autohosts with botflag

What is the problem? You can still play quality 4v4 games on 103.0 BA $OLD on non-botflagged autohosts. Honestly, why aren't all games limited to <=4v4? Then there could be >4v4 exceptions for games that can fill a few <=4v4 games simultaneously without the million-spectator pile-up. Side note: I wa...
by ThinkSome
10 Apr 2019, 01:27
Forum: Infrastructure Development
Topic: appservice reconnecting every 3 minutes
Replies: 2
Views: 1612

appservice reconnecting every 3 minutes

Can something be done about appservice reconnecting every 3 minutes? Can dis*ord be banned, too? :lol:
by ThinkSome
27 Mar 2019, 00:07
Forum: Infrastructure Development
Topic: refactoring repos.springrts.com (rapid repositories)
Replies: 22
Views: 5863

Re: Experimenting with refactoring repos.springrts.com

Does rapid work for anyone? /opt/springrts.com/spring/104.0/bin/pr-downloader --filesystem-writepath /data/users/s44/spads/game_data --rapid-download s44:test pr-downloader tarball [Info] Using filesystem-writepath: /data/users/s44/spads/game_data [Info] Free disk space: 10902 MB [Info] Found 42 rep...
by ThinkSome
05 Mar 2019, 23:01
Forum: Mac OS X
Topic: Diary of an insane man
Replies: 32
Views: 11687

Re: Diary of an insane man

I would feel terribly frustrated working on SL's UI. If it was something other than WX, maybe? But I'm thinking about the internals. The C++ part. But I'd need time to work on it, and something specific to work on… heh. Why would you feel frustrated? You can design GUIs in wxFormBuilder nowadays, I...
by ThinkSome
05 Mar 2019, 18:54
Forum: Mac OS X
Topic: Diary of an insane man
Replies: 32
Views: 11687

Re: Diary of an insane man

But you can already contribute to SL without knowing anything of [graphics] programming.
by ThinkSome
29 Jan 2019, 01:04
Forum: Art & Modelling
Topic: Random WIP 2018 / 19 / 20
Replies: 146
Views: 39404

Re: Random WIP 2018

Looks like a metallic lobster?
by ThinkSome
25 Jan 2019, 23:58
Forum: Lobby Clients & Server
Topic: Upcoming lobby server updates
Replies: 46
Views: 16166

Re: Upcoming lobby server updates

Silentwings wrote: 25 Jan 2019, 23:45
Will the registration email feature a link on which to complete registration?
See the last time you asked this question viewtopic.php?f=64&t=37758#p587655
:)
by ThinkSome
25 Jan 2019, 23:57
Forum: Lobby Clients & Server
Topic: Email verification - protocol info
Replies: 8
Views: 4254

Re: Email verification - protocol info

Add a http listener to uberserver and forward a directory on springrts.com to it?
by ThinkSome
25 Jan 2019, 14:20
Forum: Lobby Clients & Server
Topic: Upcoming lobby server updates
Replies: 46
Views: 16166

Re: Upcoming lobby server updates

Will the registration email feature a link on which to complete registration? I don't like the authorization code pingpong as documented in https://springrts.com/dl/LobbyProtocol/ProtocolDescription.html#CONFIRMAGREEMENT:client Additionally the link could also feature the agreement, so I can rip tha...

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