Search found 1098 matches
- 12 May 2023, 22:40
- Forum: SpringLobby Client
- Topic: springlobby reverting to 0.273
- Replies: 4
- Views: 422
Re: springlobby reverting to 0.273
Bump, apparently this is still not fixed.
- 06 May 2023, 04:19
- Forum: Metal Factions
- Topic: Metal Factions
- Replies: 204
- Views: 90158
Re: Metal Factions
new version(s) out! You can download it here or here . Also available through the "metalfactions:stable" rapid tag, and by joining the nebula game rooms on the official server. Ambush! https://springrts.com/phpbb/download/file.php?mode=view&id=12032 VERSION 2.11-2.15 - New units . CLAW...
- 29 Apr 2023, 18:16
- Forum: General Discussion
- Topic: Engine fork and Ingame Community
- Replies: 71
- Views: 7665
Re: Engine fork and Ingame Community
What are the barriers to giving Ivand (and/or whoever works on coil) rights over a branch in the official repo? Then coil would just be Spring branch like develop and maintenance. Why would the fork developers accept being 2nd class citizens? Why would Spring endorse having two branches being worke...
- 19 Apr 2023, 16:36
- Forum: SPADS AutoHost
- Topic: Variables for !promote messages
- Replies: 5
- Views: 270
Re: Variables for !promote messages
You're right, I missed that one. Now it works.
- 18 Apr 2023, 20:46
- Forum: SPADS AutoHost
- Topic: Variables for !promote messages
- Replies: 5
- Views: 270
Re: Variables for !promote messages
I've updated to spads 0.13.9 and the new variables work fine, thanks. NOTE: I followed the instructions to update from 0.12.x to 0.13.9. They worked except point 4. Spads wouldn't start after removing the extra ":" from users.conf : 20230416164545 - ERROR - [SPADS] Unable to parse fields i...
- 09 Apr 2023, 18:16
- Forum: SPADS AutoHost
- Topic: Variables for !promote messages
- Replies: 5
- Views: 270
Re: Variables for !promote messages
That's nice, thanks.
I'm still using SPADS 0.12.54, but i'll try to update soon.
I'm still using SPADS 0.12.54, but i'll try to update soon.
- 09 Apr 2023, 02:19
- Forum: Help & Bugs
- Topic: can't get the registration code
- Replies: 3
- Views: 440
Re: can't get the registration code
Right, that's been an issue lately. There's been quite a few new players which don't get the confirmation email if they use gmail. The other day Abma wrote about a possible cause [21:38:01] [AG]abma: wrt registration mails: is gmail used? [21:38:47] [AG]abma: afaik they force spf records [21:41:05] ...
- 08 Apr 2023, 13:44
- Forum: SPADS AutoHost
- Topic: Variables for !promote messages
- Replies: 5
- Views: 270
Variables for !promote messages
According to the spads settings , promote messages allow these variables: %u is replaced by the user performing !promote command %p is replaced by the number of needed players for current expected battle structure (nbTeams x teamSize x nbPlayerById) %b is replaced by the battle name %o is replaced b...
- 31 Mar 2023, 13:16
- Forum: Metal Factions
- Topic: Metal Factions
- Replies: 204
- Views: 90158
Re: Metal Factions
new version(s) out! You can download it here or here . Also available through the "metalfactions:stable" rapid tag, and by joining the nebula game rooms on the official server. Brzzzt...BZZZZZZZZZZZZZZZZZZZZZZZ... https://springrts.com/phpbb/download/file.php?mode=view&id=11994 VERSION...
- 28 Mar 2023, 19:21
- Forum: SpringLobby Client
- Topic: springlobby reverting to 0.273
- Replies: 4
- Views: 422
Re: springlobby reverting to 0.273
Should the issue be fixed already?
I tried reinstalling SL 0.274 today using the installer on https://springlobby.springrts.com/ with the "remove previous install" option and it still installs me 0.273-1-g46ec86698 instead.
I tried reinstalling SL 0.274 today using the installer on https://springlobby.springrts.com/ with the "remove previous install" option and it still installs me 0.273-1-g46ec86698 instead.
