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by Forboding Angel
29 Jul 2018, 08:21
Forum: Infrastructure Development
Topic: spring replay site
Replies: 179
Views: 23764

Re: spring replay site

Well, at the end of the day, do what you think is best, ofc. I was just suggesting that thinking that it might save you the potential trouble when you can clearly state something along the lines of "Replays more than 1 engine version old will be wiped occasionally to save server disk space".
by Forboding Angel
29 Jul 2018, 08:14
Forum: Community Blog
Topic: [game][Evolution RTS] New server upgrade!
Replies: 0
Views: 858

[game][Evolution RTS] New server upgrade!

https://www.evolutionrts.info/wordpress/wp-content/uploads/file0001472697262-1000x288.jpg The server that the hosts run on has now been updated to a machine with 6 cores and 28gb ram running on a brand new SSD! It's worth noting that this server also runs the "Official" BA hosts as well, so they ge...
by Forboding Angel
29 Jul 2018, 00:42
Forum: Infrastructure Development
Topic: spring replay site
Replies: 179
Views: 23764

Re: spring replay site

Honestly, I would think that anything prior to 1 engine version previous would be ok to delete, imo.
by Forboding Angel
28 Jul 2018, 15:42
Forum: General Discussion
Topic: Common accounts for the entire spring ecosystem?
Replies: 18
Views: 1485

Re: Common accounts for the entire spring ecosystem?

i suggest you to test it before requesting features which already exist. just login at https://springrts.com/matrix/ My lobby Login doesn't work [evo]forbodingangel (I read above that it needs to be lowercase, and uppercase had not worked previously). Perhaps give me the benefit of the doubt when I...
by Forboding Angel
28 Jul 2018, 15:38
Forum: Engine
Topic: Could someone list the spring engine as a tool on itch.io?
Replies: 2
Views: 293

Re: Could someone list the spring engine as a tool on itch.io?

Because without this checkbox, I doubt it carries much weight. I did fill it out a long time ago, without said checkbox, and it was never added.

https://i.imgur.com/WKzZDyK.png
by Forboding Angel
27 Jul 2018, 02:48
Forum: Engine
Topic: Could someone list the spring engine as a tool on itch.io?
Replies: 2
Views: 293

Could someone list the spring engine as a tool on itch.io?

The ideal person to do it would be Abma I think. https://itch.io/suggest-a-tool Basically, it's not a huge deal, but it allows gamedevs on itch to list spring engine as a tool used for the creation of the game, and (in theory) creates a bit more exposure for the engine. Like I said, it isn't a big d...
by Forboding Angel
27 Jul 2018, 02:31
Forum: Engine
Topic: libsdl2-dev and spring static linking
Replies: 1
Views: 249

libsdl2-dev and spring static linking

Spring requires libsdl2-dev package in order to run properly on *buntu (dunno about other distros, but I would assume the same for all at least /debian), so why isn't it statically linked like the other libraries?
by Forboding Angel
27 Jul 2018, 01:37
Forum: General Discussion
Topic: Common accounts for the entire spring ecosystem?
Replies: 18
Views: 1485

Re: Common accounts for the entire spring ecosystem?

I prefer the old ICQ approach of assigning numbers to users who can then choose whatever name they like. But an even better evolution of that idea is the way that battle.net handles it. User can choose whatever name they like. Actual username then becomes <Chosen UserName>#<random 4 digit number>. S...
by Forboding Angel
24 Jul 2018, 15:48
Forum: Balanced Annihilation
Topic: An open letter/epitaph to BA and it's "community"
Replies: 12
Views: 1435

Re: An open letter/epitaph to BA and it's "community"

The lack of ability to adapt to anything properly leads me to believe that the vast majority of BA players are awful at rts games in general. Maybe they're decent in BA, but I get the impression that you put them in any other rts and the wheels just fall off.
by Forboding Angel
22 Jul 2018, 08:10
Forum: Engine
Topic: SpringRTS development with gajop
Replies: 17
Views: 1812

