See, there I was in India, having a nice time on the beach. Then this Arab washes ashore, right? 4 or 5 gunshot wounds, so I ask him "Hey, mate.... you need a hospital?". He shook his head, and wandered away, muttering something about "Revenge."
Search found 1263 matches
- 04 May 2011, 09:25
- Forum: Off Topic Discussion
- Topic: He died?
- Replies: 132
- Views: 22767
- 02 May 2011, 13:40
- Forum: Off Topic Discussion
- Topic: Darkspore
- Replies: 46
- Views: 12535
Re: Darkspore
You can guess at the name, and 6-1. MUCH HATRED ON LASER TANKS.
- 02 May 2011, 13:38
- Forum: Off Topic Discussion
- Topic: He died?
- Replies: 132
- Views: 22767
Re: He died?
Congratulations to the US on giving him what he wanted. A martyrs death.
The backlash on this one is going to be heavy.
The backlash on this one is going to be heavy.
- 02 May 2011, 13:36
- Forum: Off Topic Discussion
- Topic: What's the deal with this royal wedding?
- Replies: 31
- Views: 13396
Re: What's the deal with this royal wedding?
First off: Of course some German nobles were related to our British nobility, including the royals. Look up this thing called the history of Europe. 90% of our wars have been family arguments with hordes of screaming men.
Second:
Second:
- 22 Apr 2011, 01:08
- Forum: Off Topic Discussion
- Topic: Return of the Mad-Guy
- Replies: 16
- Views: 6710
Return of the Mad-Guy
Hey everyone. It's been a long time since I was on Spring. How is everyone and what's been happening that I should know about? Any cool new mods become popular and such? (I will delete this topic in one week, FYI, this is just so you can all get me back up to speed)
- 11 May 2009, 11:23
- Forum: Off Topic Discussion
- Topic: new star trek film
- Replies: 38
- Views: 12242
Re: new star trek film
What I want to know is why it's taken them THIS long to do point defence systems in trek...
B5 had it long ago, and that's no where near as CGI advanced as trek got even before this film.
B5 had it long ago, and that's no where near as CGI advanced as trek got even before this film.
- 24 Apr 2009, 15:39
- Forum: Off Topic Discussion
- Topic: In Defence of Eyecandy [article]
- Replies: 17
- Views: 5858
Re: In Defence of Eyecandy [article]
Eye-candy/Not Eye-candy doesn't bother me. Usability and clarity of usability does. Take this forum. It's not 'pretty' but it's not perfectly bleak and efficient either. It's designed to be usable without being stark. The spring UI at the moment is stark, and needs something else to make it work. Th...
- 17 Apr 2009, 15:55
- Forum: Off Topic Discussion
- Topic: Sci Fi Writing Concept
- Replies: 18
- Views: 5968
Re: Sci Fi Writing Concept
Wormholes generated artificially. Warp holes, if you wish to call them that.
- 16 Apr 2009, 17:07
- Forum: Off Topic Discussion
- Topic: Sci Fi Writing Concept
- Replies: 18
- Views: 5968
Re: Sci Fi Writing Concept
How about using the whole tactic that you can enter some sort of slip stream that can only be accessed by literally tearing a hole in space with huge amounts of power. (a crude form of entry into slip space)This form of entry would give some sort of random output in a certain area. You could then h...
- 09 Apr 2009, 04:55
- Forum: Off Topic Discussion
- Topic: Brutes
- Replies: 107
- Views: 26085
Re: Brutes
Hehe, smoth-swift got wiped out in 1 hit
- 06 Apr 2009, 05:28
- Forum: Off Topic Discussion
- Topic: Brutes
- Replies: 107
- Views: 26085
- 03 Apr 2009, 14:17
- Forum: Off Topic Discussion
- Topic: Why Consoles Rule the Earth (v. long)
- Replies: 158
- Views: 20946
Re: Why Consoles Rule the Earth (v. long)
Argh, old topic is old, but in reply to your suggestion 4 on how game developers could try to get back on form...
They did try a union-esque idea. The IGDA exists partly for that purpose. Unfortunately, they aren't exactly... good at it.
They did try a union-esque idea. The IGDA exists partly for that purpose. Unfortunately, they aren't exactly... good at it.
- 22 Mar 2009, 12:52
- Forum: Off Topic Discussion
- Topic: Civilization fans
- Replies: 32
- Views: 9721
Re: Civilization fans
I like the boardgame myself, but that's because I like board games.
- 20 Mar 2009, 13:21
- Forum: Off Topic Discussion
- Topic: Meyers biggs personality test
- Replies: 121
- Views: 21242
Re: Meyers biggs personality test
Your Type is
INTJ
Introverted Intuitive Thinking Judging
Strength of the preferences %
78 88 62 22
I've changed slightly.
Still, my stats are still good for a psycho... <_<
INTJ
Introverted Intuitive Thinking Judging
Strength of the preferences %
78 88 62 22
I've changed slightly.
Still, my stats are still good for a psycho... <_<
- 18 Mar 2009, 10:54
- Forum: General Discussion
- Topic: How to hide a user's posts on the forum
- Replies: 21
- Views: 7265
Re: How to hide a user's posts on the forum
Moderators and admins, to the best of my knowledge, can't be 'foed'CarRepairer wrote:And some people should be un-foe-able.Regret wrote:Some people should be on it by default for every new account
- 08 Mar 2009, 21:16
- Forum: Off Topic Discussion
- Topic: Examples
- Replies: 26
- Views: 7908
Re: Examples
Total posts: 1369
[0.41% of all posts / 0.85 posts per day]
Yes, as an active moderator, I have a TINY percentage of the posts.
[0.41% of all posts / 0.85 posts per day]
Yes, as an active moderator, I have a TINY percentage of the posts.
- 22 Feb 2009, 01:58
- Forum: Off Topic Discussion
- Topic: Forum Game: Jail Break
- Replies: 108
- Views: 15253
Re: Forum Game: Jail Break
Look for some method of creating fire.
- 20 Feb 2009, 22:03
- Forum: Off Topic Discussion
- Topic: trackball vs mouse
- Replies: 59
- Views: 16301
Re: trackball vs mouse
Minus 1 button, I use the same as above.
- 22 Jan 2009, 12:58
- Forum: Off Topic Discussion
- Topic: Infogrames' latest strategy statement.
- Replies: 147
- Views: 20802
Re: Infogrames' latest strategy statement.
OTA maps are somewhat more ... fluidly conceptual. Yes, it looks like your old map, I liked the layout, so I made an equivalent. It's essentially fan-art.
- 16 Jan 2009, 17:14
- Forum: Game Development
- Topic: Star Wars space mod?
- Replies: 108
- Views: 18366
Re: Star Wars space mod?
Spiked: 2 suggestions. 1: If you need more ship ideas, there's always Wookiepedia :P 2: Perhaps remove the "Crash on death" state for fighters, but for big ships like Star Destroyers, keep it, allow the ships to drift, and render them neutral, so they can be captured, like derelicts :D Aft...