- 25 Mar 2023, 03:24
- Forum: Help & Bugs
- Topic: can't get the registration code
- Replies: 3
- Views: 440
Re: can't get the registration code
Btw, there's been another user recently having trouble with the registration process for the forum
tizbac
— Yesterday at 7:48 PM
yeah unfortunately i can't register at all
nor restore password on my account
seems like forum IP got blacklisted or something similiar
- 15 Mar 2023, 19:55
- Forum: SpringLobby Client
- Topic: springlobby reverting to 0.273
- Replies: 4
- Views: 422
springlobby reverting to 0.273
Today my PC rebooted due to a win11 OS update, I open springlobby and i'm unsynced on my game room (metal factions) for some reason, despite engine, game and map being on my file system. Then I check my springlobby version, it reverted from 0.274 to 0.273 for some reason. I downloaded the 0.274 inst...
- 25 Feb 2023, 16:58
- Forum: General Discussion
- Topic: Engine fork and Ingame Community
- Replies: 71
- Views: 7665
Re: Engine fork and Ingame Community
I see this trend of "we need new blood" that becomes "new blood must displace old blood" because old blood did something wrong. The "new blood" of today will likely become the "old blood" of tomorrow. In this context the discussion isn't about firing some high...
- 21 Feb 2023, 21:34
- Forum: General Discussion
- Topic: Engine fork and Ingame Community
- Replies: 71
- Views: 7665
Re: Engine fork and Ingame Community
Use common sense when drawing lines. Coil is a recent fork and more compatible with existing spring games than 106.0... you can't use ta3d to run any spring games. The push to rebrand/rename would have been much lower if the official spring maintainers were more open to it instead of being standoffi...
- 17 Feb 2023, 22:33
- Forum: General Discussion
- Topic: Engine fork and Ingame Community
- Replies: 71
- Views: 7665
Re: Engine fork and Ingame Community
+1 to Sprunk's arguments. Don't get stuck on bad past decisions without very strong reasons. In early January Abma removed BAR from the list of games on the wiki . This a mistake and not just because it's hostile. Even if they use a rebranded fork of the engine (it's a shallow rename and backwards c...
- 14 Feb 2023, 00:36
- Forum: General Discussion
- Topic: Engine fork and Ingame Community
- Replies: 71
- Views: 7665
Re: Engine fork and Ingame Community
I don't know what BAR/coil is currently giving back, other than taking Games as well as players away from Spring. An improved spring engine that's more compatible with the official 105 than the official 106. Both them and ZK make new maps and related tools. People asking for help regarding engine, ...
- 08 Feb 2023, 03:25
- Forum: Metal Factions
- Topic: Metal Factions
- Replies: 204
- Views: 90158
Re: Metal Factions
new version(s) out! You can download it here or here . Also available through the "metalfactions:stable" rapid tag, and by joining the nebula game rooms on the official server. Battle along the highway... https://springrts.com/phpbb/download/file.php?mode=view&id=11961 VERSION 1.97-2.0...
- 04 Feb 2023, 18:13
- Forum: General Discussion
- Topic: Engine fork and Ingame Community
- Replies: 71
- Views: 7665
Re: Engine fork and Ingame Community
discord's not that important, or shouldn't be. I am going to let the comparison between how the fork is doing vs how the official engine is doing be the judge of that. You might counter with things like "oh but the fork just has more people" but that is downstream of removing low hurdles ...
- 03 Feb 2023, 22:56
- Forum: General Discussion
- Topic: Engine fork and Ingame Community
- Replies: 71
- Views: 7665
Re: Engine fork and Ingame Community
I agree there's failures of communication, but discord's not that important, or shouldn't be. Abma being active on discord would help. Imo he should at least be more available in this forum and the lobby server itself (namely channels which are mirrored across servers and into discord), perhaps more...
- 03 Feb 2023, 03:05
- Forum: Engine
- Topic: Notes about performance, 105.0 vs 106.0 vs bar105 engines
- Replies: 17
- Views: 3527
Re: Notes about performance, 105.0 vs 106.0 vs bar105 engines
I tested starting spring 105 and bar105 1478 from skylobby, from springlobby and directly 5 times each and checked thread info using ps --pid PID -O tid,lwp,nlwp,%cpu,psr -L taskset --all-tasks -p PID mf v2.02, lonely oasis v1.1 map ----- skylobby 0.9.26 skylobby itself has mask "f" and it...