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by Broker
30 Sep 2013, 19:23
Forum: Balanced Annihilation
Topic: problem with mex upgrader
Replies: 20
Views: 1203

Re: BA 7.83 Released!

Thanks for the info. I can't reproduce your bug; I did as you said and mex upgrader worked. But - It doesn't work if you try and use it after rejoining a game that's in progress - perhaps this is what you were doing? (And this will be fixed in next release.) no.it does not work even with the start ...
by Broker
30 Sep 2013, 19:19
Forum: Lua Scripts
Topic: Widget - Show Build
Replies: 12
Views: 1515

Re: Widget - Show Build

jamerlan wrote:Lol no :-) nul exists only in he's version of script I guess.

Broker, Bluestone говорит, что не существует в lua "nul" есть только "nil"
Thank you. I had another problem.

http://springrts.com/phpbb/viewtopic.ph ... ld#p525666
by Broker
30 Sep 2013, 15:05
Forum: Lua Scripts
Topic: Widget - Show Build
Replies: 12
Views: 1515

Re: Widget - Show Build

you corrected it? function check(unitID) local queue = Spring.GetCommandQueue(unitID) if (queue~=nul) then <<---------------------------- if(queue and #queue > 0) then --if(#queue > 0) then Hi to all! There is a widget in "widgets database" called "Show Build" . I love it and I t...
by Broker
30 Sep 2013, 12:57
Forum: Balanced Annihilation
Topic: problem with mex upgrader
Replies: 20
Views: 1203

problem with mex upgrader

Split from BA 7.83 thread In this version MexUpg Helper dont work. This is not useful as a bug report... To report a bug, please give a description, what is going wrong and how it can be reproduced. I can write only in Russian. but you can try that. you need to select the designer T2 the mouse put ...
by Broker
30 Sep 2013, 09:29
Forum: Balanced Annihilation
Topic: BA 7.83 Released!
Replies: 21
Views: 3357

Re: BA 7.83 Released!

In this version MexUpg Helper dont work.
by Broker
23 Sep 2013, 14:58
Forum: Balanced Annihilation
Topic: BA 7.83 Released!
Replies: 21
Views: 3357

Re: BA 7.83 Released!

may be add Nano Turret and Advanced Fusion Reactor to Advanced Construction Kbot and another t2 construction.
by Broker
01 Jul 2013, 12:18
Forum: Lua Scripts
Topic: fight order
Replies: 0
Views: 533

fight order

hello
How does work order to fight for the builders? it adds an order to repair or RECLAIM the queue?
by Broker
01 Jul 2013, 09:21
Forum: Balanced Annihilation
Topic: BA 7.78 Released!
Replies: 89
Views: 11725

Re: BA 7.78 Released!

why Reduced Can maxspeed 1.35->1.25 ??????
by Broker
27 Jun 2013, 14:47
Forum: Game Development
Topic: mobile factory revisited
Replies: 24
Views: 4711

Re: mobile factory revisited

PicassoCT wrote:fratboys everywhere, every evening?

Still, Knorkes factory is neater then my approach.. i admit that..
land battleship. good idea of mobile factories. Of course it is not clear how it will be in the game.
by Broker
27 Jun 2013, 08:52
Forum: Game Development
Topic: mobile factory revisited
Replies: 24
Views: 4711

Re: mobile factory revisited

and when we see the fatboy from Suprime Commander in BA? ))))))))))))))))))))))
by Broker
25 Jun 2013, 08:38
Forum: Balanced Annihilation
Topic: about servers
Replies: 10
Views: 1434

Re: about servers

many servers. most of them are empty. one can make a large number of players. it does not hurt others. Players will have a choice.
by Broker
24 Jun 2013, 15:55
Forum: Balanced Annihilation
Topic: about servers
Replies: 10
Views: 1434

Re: about servers

jamerlan wrote:Most of the people will be lagged out. It's unplayable. I hope it will be changed with future releases.
I remember that we tried to play 8v8v8v8. kind of worked. seems to me that the 10v10 will work.

and i know two map
1. Valiant_Saltscape
2. like DeltaSiegeRevX
by Broker
24 Jun 2013, 08:27
Forum: Balanced Annihilation
Topic: about servers
Replies: 10
Views: 1434

about servers

Hi
Can make a server with lots of players? for example 15 to 15. sometimes there are enough players for that.
by Broker
04 Jun 2013, 14:44
Forum: Lua Scripts
Topic: question about coordinate unit.
Replies: 30
Views: 2306

Re: question about coordinate unit.

you are referring to variables outside their scope This means that you have to change function fct() if tst then local a,b = ... end Spring.Echo(a,b) end into : function fct() local a,b if tst then a,b = ... end Spring.Echo(a,b) end I understand. I changed it but nothing happened. and me again. may...
by Broker
23 Apr 2013, 10:26
Forum: Balanced Annihilation
Topic: diplomat and merl
Replies: 16
Views: 1768

Re: diplomat and merl

Ok, why should they be better? When you think about buffing some (relatively) unused unit, you have to think a bit more than just whether X is worth building if it's given Y change. You have to think how it affects the game at large, that you introduce a new powerful unit to it. And making it faste...
by Broker
17 Apr 2013, 08:34
Forum: Balanced Annihilation
Topic: missiles
Replies: 8
Views: 562

Re: missiles

missiles are not used This is wrong. Also several missiles already have some degree of autoguidance. Some units that fire missiles and are widely used, for example, are rockos, dominators, banishers, catapults, janus... how about Dominator - Heavy Rocket Kbot and Diplomat - Mobile Rocket Launcher a...
by Broker
16 Apr 2013, 14:04
Forum: Balanced Annihilation
Topic: missiles
Replies: 8
Views: 562

missiles

missiles are not used. may be make them with autoguider.
by Broker
16 Apr 2013, 13:27
Forum: Balanced Annihilation
Topic: new maps
Replies: 19
Views: 1547

Re: new maps

klapmongool wrote:The map cycle, or lack thereof, plays a major role in this. By automatically changing map after a finished game you get to play some different maps. If the map cycle is very short you are stuck playing the same map over and over.
can expand the list. download new maps

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