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by det
08 Feb 2010, 17:45
Forum: Game Development Tutorials & Resources
Topic: Adding your mod to sprigndownloader rapid packages
Replies: 33
Views: 7133

Re: Adding your mod to sprigndownloader rapid packages

Does this have support for multiple dependencies? For example, I was going to package the music separately to avoid the need to include it each time. Much the same for unit models and textures and anything large of consequence. Edit: Nice work btw! It will work with dependencies if you provide the ...
by det
08 Feb 2010, 16:09
Forum: Game Development Tutorials & Resources
Topic: Adding your mod to sprigndownloader rapid packages
Replies: 33
Views: 7133

Re: Adding your mod to sprigndownloader rapid packages

Could support for 7zip not be added in the future? Maybe, no plans for now. Also, it would be a good idea to enable http downloading (a la, I can point it to a web address and have it fetch the file from there). After you login you can upload file with mod - or point to URL where it already is and ...
by det
08 Feb 2010, 15:37
Forum: Engine
Topic: Why was tasclient/springdownloader removed from installer?
Replies: 59
Views: 5891

Re: Why was tasclient/springdownloader removed from installer?

Thanks to CarRepairer and Licho it is no longer necessary to bug me to update your mod in Rapid. See http://springrts.com/phpbb/viewtopic.php?f=14&t=22077
by det
06 Feb 2010, 10:42
Forum: Off Topic Discussion
Topic: Scary
Replies: 16
Views: 1176

Re: Scary

by det
06 Feb 2010, 10:34
Forum: Engine
Topic: Why was tasclient/springdownloader removed from installer?
Replies: 59
Views: 5891

Re: Why was tasclient/springdownloader removed from installer?

BA/CA/XTA/NOTA/S44 are all in SD and any other mod can be included by leaving me a PM with a link to the sdz. It takes me about 1 minute to add a new mod.

Once a mod is selected in SD, it will be auto updated any time you run SD and these updates will be really small.
by det
02 Feb 2010, 09:10
Forum: General Discussion
Topic: SpringDownloader working now nice ..but ..
Replies: 21
Views: 1419

Re: SpringDownloader working now nice ..but ..

FLOZi wrote:N.B. v184 through v210 depend on v170 in case that wasn't clear.

On a somewhat related note; I don't sync with my own springie-based autohost. WTF is going on? :(
Set <SpringVersion>0.81.1</SpringVersion> in main.xml and restart your host.
Wait 10 minutes and restart it again.
by det
02 Feb 2010, 09:06
Forum: General Discussion
Topic: SpringDownloader working now nice ..but ..
Replies: 21
Views: 1419

Re: SpringDownloader working now nice ..but ..

Wrong for SD or wrong for Spring? what we have now works in terms of the game loading etc, so I don't think it is 'wrong' in absolute terms. that said, if Spring has changed so that dependencies are no longer called explicitly by filename, I'm glad to hear it. Wrong as in there are no advantages to...
by det
02 Feb 2010, 06:03
Forum: General Discussion
Topic: SpringDownloader working now nice ..but ..
Replies: 21
Views: 1419

Re: SpringDownloader working now nice ..but ..

Multiple players had problems with it. The only common factor was their use of SD to download Pre-M v170, I believe. When given actual packages, they were able to run v184 through v210 fine. Nemo would know more. The dependency is set wrong. Currently: Depend0=S44Pre-M_v170.sd7; What it should be: ...
by det
23 Jan 2010, 10:13
Forum: General Discussion
Topic: Spring Teamspeak server replaced with Mumble
Replies: 74
Views: 18182

Re: Spring Teamspeak server replaced with Mumble

Another handy feature it has is its overlay. You can easily see who is talking and who is in same room even in spring: http://img16.imageshack.us/img16/3204/ss20090920151543.png i know i've asked like three times already, but i never got this to work. how do i do this? i'm on linux (ubuntu), and in...
by det
19 Jan 2010, 12:27
Forum: Feature Requests
Topic: Allow modders to disable typemaps
Replies: 76
Views: 4089

Re: Allow modders to disable typemaps

+1, Geyser has a typemap speed bonus for hovercraft, you cannot have units that move on land and the surface of the water and also play Geyser Plains without them being way too powerful. Many other instances of this etc. Hovers on my geyser? It's more likely than you think http://files.caspring.org...
by det
14 Jan 2010, 20:42
Forum: Game Development
Topic: Metal Fatigue! Mod
Replies: 15
Views: 4828

Re: Metal Fatigue! Mod

KDR_11k wrote:
MadSilence wrote:OKay. the copy thing, Do you think it still is in place? the game is from 2000
Copyrights last something like 95 years.
And copyrights after 1928 are effectively infinite.
by det
29 Dec 2009, 20:17
Forum: General Discussion
Topic: Forum Ranks & User Groups
Replies: 92
Views: 4771

Re: Forum Ranks & User Groups

I too would prefer just a title under the name.
by det
23 Dec 2009, 13:58
Forum: General Discussion
Topic: Impossible "players".
Replies: 34
Views: 2310

Re: Impossible "players".

SwiftSpear wrote:Eh, in theory it's possible to fake replays... but faking a replay to get someone banned would be an insane amount of work, and we'd probably be able to track it down pretty easy through log hunting.
It's actually very easy to change names in a replay, search/replace.
by det
12 Dec 2009, 08:14
Forum: XTA
Topic: "Best" players
Replies: 62
Views: 5552

Re: "Best" players

I think it is pretty obvious that I am the best XTA player. To prove this fact, I will host an XTA tourney this coming Sunday! I will make post with more details soon!
by det
04 Dec 2009, 20:06
Forum: Engine
Topic: New server
Replies: 68
Views: 4036

Re: New server

Building a rainbow table to use once isn't any faster than going without rainbow tables. Yes, it lets you attack all passwords at once. Is that factor of improvement significant? And it's useful to check if two accounts have the same password. But you can build a rainbow table in advance, whereas y...
by det
04 Dec 2009, 20:01
Forum: Engine
Topic: New server
Replies: 68
Views: 4036

Re: New server

Basically, do rainbow tables exist for double-round md5? If not, then you're reasonably safe from the simple attacks that can be mounted without them. Unless your attacker has a supercomputer. They might. But even if not, you could easily build a rainbow table for this scheme. Also, this scheme mea...
by det
04 Dec 2009, 19:55
Forum: Engine
Topic: New server
Replies: 68
Views: 4036

Re: New server

Salting doesn't stop dictionary attacks, it stops precomputed dictionary attacks, these include rainbow tables. It also means you have to attack each password 1-by-1 when using a dictionary attack. Note that strong passwords (long, random) are not vulnerable to dictionary attacks (unless the hash is...
by det
03 Dec 2009, 19:55
Forum: General Discussion
Topic: Spring donations
Replies: 392
Views: 42814

Re: Spring server will expire soon

We should start a food drive for Neddie. I can donate some canned corn. Anyone else ?

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