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by raaar
12 May 2023, 22:40
Forum: SpringLobby Client
Topic: springlobby reverting to 0.273
Replies: 4
Views: 422

Re: springlobby reverting to 0.273

Bump, apparently this is still not fixed.
by raaar
06 May 2023, 04:19
Forum: Metal Factions
Topic: Metal Factions
Replies: 204
Views: 90158

Re: Metal Factions

new version(s) out! You can download it here or here . Also available through the "metalfactions:stable" rapid tag, and by joining the nebula game rooms on the official server. Ambush! https://springrts.com/phpbb/download/file.php?mode=view&id=12032 VERSION 2.11-2.15 - New units . CLAW...
by raaar
29 Apr 2023, 18:16
Forum: General Discussion
Topic: Engine fork and Ingame Community
Replies: 71
Views: 7665

Re: Engine fork and Ingame Community

What are the barriers to giving Ivand (and/or whoever works on coil) rights over a branch in the official repo? Then coil would just be Spring branch like develop and maintenance. Why would the fork developers accept being 2nd class citizens? Why would Spring endorse having two branches being worke...
by raaar
19 Apr 2023, 16:36
Forum: SPADS AutoHost
Topic: Variables for !promote messages
Replies: 5
Views: 270

Re: Variables for !promote messages

You're right, I missed that one. Now it works.
by raaar
18 Apr 2023, 20:46
Forum: SPADS AutoHost
Topic: Variables for !promote messages
Replies: 5
Views: 270

Re: Variables for !promote messages

I've updated to spads 0.13.9 and the new variables work fine, thanks. NOTE: I followed the instructions to update from 0.12.x to 0.13.9. They worked except point 4. Spads wouldn't start after removing the extra ":" from users.conf : 20230416164545 - ERROR - [SPADS] Unable to parse fields i...
by raaar
09 Apr 2023, 18:16
Forum: SPADS AutoHost
Topic: Variables for !promote messages
Replies: 5
Views: 270

Re: Variables for !promote messages

That's nice, thanks.

I'm still using SPADS 0.12.54, but i'll try to update soon.
by raaar
09 Apr 2023, 02:19
Forum: Help & Bugs
Topic: can't get the registration code
Replies: 3
Views: 440

Re: can't get the registration code

Right, that's been an issue lately. There's been quite a few new players which don't get the confirmation email if they use gmail. The other day Abma wrote about a possible cause [21:38:01] [AG]abma: wrt registration mails: is gmail used? [21:38:47] [AG]abma: afaik they force spf records [21:41:05] ...
by raaar
08 Apr 2023, 13:44
Forum: SPADS AutoHost
Topic: Variables for !promote messages
Replies: 5
Views: 270

Variables for !promote messages

According to the spads settings , promote messages allow these variables: %u is replaced by the user performing !promote command %p is replaced by the number of needed players for current expected battle structure (nbTeams x teamSize x nbPlayerById) %b is replaced by the battle name %o is replaced b...
by raaar
31 Mar 2023, 13:16
Forum: Metal Factions
Topic: Metal Factions
Replies: 204
Views: 90158

Re: Metal Factions

new version(s) out! You can download it here or here . Also available through the "metalfactions:stable" rapid tag, and by joining the nebula game rooms on the official server. Brzzzt...BZZZZZZZZZZZZZZZZZZZZZZZ... https://springrts.com/phpbb/download/file.php?mode=view&id=11994 VERSION...
by raaar
28 Mar 2023, 19:21
Forum: SpringLobby Client
Topic: springlobby reverting to 0.273
Replies: 4
Views: 422

Re: springlobby reverting to 0.273

Should the issue be fixed already?

