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by BvDorp
15 Jan 2007, 11:15
Forum: Game Development
Topic: New XTA Development Forum
Replies: 35
Views: 4739

So, any future plans for XTA? And who's at this moment actively developing it? If I may suggest a direction; keeping up with the developments in Spring is very time consuming, however, people like Smoth and Argh develop amazing visual stuff, explosions, etc. Use em. Setting these two goals would cer...
by BvDorp
13 Jan 2007, 04:05
Forum: Ingame Community
Topic: WebBasedLobby
Replies: 13
Views: 943

me and jcnossen were able to host and play using hole punching, on a technical university (Holland, TuDelft). There's a whole lot of firewalls to breach there, but the UDP code just did it. Freaking awesome!
by BvDorp
13 Jan 2007, 02:23
Forum: Engine
Topic: where is the IMDN
Replies: 45
Views: 1519

Really, AF, doesn't it bother you that, in any discussion or argument you're participating in, there's almost no one to find who supports you? People that need the devs to support them, more than now, are useless, because in the end, the part when bughunting, annoying complains and more annoying fea...
by BvDorp
12 Jan 2007, 20:15
Forum: Engine
Topic: where is the IMDN
Replies: 45
Views: 1519

I've seen this movie before..

Still fun though. Some beer and chips, anyone?:twisted:

i believe my other post actually made sense
by BvDorp
12 Jan 2007, 16:37
Forum: Game Development
Topic: Unknown files and clutter
Replies: 4
Views: 468

i think spring proved waiting useless, and one's own work worthwhile.. :P
by BvDorp
12 Jan 2007, 16:34
Forum: Engine
Topic: where is the IMDN
Replies: 45
Views: 1519

no one will miss this post -moderator
by BvDorp
12 Jan 2007, 16:31
Forum: Help & Bugs
Topic: geforce 8800 error ?
Replies: 17
Views: 1175

The PCI-e problem seems not to exist, for Nvidia announced the certification of the G80 chip. However, as jcnossen said, there are some serious driver issues. Some info here: http://www.msfn.org/comments.php?shownews=19159
by BvDorp
12 Jan 2007, 01:33
Forum: Help & Bugs
Topic: geforce 8800 error ?
Replies: 17
Views: 1175

those 8800's seem to have problems with certain mobo's, by not meeting the PCI-e standard. Could that be the problem?
by BvDorp
11 Jan 2007, 15:23
Forum: Engine
Topic: Questions for the devs.
Replies: 27
Views: 1225

... osrts ... I thought ... it appears that some "smart" people do not understand ... 1st: derailing again, twice in a thread with just 18 posts, quite an accomplishment! 2nd: stop, thinking, really. Ur thinking wrong. Now back on topic! Any replies in PM plz.. tobi, what seems to be the slowest pr...
by BvDorp
11 Jan 2007, 03:58
Forum: Map Releases
Topic: Release.... Four Lakes v2
Replies: 23
Views: 1734

I think features, like old houses, some broken down trees, etc, would enhance the feel this map has. it's quite awesome, btw :)
by BvDorp
09 Jan 2007, 19:26
Forum: Engine
Topic: Questions for the devs.
Replies: 27
Views: 1225

for what I know, SM3 support features (check the app hughperkins made in the mapping section). It's a lot faster than SMF. Setting texture stage lower .. well.. is still pretty acceptable. Check it out for yourself.
by BvDorp
07 Jan 2007, 15:20
Forum: Help & Bugs
Topic: lobby (battleroom) "Timeout assumed"
Replies: 28
Views: 2092

using wireless connection from your connection to ur PC? Anyway, since Xfire is also having the same problem, the problem's not Spring related :)
by BvDorp
07 Jan 2007, 14:56
Forum: Linux
Topic: [Linux Lobby] AFLobby Beta 3.9.7
Replies: 976
Views: 70353

So, basicly, which functions are missing?

I guess only TASclient vs. AFlobby, or also the map functions?
by BvDorp
04 Jan 2007, 10:21
Forum: Linux
Topic: [Linux Lobby] AFLobby Beta 3.9.7
Replies: 976
Views: 70353

Nice to see this progress!

So, how far off from alpha 12, aka the 'usable thing'?
by BvDorp
03 Jan 2007, 02:41
Forum: Engine
Topic: LED resource meter
Replies: 6
Views: 652

So.. there's this huge area, featuring 1024x768 pixels, or 1280x1024 pixels.. And you want to extend it by 64 dots more?

Other than that; fun thingy! :twisted:
by BvDorp
02 Jan 2007, 16:22
Forum: Engine
Topic: List of Spring bugs
Replies: 13
Views: 702

So... point that bugs should be posted in either: 1) Mantis 2) This forum And read the doc before you do so.. Quite clear aircraft have halfed hitspheres/groundplates.. NEEDS TO BE FIXED! units with Dumbfire missiles more often then not will hit allies when traveling in groups bombers/aircraft at a ...
by BvDorp
02 Jan 2007, 15:57
Forum: News
Topic: Bugfix release, 0.74b2
Replies: 24
Views: 14518

so.. fix hosting, and release the bugfix-bugfix release? ;)

Great job guys!! No seriously, amazing to see Spring keep on getting better and all 8)
by BvDorp
01 Jan 2007, 11:13
Forum: Off Topic Discussion
Topic: Pvt (E1) Ground Zero
Replies: 23
Views: 1094

dude.. u used to live in the Netherlands, healthcare and jobs all over the place. what happened?
by BvDorp
30 Dec 2006, 05:53
Forum: Help & Bugs
Topic: .info
Replies: 6
Views: 909

adding options is nice and all, but just remember to set the default settings so most users actuall enjoy it, plz :( :roll:
by BvDorp
27 Dec 2006, 13:35
Forum: NOTA
Topic: NOTA 1.82
Replies: 1422
Views: 195023

lol, nice mod! Like what ur doing with that singleplayer mission! Some more would be great, and would really improve learning this mod (if setup well ofc). The command base constr. whatever unit works well!

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