Search

Search found 93 matches

by prandipadaro
31 Oct 2016, 15:53
Forum: AI
Topic: KAIK or RAI slow to load
Replies: 13
Views: 9535

Re: KAIK or RAI slow to load

Nobody told me this, or announced it, and it was actively used against Shard. A bug in the BA/BAR git submodule broke Shard and nobody was around to fix or answer issues, so Abma assumed it was unmaintained, and I eventually came to the same conclusion. Shard was almost booted off the engine becaus...
by prandipadaro
29 Oct 2016, 14:05
Forum: AI
Topic: KAIK or RAI slow to load
Replies: 13
Views: 9535

Re: KAIK or RAI slow to load

in the time from 01/16 to 06/16 i have help @eronoboos also called @zoggop in the develop of shard-shardlua; he is the maintainer of the project. The performance problems have a major fix in shardLua cause we was concentrated only on shardLua and waiting a "feature freeze" to push and test...
by prandipadaro
17 Sep 2016, 07:41
Forum: Help & Bugs
Topic: can't write in game
Replies: 0
Views: 2539

can't write in game

before the 15/9 all work fine, after a month of spring disuse i get a problem: if i push enter to talk or issue commands the field "Say:" appears. Regular. But i can't write at all. My keyboard is correctly detected cause i can use all my keybinds. Here my infolog: [ParseCmdLine] command-l...
by prandipadaro
19 Aug 2016, 18:37
Forum: Map Creation
Topic: Spring Map Edit Revisted
Replies: 60
Views: 9686

Re: Spring Map Edit Revisted

gajop wrote:I did it via vim, but I guess you could also use a tool like dos2unix.
ah... now i understand, I did not know there were these differences!
any case i have solved with kate editor, thanks
by prandipadaro
19 Aug 2016, 13:17
Forum: Map Creation
Topic: Spring Map Edit Revisted
Replies: 60
Views: 9686

Re: Spring Map Edit Revisted

- Script start_linux_x64.sh should have a +x mode (execute), and with unix file endings, otherwise we get errors about the wrong interpreter. i try to test this release but i'm unable to do it under linux i get the execute permission and try to launch it with: ./start_linux_x64.sh go i get the inte...
by prandipadaro
09 Aug 2016, 07:25
Forum: Map Creation
Topic: Spring Map Edit Revisted
Replies: 60
Views: 9686

Re: Spring Map Edit Revisted

aeonios wrote:and I think it definitely needs a github page.
+1
by prandipadaro
30 Jul 2016, 13:57
Forum: Balanced Annihilation
Topic: modinfo
Replies: 3
Views: 1165

Re: modinfo

nice thank you
EDIT:
an little issues: place a searching box over all the page will be a good thing.
by prandipadaro
24 Jul 2016, 10:49
Forum: Balanced Annihilation
Topic: modinfo
Replies: 3
Views: 1165

modinfo

i search a modinfo, not the last but at least recent.
usually i go there http://springrts.ru:8080/ba906/index.html
but seems down
any suggest?
by prandipadaro
30 May 2016, 16:52
Forum: Community Blog
Topic: [website] major upgrades of wiki / forum
Replies: 79
Views: 13114

Re: [website] major upgrades of wiki / forum

never see a so clear layout
by prandipadaro
28 May 2016, 14:38
Forum: General Discussion
Topic: Can I get bot cleanup powers?
Replies: 12
Views: 2212

Re: Can I get bot cleanup powers?

+1 firs post approval
by prandipadaro
24 May 2016, 20:21
Forum: General Discussion
Topic: AI to play against
Replies: 7
Views: 3280

Re: AI to play against

Did you report it to the shard dev? Hmm no I didn't. I'd quickly worked out that I had no where near the latest version, and it was between that, the fact I didn't know exactly how, and that I was not sure how to ask about the latest version that I didn't do anything about it. So would you be able ...
by prandipadaro
23 May 2016, 08:23
Forum: Help & Bugs
Topic: Keybinds
Replies: 3
Views: 1098

Re: Keybinds

The simple way for me is edit your uikeys.txt file if you are on linux ubuntu you can find it in the folder .spring inside your home this line will be an example: bind button repeat if your problem is mapping your gaming keyboard, always on ubuntu, i use xev to get the keycode of a button, and in th...
by prandipadaro
22 May 2016, 18:09
Forum: SpringLobby Client
Topic: SpringLobby 0.271 released!
Replies: 289
Views: 66960

Re: SpringLobby 0.247 released!

uff... i'm sorry. i think i find a bug or something of strange i reach the conclusion that engine 101.0 and engine 101.0.1-384-gee40720 develop cant live together, this cause crash! Is the Linux Mint packages for this lobby updated at all? Since my package manager shows only version 0.169 which is v...
by prandipadaro
22 May 2016, 15:21
Forum: SpringLobby Client
Topic: SpringLobby 0.271 released!
Replies: 289
Views: 66960

Re: SpringLobby 0.247 released!

OMG!
i'm sorry, but after th this is e first springlobby close and try to reopen it don't work always say me:
core dump created
its irritating
someone can help pease?
by prandipadaro
22 May 2016, 11:20
Forum: SpringLobby Client
Topic: SpringLobby 0.271 released!
Replies: 289
Views: 66960

Re: SpringLobby 0.247 released!

solved by remove all the spring and springlobby relative folder inside my home, remove springlobby and reinstall another time. Sorry for disturb and thanks for help.
by prandipadaro
22 May 2016, 10:46
Forum: SpringLobby Client
Topic: SpringLobby 0.271 released!
Replies: 289
Views: 66960

Re: SpringLobby 0.247 released!

i try to delete and reinstall at all this is the CmakeError.log output: Determining if the pthread_create exist failed with the following output: Change Dir: /home/p/Scrivania/springlobby/CMakeFiles/CMakeTmp Run Build Command:"/usr/bin/make" "cmTC_8f9a9/fast" /usr/bin/make -f CMa...
by prandipadaro
21 May 2016, 14:39
Forum: SpringLobby Client
Topic: SpringLobby 0.271 released!
Replies: 289
Views: 66960

Re: SpringLobby 0.247 released!

just reinstall my OS, Kubunbtu 16.04 (in multiple boot with 15.10 and win) yesterday install springlobby from source (0.247), and all work fine (i have play a game) today i reboot my pc and springlobby does not want run launch from terminal say: p@p47:~/.springlobby/springlobby-0.247$ springlobby (s...
by prandipadaro
18 May 2016, 07:32
Forum: General Discussion
Topic: AI to play against
Replies: 7
Views: 3280

Re: AI to play against

For shard i can say that is under very hard develop. This can give it a bit of instability. If you want, try to play BAR, this version of shard is a bit old and maybe will be a bit more stable.
by prandipadaro
01 May 2016, 09:32
Forum: Balanced Annihilation
Topic: Shard Lua AI
Replies: 18
Views: 2665

Re: Shard Lua AI

by prandipadaro
30 Apr 2016, 23:15
Forum: Balanced Annihilation
Topic: Shard Lua AI
Replies: 18
Views: 2665

Re: Shard Lua AI

just tried and it work, but i notice some problem with builders.
I don't know if some change break builders queue, maybe your last attempt to fix lag with the failure count will stop a large amount of orders.

Go to advanced search