Re: SpringRTS development with gajop

Ohh, you have the make a highlight of the entire video. Tbh I would say that it makes more sense in a way to stream to youtube. You can actually stream to both using restream.io for free. But yeah, twitch asplodes vids pretty quickly. I forgot about that otherwise I would have spoken up sooner, sorr...
by Forboding Angel
21 Jul 2018, 14:18
Forum: SpringLobby Client
Topic: Springlobby connect window improvements
Replies: 66
Views: 2224

Re: Springlobby connect window improvements

Before I turn into a wet blanket... Is Thinksome an active SL developer?
by Forboding Angel
21 Jul 2018, 12:29
Forum: Help & Bugs
Topic: Rapid doesn't seem to be updating anymore
Replies: 2
Views: 371

Rapid doesn't seem to be updating anymore

Both BA and Evo are several revisions behind what is available via rapid and the current commit. Could someone with the ability please check it out?
by Forboding Angel
20 Jul 2018, 14:26
Forum: Community Blog
Topic: [website] server upgraded to ubuntu 16.04
Replies: 14
Views: 1608

Re: [website] server upgraded to ubuntu 16.04

We may be having an issue with the evo test builds. The latest commit on git is #2419 but the latest that the spring server seems to have is 2416.
by Forboding Angel
18 Jul 2018, 04:00
Forum: Map Creation
Topic: Textures cutted while moving camera
Replies: 8
Views: 467

Re: Textures cutted while moving camera

Try setting grounddetail to 120
by Forboding Angel
17 Jul 2018, 20:53
Forum: General Discussion
Topic: Hestitation in general
Replies: 4
Views: 526

Re: Hestitation in general

Could you be more specific? The thing is, if you're making an RTS game, spring is the only engine available that will allow you to do it all by yourself in a reasonable timeframe. Other engines would require more skill in a lot more areas (as in, you would need to make modifications to the engine to...
by Forboding Angel
09 Jul 2018, 12:11
Forum: Linux
Topic: installing spring on mint 19
Replies: 25
Views: 923

Re: installing spring on mint 19

Stop compiling the engine! It's unnecessary and you're only going to cause problems for yourself. Start from the beginning. What version of the engine are you trying to install? Is it the engine that BA is currently using? if so then go download this: https://springrts.com/dl/buildbot/default/mainte...
by Forboding Angel
09 Jul 2018, 01:47
Forum: Linux
Topic: installing spring on mint 19
Replies: 25
Views: 923

Re: installing spring on mint 19

Do you have libsdl2-dev installed? If not, install it. sudo apt-get update sudo apt-get install libsdl2-dev Also, why is the issue? Mint is ubuntu which means you can just grab the static binary and it will work just fine. Why are you tryharding and attempting to compile the engine? Static 64bit Sta...
by Forboding Angel
06 Jul 2018, 04:01
Forum: General Discussion
Topic: Kloot is touchy / I am an asshole
Replies: 4
Views: 578

Re: Kloot is touchy / I am an asshole

Yes he is touchy at times, but by all rights, it's not entirely his fault. He does a TON of the extremely difficult shit in the engine (making the pathfinder not suck, for example) and people (myself included in times past) talk shit to him about stuff they don't fully understand. So, as a result he...
by Forboding Angel
06 Jul 2018, 03:36
Forum: SPADS AutoHost
Topic: SPADS AutoHost
Replies: 46
Views: 61106

Re: SPADS AutoHost

PSA: Atm it is impossible to get the 32bit version of activeperl (Which is what I've always used) from the ActiveState site. I don't know if it will stay like that, but in case anyone is worried, strawberry seems to work 100% perfectly.
by Forboding Angel
03 Jul 2018, 08:04
Forum: Feature Requests
Topic: ValidAIs.lua
Replies: 123
Views: 14078

Re: ValidAIs.lua

We NEED a standard way for games to define this for the lobbies, and maybe even for the engine itself. Most of us have resorted to stripping it out of the engine that we distribute. If you aren't distributing your own build then I dunno what to tell you. I highly recommend putting metal factions on...

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