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by PtaQ
12 Apr 2021, 21:34
Forum: Tournaments
Topic: 🏆 Beyond All Reason Alpha Championship Cup #1 🏆
Replies: 5
Views: 593

Re: 🏆 Beyond All Reason Alpha Championship Cup #1 🏆

Thanks to everyone involved and big congratulations to the winners. It was a tough one :)
by PtaQ
31 Mar 2021, 16:27
Forum: Tournaments
Topic: 🏆 Beyond All Reason Alpha Championship Cup #1 🏆
Replies: 5
Views: 593

Re: 🏆 Beyond All Reason Alpha Championship Cup #1 🏆

Just reject sleep, sleep wont win you a tourney!
by PtaQ
23 Mar 2021, 19:53
Forum: Lobby Clients & Server
Topic: Springlobby is selling kettles
Replies: 2
Views: 672

Springlobby is selling kettles

This should probably be adressed:

springlobby.info

Looks like it turned into a WP template page.
by PtaQ
23 Dec 2020, 12:50
Forum: Infrastructure Development
Topic: springfiles.com migrated to new server!
Replies: 46
Views: 5102

Re: springfiles.com migrated to new server!

IceXuick reported that there is still an issue with springfiles currently:

https://github.com/springfiles/upq/issues/62

Could you pick up on this and take a look if this can be solved any soon? This makes us unable to update maps since 1,5 a month now. Thank you in advance.
by PtaQ
21 Dec 2020, 20:49
Forum: Off Topic Discussion
Topic: More "BA" questions, split from The end of the maintenance branch
Replies: 68
Views: 4627

Re: More "BA" questions, split from The end of the maintenance branch

The 103->104 transition is not hard; Great, so it will not be a problem to update games from 103 to 105, when needed. Which makes the ban even more stupid. At time of ban 104.0 was already old and the test-versions had (still have) the problem of getting deleted too soon. [/quote] BTW. There is a &...
by PtaQ
08 Dec 2020, 20:47
Forum: Off Topic Discussion
Topic: More "BA" questions, split from The end of the maintenance branch
Replies: 68
Views: 4627

Re: Splitting Ares's lies from: The end of the maintenance branch

Players were already told to ignore what Forbording Angle or Ptaq and other people write, so it is not a new concept.
Just for the record, nobody was ever told to ignore me.
by PtaQ
08 Dec 2020, 20:43
Forum: Lobby Clients & Server
Topic: please allow all spring versions without restrictions
Replies: 7
Views: 668

Re: please allow all spring versions without restrictions

Then encourage the "BA developer" to finally port it to 104/104+? It has been done twice already, once with BA10, then with Phoenix, the solutions are already there, a monke with crtl+c and v buttons could do the porting basically. What stops him to do it? PS. The official server is owned,...
by PtaQ
02 Dec 2020, 17:31
Forum: Off Topic Discussion
Topic: More "BA" questions, split from The end of the maintenance branch
Replies: 68
Views: 4627

Re: The end of the maintenance branch

You and the BAR team agreed not to advertise in each other's discords. False, PTAQ has been pming BA players for years and we never had an issue with that. He is also admin and has private access to many channels that even regular BA admins don't have. This is straight up harassment of players. Not...
by PtaQ
24 Oct 2020, 17:30
Forum: Infrastructure Development
Topic: springfiles.com migrated to new server!
Replies: 46
Views: 5102

Re: springfiles.com migrated to new server!

Looks like springfiles api certificate has expired:
https://api.springfiles.com/

cant dl maps in lobby too.
by PtaQ
19 Aug 2020, 13:48
Forum: Infrastructure Development
Topic: springfiles.com migrated to new server!
Replies: 46
Views: 5102

Re: springfiles.com migrated to new server!

Just to make sure abma is notified - sprigfiles api is down currently co lobbies can't auto-download content. Have a nice vacation!
and please come back already :wink:
by PtaQ
18 Aug 2020, 18:45
Forum: Art & Modelling
Topic: Random WIP 2018 / 19 / 20
Replies: 155
Views: 47893

Re: Random WIP 2018 / 19 / 20

Some more spiders for ya :)


Image

Image
by PtaQ
12 Aug 2020, 11:53
Forum: Balanced Annihilation
Topic: Request for BA repo transfer from Bluestone
Replies: 47
Views: 5956

Re: Request for BA repo transfer from Bluestone

Funnily enough, BAR was not even in playable state months after deprecating 103 engine, which makes these accusations just laughable to anyone who bases his opinion on facts instead of whatever random crap populists came up with this week. It would be very lucrative for both "sides" of the...
by PtaQ
21 Jul 2020, 13:33
Forum: Map Creation
Topic: Spring Map Editing tutorial video #2 - Beherith's World Machine Macros & Workflow
Replies: 1
Views: 607

Re: Spring Map Editing tutorial video #2 - Beherith's World Machine Macros & Workflow

Wow guys, thank you for doing this amazing video. Big love to Beherith for sharing his workflow and explaining methods behind it. This will literally save days of my life. Really appreciate that!
by PtaQ
21 Jul 2020, 13:15
Forum: Art & Modelling
Topic: Random WIP 2018 / 19 / 20
Replies: 155
Views: 47893

Re: Random WIP 2018 / 19 / 20

Image
by PtaQ
07 Jul 2020, 17:11
Forum: Art & Modelling
Topic: Random WIP 2018 / 19 / 20
Replies: 155
Views: 47893

Re: Random WIP 2018 / 19 / 20

Fido

Image
by PtaQ
02 Jul 2020, 16:36
Forum: Art & Modelling
Topic: Random WIP 2018 / 19 / 20
Replies: 155
Views: 47893

Re: Random WIP 2018 / 19 / 20

Lemme show my stuff off too :)
ezgif-3-60a36f75f96a.gif
ezgif-3-60a36f75f96a.gif (9.21 MiB) Viewed 2368 times
by PtaQ
02 Jul 2020, 16:11
Forum: Art & Modelling
Topic: Random WIP 2018 / 19 / 20
Replies: 155
Views: 47893

Re: Random WIP 2018 / 19 / 20

You basically need to calculate how many frames should the animation take for a full cycle. Check the docu here for more precise info:
https://docs.google.com/document/d/1-oM ... sp=sharing

its under "Example Walk Animation". :)
by PtaQ
28 Jun 2020, 23:47
Forum: Game Development Tutorials & Resources
Topic: Inverse Kinematics animations for Spring in Blender
Replies: 23
Views: 3646

Re: Inverse Kinematics animations for Spring in Blender

Image
Image

Top right corner of the viewport. Don't use "correctly rotate .s3o btw" - its deprecated.
by PtaQ
21 Jun 2019, 19:24
Forum: General Discussion
Topic: Its time to remove the engine restrictions
Replies: 106
Views: 23388

Re: Its time to remove the engine restrictions

So can someone WHO ACTUALLY PLAYED IT AND KNOWS BA9 BALANCE (Forb you are out) really confirm that any of the proposed "fixed" games really recreate BA9 on 104? I personally can live with less than 100% but you guys claimed that alot so now I want facts. I hope I qualify. Here is the most...
by PtaQ
21 Jun 2019, 16:07
Forum: General Discussion
Topic: Its time to remove the engine restrictions
Replies: 106
Views: 23388

Re: Its time to remove the engine restrictions

I'm not claiming I know what players want, I'm telling you what some of them (who happen to be admining mandos host) have said.

If you want shiny new effects with old balance, talk with Shox, perhaps he will finish BA11 if he sees that there are people who would like to play it.

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