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by Flint
01 Apr 2006, 04:13
Forum: Game Releases
Topic: Expand & Exterminate .155 Released!
Replies: 817
Views: 50296

Current Loading Screens I started work on a few loading screens, here are the ones ive made so far. http://img82.imageshack.us/img82/3020/gameload04final4am.jpg http://img82.imageshack.us/img82/7014/gameload03final1we.jpg http://img406.imageshack.us/img406/3218/gameload02final7wc.jpg http://img412.i...
by Flint
29 Mar 2006, 10:03
Forum: General Discussion
Topic: Project: Teamspeak 2 Server - Europe
Replies: 31
Views: 2084

Id be sure to go on your server if you let Forb have him and all the rest of XHC have thier own channel. As I said in my before post, they WILL get their own channel PLUS channel admin rights PLUS one Server admin right (this would be for Forboding Angel). So just don't say we wouldn't provide serv...
by Flint
29 Mar 2006, 08:43
Forum: General Discussion
Topic: Project: Teamspeak 2 Server - Europe
Replies: 31
Views: 2084

Id be sure to go on your server if you let Forb have him and all the rest of XHC have thier own channel.
by Flint
29 Mar 2006, 07:59
Forum: Map Releases
Topic: .:New Map:. Koth
Replies: 25
Views: 2684

This is a great map, enough so that I keep using it for screenshots all the time.
by Flint
29 Mar 2006, 07:49
Forum: Game Releases
Topic: Expand & Exterminate .155 Released!
Replies: 817
Views: 50296

Decimator wrote:
Have to love the GD tanks and artillery.
I see your artillery and raise you 3 uber level 3 mechs on a hill!


Image
by Flint
29 Mar 2006, 07:40
Forum: Game Releases
Topic: Expand & Exterminate .155 Released!
Replies: 817
Views: 50296

Maelstrom wrote:Love those helicopters. Are they 3do or s3o?
Everything was done in 3do
by Flint
29 Mar 2006, 07:19
Forum: Game Releases
Topic: Expand & Exterminate .155 Released!
Replies: 817
Views: 50296

Expand & Exterminate .155 Released!

EXPAND & EXTERMINATE: The struggle for the blue planet The new and exciting mod Expand and Exterminate created by Fang is well underway. E & E features three very unique and dynamic nations (GD, URC & NI) fighting for global domination. Each faction has its own design and fighting style. To briefly...
by Flint
01 Mar 2006, 22:50
Forum: Off Topic Discussion
Topic: Need to be told I'm Awsome
Replies: 16
Views: 981

Thanks for the contribution, I'm sure it will be helpful to newcomers.
by Flint
01 Mar 2006, 09:41
Forum: Off Topic Discussion
Topic: What Did You Do While The Forums Were Down
Replies: 30
Views: 1252

I guess I didnt really notice.
by Flint
01 Mar 2006, 04:10
Forum: News
Topic: New version, 0.70b2
Replies: 27
Views: 11595

This update seemed to fix a lot of issues my friends were having. I already talked to Deci about the submarines not firing properly. He told me you guys already knew so at the moment Ive had no other personal problems with this build yet. Keep up the good work.
by Flint
26 Feb 2006, 22:24
Forum: Game Development
Topic: mine laying units should work different way
Replies: 17
Views: 1411

I don't mind the idea, but I would deffinitely like to be able to build multiple units inside a mobile unit and then deploy them. But could you imagine the frustration if you queued up nuclear mines in the mine layer for like 30 minutes, only then to see the minelayer blown up by a group of pewees ...
by Flint
26 Feb 2006, 22:13
Forum: Off Topic Discussion
Topic: post your SupCom predictions/opinions
Replies: 37
Views: 2753

I'm looking very forward to Supcom, I think its great that hes decided to revive TA. But also there are a couple of points here I have to make. First of all profit is not his major motive, he doesnt work for EA games after all. His developer team is not very large and THQ is not being pushy about ti...
by Flint
23 Feb 2006, 08:41
Forum: General Discussion
Topic: The name of the new GUI
Replies: 16
Views: 1314

Kixxe wrote:... why bermuda?
Yeah can I have an explanation here?
by Flint
23 Feb 2006, 08:40
Forum: Map Tutorials & Resources
Topic: Complete Map Making Tutorial: Done
Replies: 57
Views: 37147

Thanks a lot for taking the time to produce a tutorial. I'm sure it will be very helpful to the community.

At some point I'd like to take a dive into map making myself. I've used photoshop for years, hopefully the skills Ive picked up with the program will help here too.
by Flint
23 Feb 2006, 03:02
Forum: General Discussion
Topic: Hey all
Replies: 6
Views: 650

I always got errors when trying to play on boneyards, it was a nasty experiance trying to get it my game to work. (Not pirated, I actually own 4 copies of TA). I think I was able to play serial to serial once, if thats what it was called. :?
by Flint
21 Feb 2006, 04:55
Forum: Game Development
Topic: TA:WD
Replies: 988
Views: 92184

Targon wrote:so should infintry AA be able to shoot down jets?
lv1 planes, yeah Id say so.
by Flint
19 Feb 2006, 10:28
Forum: Game Development
Topic: Command and Conquer
Replies: 137
Views: 16324

They look good, although thats quite a strange color. Keep up the work and update us often. :wink:
by Flint
19 Feb 2006, 01:54
Forum: General Discussion
Topic: Forum moderators
Replies: 45
Views: 30213

Swiftspear from what I've seen has been an exemplary poster and I'm glad some new mods have been added. Theres an odd amount of flaming in this board, and they start for very minute reasons. I just dont respond to flames myself, its always wiser to ignore juvenile triviality and just post about the ...
by Flint
18 Feb 2006, 11:46
Forum: Off Topic Discussion
Topic: Post Your Picture Thread
Replies: 97
Views: 6838

Post Your Picture Thread

Go ahead and post your picture so everyone can point and laugh at you! Oh and Deci, no nudes this time. http://myspace-237.vo.llnwd.net/00421/73/28/421528237_m.gif http://myspace-125.vo.llnwd.net/00208/52/13/208993125_m.jpg http://myspace-031.vo.llnwd.net/00243/13/07/243147031_m.jpg http://myspace-3...
by Flint
17 Feb 2006, 23:29
Forum: Game Development
Topic: TA:WD
Replies: 988
Views: 92184

Oddly enough TA WD has been the only mod I've been playing much and Ive recently come to disagree with my previous idea to lower artillery. I think you guys are right, it is at a pretty good setting at the moment. However the helicopter inbalance need to be addressed soon and Ive found that the Abra...

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