I tried reinstalling SL 0.274 today using the installer on https://springlobby.springrts.com/ with the "remove previous install" option and it still installs me 0.273-1-g46ec86698 instead.
by raaar
25 Mar 2023, 03:24
Forum: Help & Bugs
Topic: can't get the registration code
Replies: 3
Views: 440

Re: can't get the registration code

Btw, there's been another user recently having trouble with the registration process for the forum
tizbac
— Yesterday at 7:48 PM
yeah unfortunately i can't register at all
nor restore password on my account
seems like forum IP got blacklisted or something similiar
by raaar
15 Mar 2023, 19:55
Forum: SpringLobby Client
Topic: springlobby reverting to 0.273
Replies: 4
Views: 422

springlobby reverting to 0.273

Today my PC rebooted due to a win11 OS update, I open springlobby and i'm unsynced on my game room (metal factions) for some reason, despite engine, game and map being on my file system. Then I check my springlobby version, it reverted from 0.274 to 0.273 for some reason. I downloaded the 0.274 inst...
by raaar
25 Feb 2023, 16:58
Forum: General Discussion
Topic: Engine fork and Ingame Community
Replies: 71
Views: 7665

Re: Engine fork and Ingame Community

I see this trend of "we need new blood" that becomes "new blood must displace old blood" because old blood did something wrong. The "new blood" of today will likely become the "old blood" of tomorrow. In this context the discussion isn't about firing some high...
by raaar
21 Feb 2023, 21:34
Forum: General Discussion
Topic: Engine fork and Ingame Community
Replies: 71
Views: 7665

Re: Engine fork and Ingame Community

Use common sense when drawing lines. Coil is a recent fork and more compatible with existing spring games than 106.0... you can't use ta3d to run any spring games. The push to rebrand/rename would have been much lower if the official spring maintainers were more open to it instead of being standoffi...
by raaar
17 Feb 2023, 22:33
Forum: General Discussion
Topic: Engine fork and Ingame Community
Replies: 71
Views: 7665

Re: Engine fork and Ingame Community

+1 to Sprunk's arguments. Don't get stuck on bad past decisions without very strong reasons. In early January Abma removed BAR from the list of games on the wiki . This a mistake and not just because it's hostile. Even if they use a rebranded fork of the engine (it's a shallow rename and backwards c...
by raaar
14 Feb 2023, 00:36
Forum: General Discussion
Topic: Engine fork and Ingame Community
Replies: 71
Views: 7665

Re: Engine fork and Ingame Community

I don't know what BAR/coil is currently giving back, other than taking Games as well as players away from Spring. An improved spring engine that's more compatible with the official 105 than the official 106. Both them and ZK make new maps and related tools. People asking for help regarding engine, ...
by raaar
08 Feb 2023, 03:25
Forum: Metal Factions
Topic: Metal Factions
Replies: 204
Views: 90158

Re: Metal Factions

new version(s) out! You can download it here or here . Also available through the "metalfactions:stable" rapid tag, and by joining the nebula game rooms on the official server. Battle along the highway... https://springrts.com/phpbb/download/file.php?mode=view&id=11961 VERSION 1.97-2.0...
by raaar
04 Feb 2023, 18:13
Forum: General Discussion
Topic: Engine fork and Ingame Community
Replies: 71
Views: 7665

Re: Engine fork and Ingame Community

discord's not that important, or shouldn't be. I am going to let the comparison between how the fork is doing vs how the official engine is doing be the judge of that. You might counter with things like "oh but the fork just has more people" but that is downstream of removing low hurdles ...
by raaar
03 Feb 2023, 22:56
Forum: General Discussion
Topic: Engine fork and Ingame Community
Replies: 71
Views: 7665

Re: Engine fork and Ingame Community

I agree there's failures of communication, but discord's not that important, or shouldn't be. Abma being active on discord would help. Imo he should at least be more available in this forum and the lobby server itself (namely channels which are mirrored across servers and into discord), perhaps more...
by raaar
03 Feb 2023, 03:05
Forum: Engine
Topic: Notes about performance, 105.0 vs 106.0 vs bar105 engines
Replies: 17
Views: 3527

Re: Notes about performance, 105.0 vs 106.0 vs bar105 engines

I tested starting spring 105 and bar105 1478 from skylobby, from springlobby and directly 5 times each and checked thread info using ps --pid PID -O tid,lwp,nlwp,%cpu,psr -L taskset --all-tasks -p PID mf v2.02, lonely oasis v1.1 map ----- skylobby 0.9.26 skylobby itself has mask "f" and it...

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