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by Wolf-In-Exile
22 Dec 2009, 14:51
Forum: Off Topic Discussion
Topic: RUSE RTS from Ubisoft
Replies: 12
Views: 1392

Re: RUSE RTS from Ubisoft

Image
Image
by Wolf-In-Exile
04 Nov 2009, 19:05
Forum: Off Topic Discussion
Topic: DWARF FORTRESS
Replies: 1260
Views: 109446

Re: DWARF FORTRESS

Stonesense
Finally something for those who can't live without a comically colourful GUI:

Image

Image

Image
by Wolf-In-Exile
31 Oct 2009, 14:19
Forum: Off Topic Discussion
Topic: Tribulex!!
Replies: 46
Views: 3030

Re: Tribulex!!

smoth wrote:
Regret wrote:Did you notice the word blowjob.
sorry blowjobs are just not that big a deal.
Image
by Wolf-In-Exile
31 Oct 2009, 14:10
Forum: Art & Modelling
Topic: Random WIP 2006-2011
Replies: 8358
Views: 581585

Re: Random WIP

Jeebus, this has been discussed many times already. Polycounts matter. By themselves they aren't a problem. But its the other factors that start to add up as polycounts increase. Today's hardware can handle millions of polygons with ease, and we'd all be running around with ultra smothed models with...
by Wolf-In-Exile
27 Oct 2009, 18:17
Forum: Off Topic Discussion
Topic: Maybe I'm NOT the Problem
Replies: 57
Views: 4171

Re: Maybe I'm NOT the Problem

I agree I have things very good, however, many people have it better then me, and many people have it worse... why shouldn't an effort be made to bring the worse off people up to my level or higher? Its simple. People are apathetic, lazy, physically and mentally. And afraid of change, and too comfo...
by Wolf-In-Exile
27 Oct 2009, 17:53
Forum: Off Topic Discussion
Topic: Maybe I'm NOT the Problem
Replies: 57
Views: 4171

Re: Maybe I'm NOT the Problem

Think about it this way. You aren't hardcore poor living in squalor in Africa. You aren't living off humanitarian aid where your staple diet is boiled tree bark. You aren't born with disabilities like mental retardation, missing limbs, deaf or blind. Think real hard of how life must be like for peop...
by Wolf-In-Exile
22 Oct 2009, 17:47
Forum: Art & Modelling
Topic: Random WIP 2006-2011
Replies: 8358
Views: 581585

Re: Random WIP

smoth wrote:Image
yawn

oh also poly count is 2693.
08th MS Team?

Gouf Custom plx. :mrgreen:
by Wolf-In-Exile
17 Oct 2009, 14:51
Forum: Off Topic Discussion
Topic: And now for something completley different
Replies: 18
Views: 2051

Re: And now for something completley different

Caydr wrote:
bobthedinosaur wrote:I thought that was a cross dressing boy.
If that's a trap, I surrender.
Its the internet, assume the worst.
by Wolf-In-Exile
17 Oct 2009, 11:31
Forum: Off Topic Discussion
Topic: This lady and Maddox would get along real well
Replies: 20
Views: 1954

Re: This lady and Maddox would get along real well

The true hilarity is when dumb-as-posts people comment, thinking its real. e.g. Anonymous Anonymous said... i am from richmond and your posts insult the shit out of me. I am ashamed to even live on the same planet as you. one day you will die and i hope soon otherwise i will be the one too. you sick...
by Wolf-In-Exile
22 Sep 2009, 10:48
Forum: Art & Modelling
Topic: I just realized I kinda knew how to shade.
Replies: 37
Views: 2378

Re: I just realized I kinda knew how to shade.

wolf, that doesn't help aegis improve. care to help him understand some more efficient methods? I actually do irl art, just have mostly no experience doing it in photoshop. the theories are similar, but art *is* different when applied physically. - Learn to make and use paths (Pen tool), they will ...
by Wolf-In-Exile
06 Sep 2009, 23:55
Forum: Art & Modelling
Topic: I just realized I kinda knew how to shade.
Replies: 37
Views: 2378

Re: I just realized I kinda knew how to shade.

That video demonstrates a horribly inefficient and imprecise way of making textures.

I suggest you do not adopt it into your photoshop skillset. Take the principles of shading by all means but not the method.
by Wolf-In-Exile
23 Aug 2009, 17:46
Forum: Art & Modelling
Topic: Random WIP 2006-2011
Replies: 8358
Views: 581585

Re: Random WIP

Nice stuff bob, your texturing is getting better. :-)
by Wolf-In-Exile
19 Aug 2009, 21:38
Forum: Art & Modelling
Topic: Random WIP 2006-2011
Replies: 8358
Views: 581585

Re: Random WIP

smoth wrote: Fair enough, I shouldn't have told you cry me a river.
Should have said, "cry me an ocean" instead.
by Wolf-In-Exile
07 Jul 2009, 11:53
Forum: Art & Modelling
Topic: Need: s3oexport.dle
Replies: 6
Views: 980

Re: Need: s3oexport.dle

MR.D wrote:Is this the one for 3dStudio Max-7?
Or for another program?
Works with 7 and 8, haven't tried 9 or 10.
by Wolf-In-Exile
29 Jun 2009, 12:04
Forum: Art & Modelling
Topic: Arm Flashtank Ortho
Replies: 58
Views: 7669

Re: Arm Flashtank Ortho

Nothing wrong with non-square texture sheets.

From the looks of it, you can simply copy Arne's texture directly on there. :P
by Wolf-In-Exile
28 Jun 2009, 21:38
Forum: Art & Modelling
Topic: Arm Flashtank Ortho
Replies: 58
Views: 7669

Re: Arm Flashtank Ortho

rattle wrote:Man I love nightshifts, you don't get anything done at all. Texture when I get a day off...

Image Image
Cool, got a shot of the UV sheet?
by Wolf-In-Exile
23 Jun 2009, 23:13
Forum: Art & Modelling
Topic: Arm Flashtank Ortho
Replies: 58
Views: 7669

Re: Arm Flashtank Ortho

Hoi wrote:imo:

Image
flash.jpg
I agree with this one, the longer front areas matches the orth view better, and gives it a more aggressive profile.
by Wolf-In-Exile
21 Jun 2009, 16:34
Forum: Art & Modelling
Topic: Arm Flashtank Ortho
Replies: 58
Views: 7669

Re: Arm Flashtank Ortho

Nice sketching man. :mrgreen: Edit: I'm not sure if the bottom faces should be modeled, they probably should these days, but I'm pretty sure they shouldn't take up much (if any) space on the UV map. Edit: maybe the whole turret doesn't aim up, just the side cannons. I designed it as a single chunk n...
by Wolf-In-Exile
06 Jun 2009, 12:08
Forum: Art & Modelling
Topic: Random WIP 2006-2011
Replies: 8358
Views: 581585

Re: Random WIP

beherith, you have potential but you *really* must get over your fixation for inverted panels.

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