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by BvDorp
09 Oct 2006, 18:42
Forum: News
Topic: New spring version, 0.73b1
Replies: 71
Views: 24062

AF wrote:AF Metal AI v2/3 wont work with 0.73b1, they need recompiling and I have one or two more additions to make to them....
lol, not trying to be harsh here, and nofi, but it's the same as ever with releases :lol:

anyway, nice to see you around here. Keep up the good work!
by BvDorp
08 Oct 2006, 01:18
Forum: Feature Requests
Topic: Flexible Alliances
Replies: 11
Views: 719

+1, love the idea

Do it like AoE, that worx best IMO
by BvDorp
07 Oct 2006, 02:41
Forum: Game Development
Topic: Lego Spring
Replies: 466
Views: 33120

Is it next weekend? Is it?

/me so wants this mod! :lol:
by BvDorp
06 Oct 2006, 16:24
Forum: Lua Scripts
Topic: GUI modifications in SVN
Replies: 98
Views: 12845

AFAIK you're basicly developing a GUI based on LUA, right? Great job here! Thnx, from a bunch of users :D Maybe it's best to first try to construct the GUI IceQuick took the time to develop. Here: HO HO not all @ once! :o But yes, who likes to work on implementen cegui into spring and design a xml f...
by BvDorp
05 Oct 2006, 23:53
Forum: Game Releases
Topic: Absolute Annihilation 2.23
Replies: 1326
Views: 86757

Caydr ftw
by BvDorp
03 Oct 2006, 17:32
Forum: Engine
Topic: 0.73b1 test release 4, pretty much the final 0.73b1 version
Replies: 114
Views: 8695

Betalord wrote:The full-screen bug of the lobby is now also fixed, you can download it here. This should also work with xfire, would be nice if someone can test it though.
You mean Spring supports xfire now?
by BvDorp
02 Oct 2006, 16:43
Forum: Engine
Topic: 0.73b1 test release 4, pretty much the final 0.73b1 version
Replies: 114
Views: 8695

release that piece of l33tne$$ 8) 8)
by BvDorp
02 Oct 2006, 13:37
Forum: Map Creation
Topic: Making some trees while waiting for transparency support
Replies: 23
Views: 1519

Those trees are teh pwn :P
by BvDorp
01 Oct 2006, 21:51
Forum: General Discussion
Topic: Spring Logo T-Shirt
Replies: 70
Views: 5252

rattle wrote: Image

Just needs a spring banner somewhere.
Could u plz post a hi-res here? Than I'm off to some friends, making that shirt!

When's jcnossen's birthday again? :lol:
by BvDorp
01 Oct 2006, 21:47
Forum: General Discussion
Topic: Moderating the moderators
Replies: 9
Views: 840

The fact you did something wrong, can't be dealth with by moderating the mods IMO.

Behave, dude...

E: move and lock?
by BvDorp
01 Oct 2006, 21:42
Forum: Linux
Topic: UnityLobby
Replies: 804
Views: 58660

Wow, what an amazing job you've pulled here! This will help the linux comm greatly!!

Keep up the great work! Just for support: I keep checking, and have been since it started, this thread everytime I visit the forum. IMO this development is quite essential to Spring, and will contribute greatly!
by BvDorp
01 Oct 2006, 21:39
Forum: Engine
Topic: Regarding Custom Radar Dots
Replies: 7
Views: 662

mm.. both solutions seem quite.. inadequate to me.

I suggest more diversation of the units' icons.
by BvDorp
27 Sep 2006, 14:22
Forum: Engine
Topic: ROAR!!!!!! (56K, run away from this thread. Really.)
Replies: 98
Views: 5714

Argh wrote:Argh pwns for making sum choices
Hey, you rock dude! Keep it steady, RL's important!
by BvDorp
26 Sep 2006, 18:03
Forum: Engine
Topic: ROAR!!!!!! (56K, run away from this thread. Really.)
Replies: 98
Views: 5714

This nuke brings all kinds of enthousiasm, emotions and even poetry up :shock:

That's.. quite a lot ... :o 8)
by BvDorp
26 Sep 2006, 17:11
Forum: Lua Scripts
Topic: GUI modifications in SVN
Replies: 98
Views: 12845

woot! meh so wants this.. include this in the new version asap!!!!
by BvDorp
26 Sep 2006, 17:07
Forum: Engine
Topic: Upspring 1.54
Replies: 436
Views: 50313

Das Bruce wrote:
KDR_11k wrote:From my perspective everything I put into Upspring comes out oriented correctly although Upspring itself will display it incorrectly mirrored.
It'd still be nice to have it the right way round in both though.
w00t! Caught you red-handed at making a positive remark! :shock: :shock:
by BvDorp
25 Sep 2006, 10:07
Forum: Map Releases
Topic: .:New Map:. Mountain Range v7
Replies: 16
Views: 1341

Really nice to see how maps get better, by the use of features!

How big is this map?
by BvDorp
25 Sep 2006, 10:04
Forum: Game Releases
Topic: Spring: 1944 v0.01 Alpha
Replies: 478
Views: 30850

Awesome to see this mod is being worked on! Some questions:

- How far are you guys?
- Will this be OTA-content free?
- When will it be time for a public beta?
by BvDorp
24 Sep 2006, 20:44
Forum: Art & Modelling
Topic: Project Excalibur (not for spring)
Replies: 40
Views: 2058

I like it! :-) :-)

One question though, why is this not possible in Spring yet? Apart from the lightning part?
by BvDorp
23 Sep 2006, 13:40
Forum: Game Development
Topic: Xect vs. Mynn: let's GO!
Replies: 100
Views: 7274

Awesome work!

How far are you atm in completing the X&M? Would be great for Spring, having a second GPL mod!

Thnx, Argh ;)

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