Search found 134 matches
- 17 Jan 2015, 07:51
- Forum: Game Development
- Topic: Smoth's unnamed game concept dump/discussion/bestest ideas.
- Replies: 15
- Views: 3536
Re: Smoth's unnamed game concept dump/discussion/bestest ide
Understandable. I am getting a bit specific in my questions anyway ^^; Definitly sounds like a cool concept as I'm reading and different from much anything I've seen.
- 17 Jan 2015, 05:35
- Forum: Game Development
- Topic: Smoth's unnamed game concept dump/discussion/bestest ideas.
- Replies: 15
- Views: 3536
Re: Smoth's unnamed game concept dump/discussion/bestest ide
How often are drops? and thinking about it, I'm guessing on a map like CCR Power is going to be a bases size limiter?smoth wrote:You would order them as part of your resupply drop. There will likely be a limit of between 2-4 of them per resupply
- 16 Jan 2015, 02:47
- Forum: Game Development
- Topic: Smoth's unnamed game concept dump/discussion/bestest ideas.
- Replies: 15
- Views: 3536
Re: Smoth's unnamed game concept dump/discussion/bestest ide
Saw your note on metal spots and cons...how quickly do people get new cons? Mostly wondering in the case of a map like CCR and wondering if that would cause some sort of weird "Cityscape" setup if a game went long.
- 21 Jan 2012, 21:41
- Forum: Art & Modelling
- Topic: Random wip 2012+
- Replies: 734
- Views: 216668
Re: Random wip 2012+
Dear Lord smoth that Pyro Skin looks awesomely Creepy! Would definintly use it once the option becomes available :)
- 14 Jan 2012, 19:45
- Forum: Progressive Annihilation
- Topic: What's to come?
- Replies: 11
- Views: 9659
Re: What's to come?
Have to say the ships look rather nice!
- 21 Oct 2011, 04:14
- Forum: Map Releases
- Topic: New Map: WakkaWakka
- Replies: 6
- Views: 3890
Re: New Map: WakkaWakka
http://i5.photobucket.com/albums/y181/K ... aerror.png is the result when I tried to play it agian. It gets pitch black as you zoom out. I guess graphic card issue could be a possibility, but Ive never seen that issue before.
- 17 Oct 2011, 05:16
- Forum: Map Releases
- Topic: New Map: WakkaWakka
- Replies: 6
- Views: 3890
Re: New Map: WakkaWakka
Tried to play this map in ZK and it came out messy. All Black map with very short walls.
- 07 Aug 2011, 03:40
- Forum: Spring Clans
- Topic: Looking for a friendly casual clan :)
- Replies: 3
- Views: 6975
Re: Looking for a friendly casual clan :)
While the PW group is full for the time being, 1uP is definitly looking for people.
- 12 Jul 2011, 07:51
- Forum: General Discussion
- Topic: Newer Springers 'Rookie Squad'
- Replies: 24
- Views: 4454
Re: Newer Springers 'Rookie Squad'
Looking at the classes Id actually say Im in the middle. A buddy of mine about 3 years ago introduced me to AA, which I thought was cool, although I got tired of "Core Prime Metal Map Porc and Tech!", and the small bugs with it. In my own curiosity, a google search brought up Spring, and w...
- 07 Jul 2011, 16:02
- Forum: Balanced Annihilation
- Topic: 3 Player FFA
- Replies: 38
- Views: 6666
Re: 3 Player FFA
Another good FFA map for 1v1v1 in my opinion is threereefs16. Very good mixed map with a sorta king of the hill vibe in some ways.
- 03 Jul 2011, 01:32
- Forum: Art & Modelling
- Topic: Random WIP 2006-2011
- Replies: 8358
- Views: 1192324
Re: Random WIP
Big guns on the ends, and a bigger gun and a Missle pod on the middle two?
- 22 Jun 2011, 18:58
- Forum: Spring Clans
- Topic: [1uP] Clan
- Replies: 34
- Views: 23568
Re: [1uP] Clan
While the Clan's forum is locked(the main link of this was to the discussion was for clanners in PW), what did you mean snoop?
- 21 Jun 2011, 19:54
- Forum: Spring Clans
- Topic: [1uP] Clan
- Replies: 34
- Views: 23568
Re: [1uP] Clan
Posted thoughts on Season 5 Alliances on the PW forum: http://zero-k.info/Planetwars/Clan/182
- 10 Jun 2011, 06:58
- Forum: Zero-K
- Topic: How to get the technology points? (Linux)
- Replies: 4
- Views: 2041
Re: How to get the technology points? (Linux)
Preety much. The more online matches you play, the more XP you get. Single games vs. Chickens on a spring server also count, although its preety small. Highest as I found are in PW games. As for the unlock question, basically when you level up, you gain Points equal to the XP that was required to le...
- 09 Apr 2011, 07:13
- Forum: Conflict Terra
- Topic: Public Opinion: Ideas for new planes for the NKG
- Replies: 16
- Views: 4220
Re: Public Opinion: Ideas for new planes for the NKG
I dunno how well it would work with CT but maybe a stealth bomber for use in harrasing an enemy? Maybe a little less firepower than the advanced but with better harras due it being radar silent?
- 02 Jan 2011, 00:41
- Forum: Zero-K
- Topic: Unit Rename Brainstorm: Vehicles
- Replies: 42
- Views: 7811
Re: Unit Rename Brainstorm: Vehicles
Weasel->Lowrider?
Slasher->Ballista(unless one of the big units are using that)
In my opinion Leveler is ok. Thats what the shots do after all
Wolverine->Trapper?
Slasher->Ballista(unless one of the big units are using that)
In my opinion Leveler is ok. Thats what the shots do after all
Wolverine->Trapper?
- 29 Dec 2010, 05:55
- Forum: Art & Modelling
- Topic: Some models (opinion over model/texture style wanted)
- Replies: 51
- Views: 8966
Re: Some models (opinion over model/texture style wanted)
This is looking good Sci...um...any chance were gonna see info on factions and such for the game soon?
- 02 Dec 2010, 04:48
- Forum: Conflict Terra
- Topic: Help Wanted: Map Making
- Replies: 67
- Views: 13164
Re: Help Wanted: Map Making
Agreed that is coming out awesome!
- 29 Nov 2010, 09:00
- Forum: Conflict Terra
- Topic: Help Wanted: Map Making
- Replies: 67
- Views: 13164
Re: Help Wanted: Map Making
How bout a map with a hill at the center of a small lake?
- 11 Nov 2010, 05:58
- Forum: Map Creation
- Topic: ct feature suggestions/contributions?
- Replies: 2
- Views: 1021
Re: ct feature suggestions/contributions?
Seems almost like a peet bog. How bout some swampy bushes or mangrove trees, especially along the slope?