Search found 93 matches
- 31 Oct 2016, 15:53
- Forum: AI
- Topic: KAIK or RAI slow to load
- Replies: 13
- Views: 9535
Re: KAIK or RAI slow to load
Nobody told me this, or announced it, and it was actively used against Shard. A bug in the BA/BAR git submodule broke Shard and nobody was around to fix or answer issues, so Abma assumed it was unmaintained, and I eventually came to the same conclusion. Shard was almost booted off the engine becaus...
- 29 Oct 2016, 14:05
- Forum: AI
- Topic: KAIK or RAI slow to load
- Replies: 13
- Views: 9535
Re: KAIK or RAI slow to load
in the time from 01/16 to 06/16 i have help @eronoboos also called @zoggop in the develop of shard-shardlua; he is the maintainer of the project. The performance problems have a major fix in shardLua cause we was concentrated only on shardLua and waiting a "feature freeze" to push and test...
- 17 Sep 2016, 07:41
- Forum: Help & Bugs
- Topic: can't write in game
- Replies: 0
- Views: 2539
can't write in game
before the 15/9 all work fine, after a month of spring disuse i get a problem: if i push enter to talk or issue commands the field "Say:" appears. Regular. But i can't write at all. My keyboard is correctly detected cause i can use all my keybinds. Here my infolog: [ParseCmdLine] command-l...
- 19 Aug 2016, 18:37
- Forum: Map Creation
- Topic: Spring Map Edit Revisted
- Replies: 60
- Views: 9686
Re: Spring Map Edit Revisted
ah... now i understand, I did not know there were these differences!gajop wrote:I did it via vim, but I guess you could also use a tool like dos2unix.
any case i have solved with kate editor, thanks
- 19 Aug 2016, 13:17
- Forum: Map Creation
- Topic: Spring Map Edit Revisted
- Replies: 60
- Views: 9686
Re: Spring Map Edit Revisted
- Script start_linux_x64.sh should have a +x mode (execute), and with unix file endings, otherwise we get errors about the wrong interpreter. i try to test this release but i'm unable to do it under linux i get the execute permission and try to launch it with: ./start_linux_x64.sh go i get the inte...
- 09 Aug 2016, 07:25
- Forum: Map Creation
- Topic: Spring Map Edit Revisted
- Replies: 60
- Views: 9686
Re: Spring Map Edit Revisted
+1aeonios wrote:and I think it definitely needs a github page.
- 30 Jul 2016, 13:57
- Forum: Balanced Annihilation
- Topic: modinfo
- Replies: 3
- Views: 1165
Re: modinfo
nice thank you
EDIT:
an little issues: place a searching box over all the page will be a good thing.
EDIT:
an little issues: place a searching box over all the page will be a good thing.
- 24 Jul 2016, 10:49
- Forum: Balanced Annihilation
- Topic: modinfo
- Replies: 3
- Views: 1165
modinfo
i search a modinfo, not the last but at least recent.
usually i go there http://springrts.ru:8080/ba906/index.html
but seems down
any suggest?
usually i go there http://springrts.ru:8080/ba906/index.html
but seems down
any suggest?
- 30 May 2016, 16:52
- Forum: Community Blog
- Topic: [website] major upgrades of wiki / forum
- Replies: 79
- Views: 13114
Re: [website] major upgrades of wiki / forum
never see a so clear layout
- 28 May 2016, 14:38
- Forum: General Discussion
- Topic: Can I get bot cleanup powers?
- Replies: 12
- Views: 2212
Re: Can I get bot cleanup powers?
+1 firs post approval
- 24 May 2016, 20:21
- Forum: General Discussion
- Topic: AI to play against
- Replies: 7
- Views: 3280
Re: AI to play against
Did you report it to the shard dev? Hmm no I didn't. I'd quickly worked out that I had no where near the latest version, and it was between that, the fact I didn't know exactly how, and that I was not sure how to ask about the latest version that I didn't do anything about it. So would you be able ...
