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by raaar
19 Aug 2018, 07:00
Forum: AI
Topic: Very very easy AI?
Replies: 4
Views: 61

Re: Very very easy AI?

You could try metal factions against the "MFAI : easy" bot.
by raaar
19 Aug 2018, 06:17
Forum: Metal Factions
Topic: Metal Factions
Replies: 148
Views: 20755

Re: Metal Factions

New version out! Grab it NOW! here . Also available through the "metalfactions:stable" rapid tag, and by joining the nebula game rooms on the official server. SPHERE "Nova" form commanders holding back the CLAW invaders https://springrts.com/phpbb/download/file.php?id=10471 2018/08/19 --------------...
by raaar
07 Aug 2018, 09:04
Forum: Ingame Community
Topic: On Bans
Replies: 13
Views: 372

Re: On Bans

We should have a public list of players who got banned, the reasons and the status of it.

it'd be interesting to have more information about the number of players over time and the bans.
by raaar
30 Jul 2018, 01:08
Forum: SpringLobby Client
Topic: Springlobby connect window improvements
Replies: 66
Views: 1000

Re: Springlobby connect window improvements

you could say the sun aura is an explosion, therefore it has the "war" flavour too.
by raaar
29 Jul 2018, 05:20
Forum: SpringLobby Client
Topic: Springlobby connect window improvements
Replies: 66
Views: 1000

Re: Springlobby connect window improvements

here's another Picasso quote: No, springlobby needs a change. That cellphone, smiley reeks of amateurism. Just admit it. It looks like a tax-deducting app had sex with a chat-app. If you dont like what i post - that's fine. Then get a different artist. But get him. Springlobby could use the same log...
by raaar
28 Jul 2018, 18:34
Forum: SpringLobby Client
Topic: Springlobby connect window improvements
Replies: 66
Views: 1000

Re: Springlobby connect window improvements

It's nice that the login popup shows the spring logo. Why not springlobby logo?

probably because of something
by raaar
21 Jul 2018, 03:35
Forum: SpringLobby Client
Topic: Springlobby connect window improvements
Replies: 66
Views: 1000

Re: Springlobby connect window improvements

I should tick the "remember me" box if I want to be remembered, or it could be enabled by default, but should still be visible (else people won't know it exists)

League of legends has the "remember me" checkbox on the login screen.
by raaar
20 Jul 2018, 02:37
Forum: Community Blog
Topic: [website] server upgraded to ubuntu 16.04
Replies: 14
Views: 584

Re: [website] server upgraded to ubuntu 16.04

I have an ubuntu server too.

What's wrong with it?
by raaar
20 Jul 2018, 02:36
Forum: SpringLobby Client
Topic: Springlobby connect window improvements
Replies: 66
Views: 1000

Re: Springlobby connect window improvements

I dislike the whole "hidden buttons" thing.

"Remember me" seems like a basic option that shouldn't be omitted, ever!
by raaar
17 Jul 2018, 16:43
Forum: General Discussion
Topic: Hestitation in general
Replies: 3
Views: 191

Re: Hestitation in general

It's better that people write about what they like and don't like than having people developing an engine that gets silently rejected and they never get to know why.
by raaar
14 Jul 2018, 14:54
Forum: Ingame Community
Topic: so I just checked out springlobby and zero-k lobby and I only saw 1 player in 1 game total...
Replies: 3
Views: 220

Re: so I just checked out springlobby and zero-k lobby and I only saw 1 player in 1 game total...

I don't have the statistics, but on the official server, generally there seem to be about 60 people logged in during most of the day, with about a dozen playing. On weekend afternoons and early evenings it grows to about 80-100 logged in with about 20 playing. On the early mornings it gets down to a...
by raaar
07 Jul 2018, 16:20
Forum: Lobby Clients & Server
Topic: Springfiles map processing issue
Replies: 2
Views: 119

Re: Springfiles map processing issue

It seems fine now, thanks!
by raaar
05 Jul 2018, 05:54
Forum: Lobby Clients & Server
Topic: Springfiles map processing issue
Replies: 2
Views: 119

Springfiles map processing issue

I've uploaded a new map to springfiles a few days ago. The standard "map-related" image links haven't shown up (designmap, heightmap, metalmap). It's also not shown on the unfeatured map lists on the ZK website (play > maps > support = any). Compared to earlier versions, the "springfiles.com" downlo...
by raaar
05 Jul 2018, 04:28
Forum: SpringLobby Client
Topic: Springlobby connect window improvements
Replies: 66
Views: 1000

Re: Springlobby connect window improvements

the "generate new random password" seems unnecessary.

The latest pics don't show the "show advanced options" option.
by raaar
04 Jul 2018, 06:11
Forum: Journeywar
Topic: Journeywar
Replies: 1235
Views: 89047

Re: Journeywar

._.'

don't understand
by raaar
03 Jul 2018, 16:30
Forum: Feature Requests
Topic: ValidAIs.lua
Replies: 123
Views: 12374

Re: ValidAIs.lua

That line of thought leads to incompatible packages for each game (lobby, engine, etc.) that break other games. It won't end well. Shared environment won't work without standards. There's no point in making a modified lobby if 90% of the potential players access the game through either the official ...
by raaar
03 Jul 2018, 06:27
Forum: Feature Requests
Topic: ValidAIs.lua
Replies: 123
Views: 12374

Re: ValidAIs.lua

meanwhile, a new player tried MF and went into a battle against AI. Did he pick MFAI? of course he didn't. He picked some other AI which idled throughout... The lack of standardized AI filter for games after all this time is incompetence or negligence, or both. Gross. Then we complain about poor pla...
by raaar
03 Jul 2018, 06:20
Forum: Lobby Clients & Server
Topic: lobby usage statistics
Replies: 2
Views: 124

Re: lobby usage statistics

I think someone should. Who has access to that? Maybe the people that run the lobby server.

An example : it's no point making something like AI filter that works with springlobby if we find most users using weblobby, especially the newer users.
by raaar
02 Jul 2018, 06:15
Forum: Map Releases
Topic: The Hole
Replies: 3
Views: 369

Re: The Hole

2018/07/02 ------------------ NOTES v4 ---------------------- - improved the textures in general - changed to 16bit heightmap (smoother) - fixed an issue which caused projectile trails and other effects happening above the hole to be hard to see - added ZK start zones (East vs West) - added "Rock" t...
by raaar
01 Jul 2018, 18:42
Forum: Feature Requests
Topic: ValidAIs.lua
Replies: 123
Views: 12374

Re: ValidAIs.lua

After all this time there is still no way for game devs to ensure players get a sane list of AIs to choose from, at least with springlobby. related github issues for springlobby https://github.com/springlobby/springlobby/issues/817 https://github.com/springlobby/springlobby/issues/755 What do other ...

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