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by The Yak
06 Sep 2012, 07:09
Forum: Map Creation
Topic: Trying to remake map, Appears pink ingame
Replies: 31
Views: 3295

Re: Trying to remake map, Appears pink ingame

Nope, haven't renamed either the smt or the smf files any times I've compiled. Only drag/dropped them to the map folder in Spring.
by The Yak
06 Sep 2012, 04:04
Forum: Map Creation
Topic: Trying to remake map, Appears pink ingame
Replies: 31
Views: 3295

Trying to remake map, Appears pink ingame

So I've been trying to remake a map for practice and learning, but every time I try to play the map ingame the texture shows up fine in the minimap, but appears nothing but pink when it's actually layed out. I've tried multiple mapconv configurations all with the same result. This is what it looks l...
by The Yak
19 Jun 2012, 14:27
Forum: Map Creation
Topic: Crash upon loading with mapcountainer.sdd blueprint
Replies: 13
Views: 1241

Re: Crash upon loading with mapcountainer.sdd blueprint

Same result with water set to basic. Bumpmapped water still works fine on other maps. However, I fixed this problem by moving my map out of the blueprint and instead using the older .smd system. I don't intend intend on using any lua gadgets/widgets with my map, so this should work out fine. Thanks...
by The Yak
18 Jun 2012, 06:16
Forum: Map Creation
Topic: Crash upon loading with mapcountainer.sdd blueprint
Replies: 13
Views: 1241

Re: Crash upon loading with mapcountainer.sdd blueprint

Same result with water set to basic. Bumpmapped water still works fine on other maps. However, I fixed this problem by moving my map out of the blueprint and instead using the older .smd system. I don't intend intend on using any lua gadgets/widgets with my map, so this should work out fine. Thanks ...
by The Yak
17 Jun 2012, 18:17
Forum: Map Creation
Topic: Crash upon loading with mapcountainer.sdd blueprint
Replies: 13
Views: 1241

Re: Crash upon loading with mapcountainer.sdd blueprint

Interesting... I've had some trouble with bumpmapped water in the past where the water would show up fine but make the outside of the map all trippy, but with the latest 12.4 catalyst drivers I've been able to run BumpWater fine on all maps. My map doesn't even have any water, so I don't know why it...
by The Yak
16 Jun 2012, 17:45
Forum: Map Creation
Topic: Crash upon loading with mapcountainer.sdd blueprint
Replies: 13
Views: 1241

Re: Crash upon loading with mapcountainer.sdd blueprint

I noticed that strange error, but as infolog also indicates I'm running a: AMD FX(tm)-6100 Six-Core Processor ; 3033MB RAM, 6064MB pagefile and [f=0000000]GL renderer: AMD Radeon HD 6800 Series I can run Spring at ultra settings with any other map. Anyways, same results with basic water and safe mod...
by The Yak
16 Jun 2012, 05:08
Forum: Map Creation
Topic: Crash upon loading with mapcountainer.sdd blueprint
Replies: 13
Views: 1241

Crash upon loading with mapcountainer.sdd blueprint

I've been working on a map based on the blueprint provided in the wiki, but after adding my .smf, .smt, and SSMF files in I just get a crash when loading during the Creating Water step. The error box disappears before I can read it. I've attached my infolog and mapinfo.lua at the bottom. This is my ...

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