- 23 May 2016, 08:23
- Forum: Help & Bugs
- Topic: Keybinds
- Replies: 3
- Views: 1098
Re: Keybinds
The simple way for me is edit your uikeys.txt file if you are on linux ubuntu you can find it in the folder .spring inside your home this line will be an example: bind button repeat if your problem is mapping your gaming keyboard, always on ubuntu, i use xev to get the keycode of a button, and in th...
- 22 May 2016, 18:09
- Forum: SpringLobby Client
- Topic: SpringLobby 0.271 released!
- Replies: 289
- Views: 66960
Re: SpringLobby 0.247 released!
uff... i'm sorry. i think i find a bug or something of strange i reach the conclusion that engine 101.0 and engine 101.0.1-384-gee40720 develop cant live together, this cause crash! Is the Linux Mint packages for this lobby updated at all? Since my package manager shows only version 0.169 which is v...
- 22 May 2016, 15:21
- Forum: SpringLobby Client
- Topic: SpringLobby 0.271 released!
- Replies: 289
- Views: 66960
Re: SpringLobby 0.247 released!
OMG!
i'm sorry, but after th this is e first springlobby close and try to reopen it don't work always say me:
core dump created
its irritating
someone can help pease?
i'm sorry, but after th this is e first springlobby close and try to reopen it don't work always say me:
core dump created
its irritating
someone can help pease?
- 22 May 2016, 11:20
- Forum: SpringLobby Client
- Topic: SpringLobby 0.271 released!
- Replies: 289
- Views: 66960
Re: SpringLobby 0.247 released!
solved by remove all the spring and springlobby relative folder inside my home, remove springlobby and reinstall another time. Sorry for disturb and thanks for help.
- 22 May 2016, 10:46
- Forum: SpringLobby Client
- Topic: SpringLobby 0.271 released!
- Replies: 289
- Views: 66960
Re: SpringLobby 0.247 released!
i try to delete and reinstall at all this is the CmakeError.log output: Determining if the pthread_create exist failed with the following output: Change Dir: /home/p/Scrivania/springlobby/CMakeFiles/CMakeTmp Run Build Command:"/usr/bin/make" "cmTC_8f9a9/fast" /usr/bin/make -f CMa...
- 21 May 2016, 14:39
- Forum: SpringLobby Client
- Topic: SpringLobby 0.271 released!
- Replies: 289
- Views: 66960
Re: SpringLobby 0.247 released!
just reinstall my OS, Kubunbtu 16.04 (in multiple boot with 15.10 and win) yesterday install springlobby from source (0.247), and all work fine (i have play a game) today i reboot my pc and springlobby does not want run launch from terminal say: p@p47:~/.springlobby/springlobby-0.247$ springlobby (s...
- 18 May 2016, 07:32
- Forum: General Discussion
- Topic: AI to play against
- Replies: 7
- Views: 3280
Re: AI to play against
For shard i can say that is under very hard develop. This can give it a bit of instability. If you want, try to play BAR, this version of shard is a bit old and maybe will be a bit more stable.
- 01 May 2016, 09:32
- Forum: Balanced Annihilation
- Topic: Shard Lua AI
- Replies: 18
- Views: 2665
Re: Shard Lua AI
this is a replay with no enemy.
https://www.dropbox.com/s/mmo4ya420esnc ... .sdfz?dl=0
https://www.dropbox.com/s/mmo4ya420esnc ... .sdfz?dl=0
- 30 Apr 2016, 23:15
- Forum: Balanced Annihilation
- Topic: Shard Lua AI
- Replies: 18
- Views: 2665
Re: Shard Lua AI
just tried and it work, but i notice some problem with builders.
I don't know if some change break builders queue, maybe your last attempt to fix lag with the failure count will stop a large amount of orders.
I don't know if some change break builders queue, maybe your last attempt to fix lag with the failure count will stop a large amount of orders.