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by daftalx
21 Aug 2013, 17:50
Forum: Lobby Clients & Server
Topic: Weblobby vs OS X engine
Replies: 4
Views: 1800

Re: Weblobby vs OS X engine

Join a BA or XTA game and it should download the engine, then when that's complete, game and map. :roll: seems so obvious... perhaps adding a small line to indicate this in the Downloads section or somewhere for idiots like me... Download indeed starts and appears in the list, but my network remain...
by daftalx
21 Aug 2013, 08:14
Forum: Lobby Clients & Server
Topic: Weblobby vs OS X engine
Replies: 4
Views: 1800

Re: Weblobby vs OS X engine

It downloads the engine automatically into its own directory and uses that (games and maps are downloaded into the default spring datadir). Well, I did try it (at least chatting works...), but the download section is pretty much empty (besides a "manual download" button). What am I missing?
by daftalx
20 Aug 2013, 11:34
Forum: Mac OS X
Topic: Frequent crashing
Replies: 45
Views: 17974

Re: Frequent crashing

Hi, I couldn't really tell if it's OS version dependent, but currently the engine is built on a (my) SL (10.6) box, and I didn't run into these kind of crashes. This being said, although moving to a more recent OS would be nice, Mavericks is only about to emerge anytime soon and might again raise it...
by daftalx
20 Aug 2013, 11:18
Forum: Lobby Clients & Server
Topic: Weblobby vs OS X engine
Replies: 4
Views: 1800

Weblobby vs OS X engine

Hi, Great job on weblobby, the interface is really neat for "just" a browser! Just wondering, is the lobby supposed to recognize the OS X engine? It's bundled in a .app with a specific folder structure, so just wanted to know if you guys had checked it out... Or perhaps provide a simpler o...
by daftalx
09 Jul 2012, 23:50
Forum: Mac OS X
Topic: CMake Yields "unknown compiler"
Replies: 13
Views: 7676

Re: CMake Yields "unknown compiler"

I (and many others) believe that Lion was not a revolution tech-wise, this is why I haven't upgraded any of my machines (including the server on which Spring for Mac is built). This is why the binary is currently SL-compatible, although Lion users have been able to run the binary. I might consider s...
by daftalx
06 Jun 2012, 08:19
Forum: Mac OS X
Topic: Getting Spring on Max OS X Snow Leopard Started
Replies: 7
Views: 3470

Re: Getting Spring on Max OS X Snow Leopard Started

No...none of those folders are created...so go through and create them myself and hope it reads them? ---The .spring folder is supposed to be in you home directory? Both folders are supposed to be created at first run of the standalone app (just in case you don't know, the .spring folder is hidden ...
by daftalx
08 Apr 2012, 08:54
Forum: Mac OS X
Topic: 32 bit Spring?
Replies: 1
Views: 2115

Re: 32 bit Spring?

Forking topics won't help things go faster.
http://springrts.com/phpbb/viewtopic.php?f=65&t=27027

Also I received only a single answer to my quest for testers (in said topic), so feel free to join and increase my motivation.
by daftalx
19 Mar 2012, 16:17
Forum: Balanced Annihilation
Topic: All the good players?
Replies: 112
Views: 26146

Re: All the good players?

i guess some ppl grow old, get kids/serious, you know, the usual.
by daftalx
09 Mar 2012, 19:21
Forum: Mac OS X
Topic: SpringLobby for Mac OS X: alpha pre-release
Replies: 18
Views: 13983

Re: SpringLobby for Mac OS X: alpha pre-release

The error message is only a warning => not vital here.
Check in the settings that you have set LoadingMT=0, then report back :)
by daftalx
05 Mar 2012, 12:00
Forum: Mac OS X
Topic: MacOS issues
Replies: 3
Views: 2422

Re: MacOS issues

"Spring Engine guys" just said that issues shouldn't be discussed on both the forum and the bug tracker. It doesn't mean simple players who don't care how bugs are corrected can't report them here...
by daftalx
16 Feb 2012, 22:30
Forum: Mac OS X
Topic: Official OS X app for 32-bit Intel Macs?
Replies: 23
Views: 7724

Re: Official OS X app for 32-bit Intel Macs?

I don't get it. Is there not a 32 bit version of spring? The mac version runs just fine on my 32 bit mac. Edit: My mac has a 32 bit duel core processor, but it's somehow running 64 bit applications just fine. Could the duel cores allow act like a 64 bit processor? Which CPU do you exactly have ? Co...
by daftalx
14 Feb 2012, 08:39
Forum: Mac OS X
Topic: Which version for Mac OS X 10.5.8?
Replies: 5
Views: 2570

Re: Which version for Mac OS X 10.5.8?

There is currently no 32 bit version of the engine, but I'm working on it (my free time is a bit sparse these days though)
by daftalx
22 Jan 2012, 11:10
Forum: Mac OS X
Topic: Official OS X app for 32-bit Intel Macs?
Replies: 23
Views: 7724

Re: Official OS X app for 32-bit Intel Macs?

About 32 bit Spring: Now that NotaLobby also supports 32b, I will try to make a universal build very soon. I need to check for side effects. Note however that SpringLobby will remain 64b only for the time being, as it is much more complex to get a universal build. Finally, I'll need testers as I don...
by daftalx
13 Jan 2012, 17:33
Forum: Mac OS X
Topic: XTA for Mac?
Replies: 12
Views: 5085

Re: XTA for Mac?

As soon as my sever is repaired (Waiting for my spare parts to ship...)
by daftalx
13 Jan 2012, 08:49
Forum: Mac OS X
Topic: XTA for Mac?
Replies: 12
Views: 5085

Re: XTA for Mac?

why not make a portable version of Spring on Mac OS X ? For now, mostly for 2 reasons: - currently Spring.app is not bundled with any lobby, hence there is no self update system and you would have to download maps and games again inside each new bundle version. - assuming this was implemented, as a...
by daftalx
27 Dec 2011, 11:43
Forum: Mac OS X
Topic: SpringLobby for Mac OS X: alpha pre-release
Replies: 18
Views: 13983

Re: SpringLobby for Mac OS X: alpha pre-release

Before checking further, have you set "LoadingMT=0" in youre settings ? (manually or via the standalone spring app)
by daftalx
19 Dec 2011, 22:39
Forum: Mac OS X
Topic: XTA for Mac?
Replies: 12
Views: 5085

Re: XTA for Mac?

abma wrote:
daftalx wrote:On Mac (as for Linux), games are to be located in ~/.spring/mods and the maps in ~/.spring/maps. You have to create these folders manually if they don't exist.
games are located in ~/.spring/games !
Well I guarantee they are in ".spring/mods" on Mac :wink:
double-location aware ?
by daftalx
18 Dec 2011, 03:02
Forum: Mac OS X
Topic: SpringLobby for Mac OS X: alpha pre-release
Replies: 18
Views: 13983

Re: SpringLobby for Mac OS X: alpha pre-release

TunkTunk wrote:Hey, I can't seem to download the lobby, clicking on the link just times out. Says the webpage is down or something?
I've edited the link to post the most recent build from koshi. Let us know if this works.
by daftalx
09 Dec 2011, 08:12
Forum: Mac OS X
Topic: XTA for Mac?
Replies: 12
Views: 5085

Re: XTA for Mac?

On Mac (as for Linux), games are to be located in ~/.spring/mods and the maps in ~/.spring/maps. You have to create these folders manually if they don't exist.
by daftalx
04 Dec 2011, 16:39
Forum: Mac OS X
Topic: new to mac...
Replies: 1
Views: 1712

Re: new to mac...

Welcome aboard ;) So first things first. In order to play spring on Mac you need to create the folders via the terminal, which assumes you have a minimal unix/Linux background (not that far from the windows terminal for what is needed here). To create the folders, open tmr terminal application and h...

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